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1  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Pikmin Textures on: January 09, 2011, 10:30:17 AM
Where can I find the textures for all the Pikmin? Not Olimar, just the Pikmin.
2  Help & Tutorials / Help / Character Size fix on: January 07, 2011, 12:40:12 PM
I have Brawl -. In this version, Olimar is tiny. How do I get him back to normal size?
3  Help & Tutorials / Help / SSE Exports on: January 04, 2011, 10:32:11 PM
How does one take an area from the SSE and make it into a playable stage?
4  Help & Tutorials / Help / Random Freezing on: January 03, 2011, 11:56:09 AM
Recently, I updated DK. Ever since then, I've had random freezing issues. Is it possible for there to be too many codes? My SD isn't full, and if the file size for DK is too big, wouldn't it just freeze when I go to play as him? Can anyone help me please?
5  Help & Tutorials / Help / Need help with offsets on: December 19, 2010, 10:26:22 PM
I use http://www.smashboards.com/showthread.php?t=257755 for the offsets I cannot find. However, many of the offsets listed, appear to have nothing their when I enter it. I have PSA 2.1. Are some of these for a different version? Also, anyone have a link to more offsets, or better information on them? (up-to-date)
6  Help & Tutorials / Help / Offsets on: December 17, 2010, 12:23:29 AM
I use http://www.smashboards.com/showthread.php?t=257755 for the offsets I cannot find. However, many of the offsets listed, appear to have nothing their when I enter it. I have PSA 2.1. Are some of these for a different version? Also, anyone have a link to more offsets, or better information on them? (up-to-date)
7  Help & Tutorials / Help / Animated Texture help on: December 03, 2010, 11:05:23 AM
Many, if not all, stages have some textures, which won't open in PS. Like wario ware and Yoshi's island for example. (Shy guys) So, how does one change the texture of these?
8  Help & Tutorials / Help / Rumble Falls on: December 01, 2010, 11:44:59 PM
Could someone make it night time, and freeze the stage right after the 2 rows of platforms appear and take you up, then vanish. The walkway that you jump up onto, make solid. Please? I'd do it myself, but I'm not too good when it comes to stages.
9  Help & Tutorials / Help / Question about Ice on: December 01, 2010, 12:26:52 AM
I've noticed, that some attacks freeze longer than others. What determines this? Does this have anything to do with the other numbers in the flag section. If so, which ones and how, if not, which ones and how?
10  Help & Tutorials / Help / Character File sizes on: November 29, 2010, 01:38:18 PM
I know, that if you exceed the file size, that it will freeze the game. Also that each character's file size is different. Does anyone have the file sizes for all the characters?
11  Help & Tutorials / Help / How to freeze stages on: November 23, 2010, 08:20:12 PM
How do you go about freezing a stage? Example, Warrio ware. Also, how does one make a section from SSE into a stage? Thanks for any, and all help.
12  Help & Tutorials / Help / Animated textures on: November 23, 2010, 12:27:41 PM
The files don't open with PS, so how can I change animated textures for stages? IE ShyGuys in Yoshi's Island.
13  Super Smash Bros. Brawl Hacking / Music & SFX / Adding songs from other stages on: November 23, 2010, 10:06:27 AM
Is it possible to take a song from one stage, and give it to another? I want a few more songs (music) for some of the melee stages, and most of them, if not all, only have 2 songs each.
14  Super Smash Bros. Brawl Hacking / Music & SFX / Yoshi's Island Obstacle Coarse on: November 14, 2010, 06:23:16 PM
I have a song to replace it, but when the seasons change, the music does as well, how do I fix this?
15  Help & Tutorials / Help / Need PSA help on: October 19, 2010, 11:32:25 AM
I asked around, and found the tip of the iceberg to what I was looking for. Example: I wanted to change some of samus's specials to ice. I couldn't find it, since there aren't any offensive collisions, nor parameters. Someone gave me the offset # for the routine to get to some of them. How did he get the offset# to begin with? I think this also applies to other specials and attacks that have the same properties, such as ZSS's whip attacks and Ivysour's vines. So if someone could explain how to obtain the Offset #s for the subroutines, that would be greatly appreciated.

Another question I have, is would increasing the timer intervals increase the attack speed?

Thanks for any, and all help.
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