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1  Super Smash Bros. Brawl Hacking / Programming / Re: Super Sawndz! on: June 16, 2022, 08:38:20 AM
QuickLava updated Super Sawndz and has made it way easier to use.
Please use their version for future use.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=221063
2  Super Smash Bros. Brawl Hacking / Programming / Re: Super Sawndz! on: March 28, 2016, 02:53:15 AM
The old version of sawndz included them. When you run the old version it creates a copy in the sawndz folder and then deletes them when you close it.
But don't copy over sawndz.exe by mistake because my version is newer and super sawndz won't work with the older one.
3  Super Smash Bros. Brawl Hacking / Programming / Re: Sawndz 0.12 - RELEASED on: March 15, 2015, 05:58:04 PM
With google code shutting down I've moved the source for Super Sawndz to github
https://github.com/agoaj/super-sawndz

No new features, but I or someone else should find the time to remove the need to use Nintendo's tools to convert wavs.
4  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.69 soon on: October 07, 2013, 07:34:08 PM
I'm assuming you're the same duderguy who emailed me about this, right?
The files you included in that email and said were missing or have errors aren't even used and set to not compile. Just remove them from the solution and compile that shnizzle.

RWSDSoundnode is now called WAVESoundNode and in a different spot.
SSBB/ResourceNodes/RSAR/File Types/WAVESoundNode.cs

You could've looked in RWSDGroupNode's OnPopulate function and found that out yourself (just pointing that out, not saying it in a mean way).

Thanks, wasn't aware of how OnPopulate worked.

One more question, what else do I need to do to finish replacing a sound

Code:
BrawlLib.SSBB.ResourceNodes.WAVESoundNode sound = node.GetSoundNode(); //RSARFileAudioNode
BrawlLib.SSBB.ResourceNodes.ResourceNode p1, p2, p3;
p1 = sound.Parent; //RWSDSoundGroupNode
p2 = p1.Parent; //RWSDNode
p3 = p2.Parent; //RSARNode
sound.Replace( textBoxInputFile.Text );
sound.Parent.Parent.SignalPropertyChange();
sound.Parent.SignalPropertyChange();
It'll bring up the replacement dialog and it seems to work, but the brsar is unchanged. Is there a save function I'm supposed to call?
5  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.69 soon on: October 07, 2013, 05:33:21 PM
I'm trying to update Super Sawndz and I see that RWSDSoundNode is gone. Has it been renamed?
6  Super Smash Bros. Brawl Hacking / Programming / Re: It's here. RSBE - Replacement SoundBank Engine "FPC 4.0" by InternetExplorer on: September 18, 2013, 09:47:17 AM
Since BrawlBox now supports converting Wav files I'll probably be updating Super Sawndz to no longer need the dlls.

How easy was my code? This is the first time someone else has ever done something with it.
7  Super Smash Bros. Brawl Hacking / Programming / Re: Super Sawndz! on: April 08, 2013, 01:45:40 AM
Burn To Death.wav is too small. You'll need to make it bigger or longer.
8  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: RSAR in progress on: December 08, 2012, 01:11:17 PM
Aha! Now I will make millions off of Super Sawndz! Download it off the Windows app store today for the low low price of 29.99 + shipping and handling!
9  Super Smash Bros. Brawl Hacking / Programming / Re: Super Sawndz! on: November 11, 2012, 05:11:25 PM
Please help me! I have this problem where I am trying to insert a new death sound for Mario and it gives me a annoying message:

Inserting wav Mario Death.wav

sndconv.exe v1.2
Sound converter for Dolphin AX sound player.
Copyright 2001 Nintendo Technology Development, Inc.

.
Sawndz 0.12
2010-2011 Jaklub
special thanks to mastkalo, ssbbtailsfan, stickman, VILE
Incorrect number of arguments.
insert command requires 4 arguments.
group id
collection id
wave id
frequency
looping (0 - not loop, any other - loop)
You're using the wrong version of Sawndz, redownload.
10  Super Smash Bros. Brawl Hacking / Programming / Re: Super Sawndz! on: October 25, 2012, 09:19:32 AM
who needs a tutorial for this?
its almost just press 1 button anyway

thats possible why non have made a video tutorial for this yet and the ppl who canĀ“t find out how to installer SFX pack or add .wavs : use yours head better and see what the buttons do

Well the number one youtube search for Super Sawndz is a Sawndz 0.12 tutorial saying not to use Super Sawndz

Brawl Hack Tutorial [8] Part 1: Replacing sound effects with SAWNDZ v0.12
11  Super Smash Bros. Brawl Hacking / Programming / Re: Super Sawndz! on: October 23, 2012, 05:33:28 AM
Anyone interested in making a video tutorial for Super Sawndz? There aren't any up on youtube yet and my attempts at tutorials have sucked.
12  Super Smash Bros. Brawl Hacking / Programming / Re: Super Sawndz! on: September 14, 2012, 06:31:57 AM
I've been having this random problem with this, Everything works fine, except with some wiimote problems i havent bothered to fix, but my main thing is this..

When im inserting wavs and i create a swandz file. It usually gives me the backup of it instead of the one i used to replace the sounds. Like i was just replaceing one of the characters sfx and when i tried exporting it to a swandz it gave me the version before i made the change. why is it doing that?
A lot of problems seems to be coming from it loading the smashbros_sound.brsar that is in the super sawndz folder. If you are putting the brsar in the same folder, try putting it somewhere else and editing it.
13  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox Development on: September 09, 2012, 04:47:11 AM
How much of the stuff to convert wavs to rswds is completed? I'm still getting emails about where to find the SDK files, so if it's close I could try to help out and finish it.
14  Super Smash Bros. Brawl Hacking / Programming / Re: Super Sawndz! on: August 27, 2012, 10:21:03 PM
The problem is with sndconv, it creates two files from a wav you're inserting. sawnd.spd and sawnd.spt, it's not creating them correctly.

sndconv.exe needs soundfile.dll and dsptool.dll to work correctly, since it's giving an error loading DLL you might be missing them.
15  Super Smash Bros. Brawl Hacking / Programming / Re: Super Sawndz! on: August 18, 2012, 06:22:08 PM
You don't need to reinstall windows, that's the debug Microsoft Visual C++ runtime library. Try downloading the Microsoft Visual C++ 2010 Redistributable Package.

Edit:
Actually, that might not work because it's the debug version. Jaklub released the debug build, which requires the debug libraries. If you want to use original sawndz, you can replace sawndz.exe with the sawndz.exe included in Super Sawndz. It's a release build and should be 100% compatable with the old sawndz gui.
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