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796  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: model collab thread! updated, pokemon, bleach models added. on: January 09, 2011, 10:45:13 AM
Soo... doz any1 want any of the .obj models? i think i have blue eyes white dragon...maybe jet the hawk....Also have the gummi ship from KH1 and maybe espio the chemeleon and yuffie from final fantasy.....
797  Super Smash Bros. Brawl Hacking / Programming / Re: About DAE to MDL0 Conversion on: January 07, 2011, 06:15:19 PM
I have been paying attention to this, I'm trying to understand what's been posted so far to see if there is anything I can look for and contribute, It's just taking a while to understand all this.  I will do anything to help once I understand everything.


well shoot XD
all ya had to do was ask :3

anyways, there's alot of places you'd have to look to fully understand what's going on here...
my history with MDL0 files goes back a long way...

I'll try to make it as easy as possible though Wink
are you a good hexer or progger??


Eh....Na, not rly...sorry man...If you have some time though, do you think you could try teacing me some of this? I'd rly like to be SOME help lol

heh... I have quite alot of time Cheesy
^when it comes to stuf like this Smiley

first off, you'll need Hex-Edit, and my current template once I fix a few bugs <_<
you can get HexEdit (trial free version) here:
http://www.smashboards.com/showpost.php?p=11656041&postcount=2778

copy the template (when I post it), and paste it in:
C:\Documents and Settings\*user*\Application Data\ECSoftware\HexEdit\_mdl0.xml
and open an mdl0 file in HexEdit...

now, the template doesn't initiate automatically :/
when you open the mdl0,
go to 'view'-'template'-'split window'
and be sure to turn the auto sync on as well (looks like 3 red arrows "back, forth, back")

also, be sure to R-Click 'MDL0' and click 'Allow Editing'.
(it takes a while to load, but there's no errors with it this way)

EDIT:
I'll post my notes on the MDL0 format as well...
need to UD them right now :/


KK, thanx. I wont start right away, as i have WAY too many files on my computer and need to delete a whole crapload of stuff before i put any other programs on it, but sometime this weekend lol
798  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / xxmasal22xx's Epic CSP Warehouse *NEW KLONOA CSP's* on: January 07, 2011, 12:38:26 PM
Hey all, i decided to take up CSP making, and made a few myself.
Please leave feedback and
tell me what you think! MORE TO COME SOON!!!!!
Enjoy!

Custom CSP's



















799  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / May I request a few CSPs? on: January 07, 2011, 12:20:09 PM
Hey all, xxmasal22xx here. I have some hacks that i need CSPs for, but i want good ones...I have made a couple before, but not as great as some of the ones ive seen made by the pros.Also, please make them from the actual character hacks...Please make them either costom or perfect...First of all, i need CSPs for

Donkey Kong


Pimple (Battletoads) by Aafyre
Zitz (Battletoads) by diegoforfun
Ryuk by Vishkugeta
Baby Oozaru (beta) by Ike Lawliet
Manky Kong by DocStrange

Falco


All the Scyther colors in the PSA pack by KingJigglypuff

Kirby


Voltorb by Aafyre

Thanx so much and someone PLEASE do these,
xxmasal22xx
800  Help & Tutorials / Help / CSP makers look here! on: January 07, 2011, 10:51:13 AM
Hey all, xxmasal22xx here. I have some hacks that i need CSPs for, but i want good ones...I have made a couple before, but not as great as some of the ones ive seen made by the pros.Also, please make them from the actual character hacks.....First of all, i need CSPs for

Donkey Kong
Pimple (Battletoads) by Aafyre
Zitz (Battletoads) by diegoforfun
Ryuk by Vishkugeta
Baby Oozaru (beta) by Ike Lawliet
Manky Kong by DocStrange

Falco
All the Scyther colors in the PSA pack by KingJigglypuff

Kirby
Voltorb by Aafyre

Thanx so much and someone PLEASE do these,
xxmasal22xx
801  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: (New video up in the 2nd Post) Pelipper PSA!!! on: January 07, 2011, 08:06:56 AM
Do tyranitar or garchomp Cheesy
Those guys are awesome

Someone is doing both of those.


Yes, Tyranitar. By yours truly (ME!) LOL is being worked on. XD. As for Pelipper's animations, are you doing them yourself?
802  Super Smash Bros. Brawl Hacking / Programming / Re: About DAE to MDL0 Conversion on: January 07, 2011, 07:57:33 AM
ok....sooo..how would i be able to help in any way?

oh geeze...
I misunderstood you Tongue

I thought you ment help as in you had info we didn't know about... XP

eh...
I don't have anything atm, but BJ might...
what I have may be a little beyond yur grasp yet...
(need to figure out MDL0 face-points)

if you're good at hexing,
you could try to help me in figuring out MDL0 materials or shaders

note:
mat1 = shaders
mat2 = materials

Pikachu has 5 material objects that link between 3 materials:
main (basic colors)
yellow (FS eyes)
metal (self explanitory)
^those are in order btw Wink

do you dev games, or know anything about game-dev??

Eh....Na, not rly...sorry man...If you have some time though, do you think you could try teacing me some of this? I'd rly like to be SOME help lol
803  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: model collab thread! updated, pokemon, bleach models added. on: January 07, 2011, 07:53:58 AM
I can get a bunch more models, but unfortunetely they are all in .obj format....want em anyways?
804  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: model collab thread! updated, pokemon, bleach models added. on: January 07, 2011, 07:43:35 AM
if u could hex them it would be great, id like to have only ready models, dont care format as long as u can use it...


I have:
Absol - HEXED
Eevee - HEXED
Lapras - HEXED
Rotom Fan - HEXED
Rotom Frost - HEXED
Rotom Heat - HEXED
Rotom Mow - HEXED
Rotom Neutral - HEXED
Rotom Wash - HEXED

Eh....There's alot of em....sooo...hexing them wld take a LONG time, but i have some here:
http://www.mediafire.com/?flibzvswff2iz


The ones i listed are hexed, MDL0 format. Smiley enjoy! and i will upload more eventually.


could u tell me just what is in the pack?
cuz i dont know if i understood right... check out the OP to see if it is correct plz ^^


YEP! You got it right! Cheesy Glad i could help! Also, does anyone have any requests from Pokepark?
805  Super Smash Bros. Brawl Hacking / Programming / Re: About DAE to MDL0 Conversion on: January 06, 2011, 01:01:45 PM
I may be some help...robably not though im a BEGINNER! big time....

eh...
it's ok Smiley
let's see wat U got Cheesy

shoot the more people working on this, the better off our converters are Smiley

ok....sooo..how would i be able to help in any way?
806  Super Smash Bros. Brawl Hacking / Programming / Re: About DAE to MDL0 Conversion on: January 06, 2011, 08:30:31 AM
I may be some help...robably not though im a BEGINNER! big time....
807  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!* on: January 05, 2011, 11:26:07 AM
Hey, Aafyre, do you think you could tutor me with vertexing? I am an importer....so i know basically nothing bout it....i'd like to start though...
808  Super Smash Bros. Brawl Hacking / Programming / Re: About DAE to MDL0 Conversion on: January 05, 2011, 11:20:34 AM
Hey, tcll, what type of coding are you using?  Visual basic c? c+? c++?

depending on which, i may be able to help....
809  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!* on: January 05, 2011, 10:48:00 AM
YEA! THE A MASTER IS BACK IN BUISINESS!!!! lol.....
810  Help & Tutorials / Help / Re: .rel HELP on: January 05, 2011, 10:45:08 AM
All Battlefields for every stage. Then I may do an FD rel pack.


Actually, there is an FD .rel compilation right here.
Thats nice. Oh well then.


NICE!? waddaya mean nice? THTZ EPIC DUDE! lol.
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