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16  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room. Accepting Testers for Solo Charizard. on: May 18, 2014, 07:42:45 AM
I did make sure to use all the files. I dont know how to make sure my roster includes slot 46 however.
17  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room. Accepting Testers for Solo Charizard. on: May 18, 2014, 07:27:52 AM
I guess I'm the only one having trouble getting this to work? I cant get his Icon to appear. kinda strange because I've got two other BrawlEx characters.. or had. But eh... this one isn't showing up.
18  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room. Accepting Testers for Solo Charizard. on: May 14, 2014, 02:35:02 AM
I could test him if you need feedback. I balance things pretty often as it is but I have by no means  a life to get in the way.
19  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Brawl Minus Recruiting PSAers and Animators! on: May 03, 2014, 08:08:04 PM
Alright. Done. Hopefully we can get some more people as well.  Akeno, i'll be messaging you next time I see you on skype.
20  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Brawl Minus Recruiting PSAers and Animators! on: April 29, 2014, 10:49:13 PM
Sweet! Akeno I have your Skype so you don't need to PM me. Rosetta, do you have a Skype?
21  Super Smash Bros. Brawl Hacking / Attacks and Animations / Brawl Minus Recruiting PSAers and Animators! on: April 27, 2014, 03:54:59 PM
No idea if this is the right topic to ask. Since it's animators and PSAers I figure this is where it would get noticed.

We've recently added Pichu to our roster and we intend to add a few more characters. However, we need Pichu to be refined and we need more manpower if we're going to add anyone else. As we currently have about 4 people who actually know how to PSA and no animators.

If you're interested in joining reply here or send me a message and I can give you the specifics or whatever. It would be preferred if you had a Skype and Dropbox.

If you don't know what Brawl Minus is...

Brawl Minus is a mod that focuses on balancing the entire roster by making everyone super powered compared to their Vbrawl selves. Not powerful to the point that they're unrecognizable, but just giving them new options, and improved playstyles that fit them the best. Things that make a character who they are is what we focus on improving, and removing many of each character's weaknesses. We desire to create the most universally enjoyable game that we can so we work more closely to our player base than some other mods.
22  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Classic Exp. Pack 6.0s for Brawl/Brawl- and 6.02r2 for PM 3.02 on: April 26, 2014, 05:09:00 PM
I was wondering if you could make the stage expansion template for pm 3.0+ work better with the ASL tool? when you try to have both you get random freezes alot.

you might look into the complex pack or whatever it was called
23  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Shulk PSA - Shulk released! on: April 21, 2014, 12:38:29 PM
After watching the video and seeing the recovery in action, he DEFINITELY needs it to function differently. It should be a multihitter. I know the move is wind and supposed to blow things away, but you can make it do that with the last hitbox by making it cover his entire cyclone. That's the most dysfunctional recovery I think I've ever seen.
24  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Dr.'s Portraits & Stuff, Requests closed for a while now... on: April 03, 2014, 09:29:43 PM
I thought you died.
25  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Shulk PSA - Beta Release! on: March 27, 2014, 07:46:47 PM
Liking the progress. When everything else is done send it to me for balancing and I'll get everything perfecto.
26  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's Stage Thread - [Keeping the slow progress] - (09/03/2014) on: March 13, 2014, 03:56:49 PM
"Very well Fabian... Verrry well."
27  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Bros. All Stars on: March 13, 2014, 01:41:57 PM
Well Ganondorf never had the Dark Master Sword. And he did actually have the Sage sword. Unless you're talking about a Demise moveset which this things seems to not be. I have to say that being a fan of Zelda and knowing most of it's history (no thanks to Hyrule Historia which I don't have.) The Sage Sword is the only legitimate option, as Demise wasn't even fought on the same realm as Hyrule. The DMS would have been lost forever.
28  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's Stage Thread - [Keeping the slow progress] - (09/03/2014) on: March 13, 2014, 01:24:49 PM
Hmm, okay. Any plans for a Beta release of your Gerudo Valley? I'm sure a lot of other stage hackers would be more than happy to help. Like Project Z.
29  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Shulk PSA - Beta Release! on: March 10, 2014, 07:58:33 PM
I'd honestly suggest rePSAing this with a fresh Ike.pac file. Adding in all graphical touches last. I can't balance it since it's unplayable on my Wii.
30  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's Stage Thread - [Keeping the slow progress] - (09/03/2014) on: March 10, 2014, 07:53:41 PM
Speaking of Gerudo valley, can we get a progress report or am I being obnoxious?
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