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211  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: :: Smash Bros. Melee :: Wario on BV, Next : Dr.Mario and Flat Zone on work on: January 15, 2011, 02:48:04 PM
Hello Mr. Troll.

This is Mr. Ban.

Be nice to Mr. Ban since from now on you two will be friends forever.
212  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out! on: January 14, 2011, 07:25:52 AM
Marta and Emil ... I'd much rather see a character from a real Tales of game like ToS, TotA or ToV then one from that spin-off title.


But man ... that Etna ... I don't even know who she is but this vertex looks amazing. If it weren't for the animations I couldn't even tell who she is over. Great attention to detail with those weapons, as well.

Keep up the good work!
213  Help & Tutorials / Help / Re: --> Brawl Hacks with Backup Brings a Bad Burden <-- on: January 13, 2011, 12:51:12 PM
There's no way to get the wii to read discs again if the disc drive died, don't go giving him ideas. You can't fix a hardware issue through software >.>

You're using USB Loader GX? Been ages since I used that but I remember from back when I did it didn't support more than 256 lines of code.

Try configurable USB loader. Never had any issues with that one.
214  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Doctors New Creations! [12/01] ShyGuys released ~ See blog! on: January 13, 2011, 11:40:15 AM
I approve of this poll.
215  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: :: Smash Bros. Melee :: CSS, Zelda on BV, Next : Dr.Mario and Flat Zone on work on: January 13, 2011, 07:08:02 AM
That's good to hear.

But if this continues the thread will be locked and you guys can go join AGF in moderated state.
216  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: NEW PREVIEW of Krystal, Ryu, and Lightning. Jan 7th on: January 08, 2011, 03:25:09 PM
Sometimes I wonder why people bother posting when they don't even have the slightest clue of the context. Though you'd actually have to be blind to not know what Hax was referring to.
217  Help & Tutorials / Help / Re: Probably not possible, but asking anyway on: January 05, 2011, 05:53:36 AM
Even if it did, which is unlikely as hell, there's no way the N64 model would have anywhere near the same bone structure as the Brawl one. Meaning it wouldn't work with Brawl Luigi anyway.
218  Super Smash Bros. Brawl Hacking / Stages / Re: dRage's one and only Stage Hack: Feedback for revamp needed! on: January 05, 2011, 05:35:12 AM
I prefer the sand being closer. >_> If you want to make a non-flat version, I would just move the collisions back. Like instead of that front portion where they fight currently, they fight on the center main portion of the boat.

In an early version of the stage I had the collisions on the ship itself but parts of the model kept blocking the sight and the right side had a huge wall that made the stage really awkward to play on.

As for the sand effects, I'm currently using the strongest snow effect from the MGS stage with the MH3 sandstorm texture applied. I'll try putting that one in the back and using the medium snow effect for the front.
219  Super Smash Bros. Brawl Hacking / Stages / dRage's one and only Stage Hack: Feedback for revamp needed! on: January 01, 2011, 11:16:39 PM
Great Desert









I'm currently planning to revamp the stage. I already added some sand effects, right now I have two different versions:

1. Sandstorm close behind the chars


2. Sandstorm farther in the background


Which one do you prefer? (see poll)

I'm also thinking of adding some platforms for people who don't like to play on flat stages. What kind of platform layout would you want to see?

You're welcome to give more suggestions, just keep in mind that adding hazzards and sound effects is beyond my capabillities.
220  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: We should have a 'Stages' Board... on: December 28, 2010, 07:43:19 PM
While I approve of the idea to merge Vertex/Texture boards together and create a seperate stage board, I don't have the power to do so.

You have to get an admin to make those changes >.>
221  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hax's stupid Sonic edits: Jet the Hawk Released! + Blue Eyes White Dragon on: December 27, 2010, 08:14:34 AM
Update >.>

Update? That sounds vague enough to be the Blue-Eyes White Dragon. And since I'm a hacking moderator in charge of a huge hacking site, I obviously have nothing better to do than go check it out.

*checks*

 Happy Face
Well, its is pretty general.
But yes, it is Blue Eyes and Jet the Hawk.
I was trying to make a YGO Abridged referrence  Oh shi~

But now I finally have something to replace that generic green Sonic texture with.
222  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hax's stupid Sonic edits: Jet the Hawk Released! + Blue Eye White Dragon on: December 27, 2010, 07:38:17 AM
Update >.>

Update? That sounds vague enough to be the Blue-Eyes White Dragon. And since I'm a hacking moderator in charge of a huge hacking site, I obviously have nothing better to do than go check it out.

*checks*

 Happy Face
223  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: Goku RELEASED. Merry Christmas! on: December 26, 2010, 01:43:51 PM
*looks at poll*

What an ungrateful bunch.  Im srs here
224  Help & Tutorials / Help / Re: Wii update on: December 25, 2010, 11:06:37 AM
Load the games through Gecko OS it skips the update process. The games don't really require any updates anyway >.>
225  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Hacks by BeyondYou: Goku RELEASED. Merry Christmas! on: December 25, 2010, 05:49:13 AM
What is this I don't even

How the hell did you manage to turn Cpt. Falcon into this o_O

It looks amazing!

I think I have to make a request sometime  Awesome Face
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