Home Gallery Resources The Team Rules chat Login Register
  Show Topics
Pages: [1]
1  Help & Tutorials / A/A Tutorials / HaloedHero's Animation Index & Guide on: October 18, 2013, 07:42:36 PM
https://docs.google.com/spreadsheet/ccc?key=0AgVdEOLXSesDdHpEX1hsSDJLamtHQ19xZ3czS0lEbVE&usp=sharing

Hey, everybody. If you don't know who I am, I'm listed as one of the top downloaded artists on the Vault due to my custom character animations, and I'm the animator of Project M's Mewtwo.

I've learned a lot while animating an entire character from scratch, and I wanted to give back to the community a little bit and share my knowledge.

The above spreadsheet has the most detailed list of character animations I'm aware of, so feel free to make a copy for yourself as a way to keep yourself organized while animating. (It also happens to show animations that may be deleted from a Project M animation file, because some animations may be removed from PM animation files to save space.)

Creating Mewtwo, I kept a list of each animation and color coded it to remind myself which ones were done, which needed more work, and which I hadn't even started. I'd recommend a similar approach for anyone taking on a large animation project.

If you have a question regarding a specific animation that is not answered by the spreadsheet, feel free to ask me here.
2  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Brawl Vault Organization on: October 14, 2011, 09:54:12 PM
OK, this was originally meant to be a more broad critique of the community, and I may still do that at some point, but for now I want to throw out some ideas about the Vault.

It seems to me that the way the Vault is organized is increasingly outdated in terms of the types of hacks available.

I propose that the vault be completely recategorized. This would likely take a lot of work, but I'll give some ideas for how it could be implemented at the end.

The categories would go like this:

1: Completely new character movesets
      This section would hold any character that has been added to Brawl with a custom moveset. Movesets are the focus of this section, but downloads can and mostly should include the vetex/model they work best with and other things like CSPs and such.

      It would be organized alphabetically by NEW CHARACTER NAME instead of by the character replaced.

2: Modified Movesets for Existing Characters
       This section would contain movesets for characters that are already in Brawl that have been modified. Basically, any PSAs that are not completely new characters would go here.

       This section should be organized by the character whose moveset has been modified.

3: New Character Vertexes/models
       This section would contain any vertex or model import hacks that change a character into a DIFFERENT
CHARACTER.

      This section should be organized by the ORIGINAL BRAWL CHARACTER that the hack replaces.

4: Original Brawl Character Vertexes/models
       This section would hold things like recolors for existing characters and things like taking off Mario's hat or Dr. Mario. Basically, if there's a model hack that doesn't change the character into someone else, it just edits something about the character, it goes here.

5: New Stages
       Stage hacks that change more than just the texture go here.

       This section should be organized alphabetically by the NEW STAGE NAME instead of the stage it replaces.

6: Original Brawl Stage textures/model hacks
       This is for stage texture/model hacks that only change the stage's appearance.

       This section should be organized by ORIGINAL STAGE that the hack will replace.

7: Then, of course, there's music, sfx, and misc, but that can all stay the same as far as I'm concerned. Haven't really thought about it.

    I really do think this will make it easier for people to find the hacks they're looking for. Some people want vertexes/textures for characters or stages that don't change anything but appearances. That kind of thing should be organized by the character/stage to be replaced. However, all new stuff that changes stages or characters into something/someone else should have their own area organized alphabetically.

   SO, now that you know my ideas, here is my basic suggestion for implementation. Going forward, it would work pretty much like putting a post in the right area of a forum. You pick where it should go, but the mods can move it if you're wrong.

   The real problem lies in the bountiful hacks already available. How do we organize them? A mass message should go out requesting that anyone with a hack that needs to be put in a specific area (anything besides music and misc) come in and edit its details appropriately. There can be a grace period applied, and anyone who does not categorize their hack within that timeframe will have that hack temporarily moved to a lost and found section. (This might also be a good way to weed out old hacks...)

   I know the Vault is really having some more important troubles right now, and the people who designed the original gallery might not be interested in such a sweeping undertaking, but I really think this would help.

...

Thoughts?
3  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Alternate Project M Title Image Updated (Improved 4/5/2011!) on: April 04, 2011, 11:14:17 AM
Pretty self explanatory. I've made this alternate title image for use with Project M. Enjoy.


Download from my vault please.
(Just the images. Replace with BrawlBox.)
4  Super Smash Bros. Brawl Hacking / Attacks and Animations / Haloedhero's Projects: Finally on the Project: M Team on: March 04, 2011, 11:46:38 AM
My Projects:



Finished Projects:

SCOTT PILGRIM!!






Uh oh... Nega Scott.

Up special:
Hold B when doing the move to do Mario's super jump punch.
Tap B like a short hop when initiating to do Link's Spin Attack.
Press B+A (B slightly first, of course) to do Samus's Screw Attack.

Down special:
Only counters moves that come from the front, and only when the other character is close in front of you.
Otherwise, you will get hit.


RAMONA! RAMONA! RAMONA!


You've gotta have friendship and courage and whatever!


You won't know what hit you in the slightest!

Video:
#Invalid YouTube Link#



FINAL FANTASY VII CLOUD STRIFE (1.1):

FINAL FANTASY VII CLOUD STRIFE
Download: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17518

FFVII Cloud Strife is a full character hack that includes all kinds of CSS stuff, battle portraits, victory portraits, a victory theme... even title screen portraits! He comes with four different swords and red/green/blue team colors. The moveset features almost entirely custom animations and attacks based on FFVII. FFVII moves include Climhazzard, Meteorain, Finishing Touch, Braver, Cross Slash, Bolt and Fire materia, and of course, Omnislash as the final smash. Everything in the pack is laid out to help with a quick, easy, and accurate installation.


This video demonstrates the entire moveset (some graphics/animations are slightly outdated):
#Invalid YouTube Link#

Final Smash:
#Invalid YouTube Link#

Recent Updates:

Blade beam in the air now cancels by releasing b. It feels much more natural that way.

Many small animation updates have been made to make everything fully polished,
and near misses on some moves now have different sounds/effects.

I recently changed the skin tone of the CSS images to match the rest of the cast.
Now you won't even notice he wasn't always on your select screen. Fits right in!
Updated CSS:


Finishing Touch:


Meteorain:


Blade Beam:
Blade Beam doesn't fire in the air. You can cancel the charge by releasing b.
Cloud must be on the ground to unleash the shockwave.

No Charge:


Full Charge:





Down Throw:


Download contains:
Moveset file
Animation file
Six costumes featuring 4 different swords and 3 team colors
CSS portraits and names
FFVII symbol
Battle portrait and name
Results screen portraits
FFVII victory theme
Title screen portraits

Enjoy!

Credits:
Animations/PSA work: Haloedhero
CSS/CSP/Team Colors: Haloedhero
Models: BeyondYou
Sage-like advice: SDoom
Playtesters:
(In no particular order.)
Wolfric
Anivernage
SDo0m
SmashClash
SSJCerious
Omega Malkior
the98pika
zyborg
Apprentice of Death
(Sorry if I missed anyone.)

3D Mario:

3D Mario is a minor alteration to Mario's moveset that takes inspiration from his 3D outings. (Namely Mario 64 and Mario Galaxy.) The video below shows the alterations:

#Invalid YouTube Link#
The download has two versions. One has FLUDD for Mario Sunshine fans, and the other has Mario Tornado on Down Special instead.

Download: http://www.mediafire.com/?igesja701mnsagt



New Project Possibilities:
I have a few ideas in mind for new projects. To be perfectly honest, I'm a FFVII fan, but the only real reason I made Cloud is that he has great models available. I wouldn't even have bothered with him if there were equally high quality models made of the other characters I want to do, which are:

Raziel (Soul Reaver):


Raziel is the one I want to do most. I really need a vertex of him done over Pit...

Sparkster (Rocket Knight Adventures):




There's already a vertex for Sparkster, but I don't like it much. If someone does a better one, I'd really like to do a Sparkster hack.
Pages: [1]