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331  Help & Tutorials / Help / Re: Saving an .obj file in 3DS Max! on: May 07, 2011, 08:22:24 AM
<a href="http://www.youtube.com/watch?v=g6GuEswXOXo" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=g6GuEswXOXo</a>
332  Help & Tutorials / Help / Saving an .obj file in 3DS Max! on: May 06, 2011, 08:10:37 PM
I'm using VILE'S Vertex Box, and I'm at this part. The only default thing it will let me save as is .MAX and .CHR, but I'm aiming for a .OBJ file.

I need to know how to save files to a .obj file in 3DS MAX. How do I do this?

...Or Can't I?
333  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Zitz From BattleToads...FOR THE THRID TIME! (PERMISSION GRANTED BY AAFYRE!) on: May 05, 2011, 02:57:09 PM
Bump...Again.

I dunno what's taking SmashClash so long. He finished the models, all he has to do now if GIVE THEM to me...
334  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Zitz From BattleToads...FOR THE THRID TIME! (PERMISSION GRANTED BY AAFYRE!) on: May 01, 2011, 05:54:31 PM
A potential beta? Yay! I doubt a could really help, unless you need recolors, 'cause all I'm any kind of descent at is recolors and psa. I've already been working on a psa project myself, so I won't be able to help you with that either. Sounds like you've got that covered anyway. Thanks for the offer though!

Nanobuds is making the recolors, and KingJigglypuff said he'd help with the PSA. But in case he's too busy (and I bet he will be), I'll get back to you!
335  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Zitz From BattleToads...FOR THE THRID TIME! (PERMISSION GRANTED BY AAFYRE!) on: May 01, 2011, 09:55:57 AM
*Sigh* Bump.

I'm gonna try reaching SmashClash for the models he finished already. That way, at least I can release a BETA for Zitz.
336  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KingJigglypuff's PSA Ideas Topic-Yosemite Sam is Finally Finished! Video is Up! on: April 30, 2011, 12:19:23 PM
Sam looks good, but I already replaced Ness with EternalYoshi's MegaMan.

But nevertheless, the hack looks awesome!
337  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Nanobuds CSP, CSS icons/Names, & Textures *Request Open!* on: April 30, 2011, 10:30:53 AM
Thanks Again, Amigo!
338  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Nanobuds CSP, CSS icons/Names, & Textures *Request Open!* on: April 29, 2011, 07:04:09 PM
what colors do u want?

Ones that follow Peach's. (IE Yellow, Red, Blue, Green, White)

EDIT: I forgot what CSPs stood for...Yes, I want Textures. It's the CSPs I can do myself.

Sorry for the confusion...
339  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Nanobuds CSP, CSS icons/Names, & Textures *Request Open!* on: April 29, 2011, 03:21:18 PM
i meant the link to the download...

and do you want CSP recolors AND texture recolors? or just CSPs?


Oh, Sorry... ^_^;

http://www.mediafire.com/?rp0jjfxp35hl771

I just want some Texture Recolors. The CSPs I can do myself.
340  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Zitz From BattleToads...FOR THE THRID TIME! (PERMISSION GRANTED BY AAFYRE!) on: April 29, 2011, 03:16:28 PM
I so approve of this project, though I can't really help. I kind of fail at both animating and vertexing. BTW, hows your pretendix? I just happen to have a spare!

I thought that it was Grandma's Homemade Grittledang...

Anyways, if you want to help me with the project, send me a note with how you think you can help! I'm already good with the custom animations and moveset replacing!
341  Super Smash Bros. Brawl Hacking / Programming / Re: VILE's Vertex Box ~ *Import Vertex Hacks In 1 Go* on: April 27, 2011, 01:45:50 PM
So, all the vertexed polygons are exported at once? Very nice.

But what about multiple patching? Is Mariokart64n's script needed? I think we need a tutorial on this...

Second!
342  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Nanobuds CSP, CSS icons/Names, & Textures *Request Open!* on: April 27, 2011, 04:20:04 AM
crap.. my bad. link?


No prob.

http://forums.kc-mm.com/index.php?topic=19813.msg459041#msg459041

Since I know your busy, just do it when you have the time.
343  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: V Joe FINAL RELEASE! + Gotenks Removed/Kid Buu Added on: April 26, 2011, 03:28:27 PM
I can't wait for PhantomWings to add that "Add Extra Slots" Code (Whenever that may be) so I can add all these GREAT PSAs (I have good texture hacks already on Capt. Falcon and Sonic, and Ike I may want to replace with my Zitz hack if I can't have a Single-Franchise Character)

Keep up the good work, SDo0m. You da man...

Yeah, I apologize for that last line...
344  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Zitz From BattleToads...FOR THE THRID TIME! (PERMISSION GRANTED BY AAFYRE!) on: April 26, 2011, 03:13:09 PM
To quote Bubs from "Homestar Runner", I'm afraid I've got terrible, terrible news.

SmashClash quit once he finished the boot and hammer, so the drill is now hiring.

I have an idea for the Ramhorns for whoever wants to do it: Just place Bowser's Horns on the model. I'd do it myself, but...I REALLY suck at 3DS...
345  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Nanobuds CSP, CSS icons/Names, & Textures *Request Open!* on: April 26, 2011, 03:08:32 PM
Could you do some Texture Palettes to BigSharkZ's Tron Bonne hack? I COMPLETELY replaced her with Peach, and all she's missing is some palette swaps...

Stuff I've Made Include...


Character Selection Name


Portrait Name


In-Battle Portrait


Selection Icon


Portrait

All I need are new textures of alternate costumes, and some portrait and in-battle portraits to go with them...


I think this got overshadowed by other requests...
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