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196  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: August 31, 2012, 12:38:57 AM

a beta over metaknight, why he is green instead for blue is my business xD
ignore the sword, I haven't fixed it either

and a question, saw on one SSBB modeling video you guys could blend (or something I heard)
how do you do it? that would be a great thing to rig his cape

*jaw drops*

Oh god yes! I wanted him in brawl for awhile. x3
197  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: August 31, 2012, 12:28:57 AM
Is there any way I can block/ignore a user? or just stop the user from personal messaging me in such a way that they wouldn't find out that I'm the one who blocked them?
Profile > Personal Message Options > Ignorelist > Name u want in grey box > Change Profile > Done.

Well that's how u stop them from messaging u.
198  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22 on: August 29, 2012, 03:37:51 AM
hahah sorry no... but here's what ill provide... PICS!



Oh god yes!!

I love it!
199  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: August 28, 2012, 09:36:19 PM


Ok, I've got reported at least 7 times by this, really, just because a hack worked for 472 persons "that one user" feels with the right to report this because it didn't work for him/her/they, even when I made a tutorial and included it in the description just for this. Most ice climber hack will freeze if you don't set them correctly and I'm sure I am not the only one that has been reported by this.

Ok. Fixed.
200  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: August 28, 2012, 05:16:50 PM
Not sure if I want to finish and release this or not... Slenderman or Ganon. Or Slendendorf.



SLENDY!!!

You should fix him alittle. He is suppose to be very twiggy. Oh and give him tentacles on his back and make his face white. :3

201  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: August 27, 2012, 11:42:25 PM
So familiar.... But from where?
lol. If u look one post above u I said his names. He is from the anime Case Closed/Detective Conan. 

It's Jimmy/Shinichi's younger form.
202  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: August 27, 2012, 07:36:28 PM
<_< >_>
I need to T-pose it

Shinichi/Jimmy/Conan Kudo! Happy Face
203  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's Stage Thread [Grunty's Lair released (24-aug-2012)] on: August 25, 2012, 05:50:05 PM
>_>

<_<

They found me... What do I do now? O.o (?) xD
Run for your life! D:
204  Super Smash Bros. Brawl Hacking / Model Imports / Re: Mewtwo2000's character thread [Daddy T-Rex Released!] on: August 25, 2012, 01:31:06 AM
Oh Humba Wumba over Zelda and Mumbo Jumbo over Mario. x3
205  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's Stage Thread [Working on Grunty's Lair and Mute City] on: August 22, 2012, 11:58:31 PM
=o!

*Downloads*

Guess which version I download?

=p!
The Banjo Tooie one? Because I downloaded that one. x3
206  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's Stage Thread [Working on Grunty's Lair and Mute City] on: August 21, 2012, 09:22:01 PM
For the note door, I'm using CLR0s. VIS0s do not allow transitions of that kind, they're just showing or not showing. I'm also using a SRT0 animation for some moving part in the door.

About the fire, it uses a PAT0 animation with 7 frames. I have no issue with fire in Fire Temple, if you look the last video, I have a working torch in it. What holds me back from releasing it is the burning fire, that is, fire effects attached to objects, like the big flame that takes the block to the upper floor. That, and lava rises, and stuff.

Well, this is the last video before the release. All the models are ready to go now. This is the Tooie version of the stage. I wonder if anybody was expecting this one... xD

[SSBB hack] - Grunty's Lair (Banjo-Tooie version)

Somehow I did because I know u want to do every version of the place and I love it. I always loved the wreck of Grunty's Lair from Banjo Tooie. x3
207  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Goddess Nayru PSA on: August 21, 2012, 03:43:52 AM
The PSA looks good so far. I'm hoping in the future that someone can make a new custom model for Nayru from Oracle of Ages though.
208  Welcome / Rules / Feedback / Brawl Vault / Re: Board Suggestions and Updates on: August 16, 2012, 09:59:09 PM
Recently, a user has been bumping old request threads. Now, before you go off and tell me that those sections are off-limits for warnings and such, this guy has been bumping a bunch of them. The thing is, sometimes, he's been posting in request threads that have been dead for over a year. Im srs here

Want proof? Check "Texture Requests."

But the point of my post is: can we add a rule/edit a rule about necroposting there? He seemed to be taking advantage of the rule where it says that:

Hmmm... I see the point in this post. I don't know why a person will post in a thread that has been dead for along time. I mean mostly all of the texture requests threads are really old and their conversations ended...
209  Welcome / Rules / Feedback / Brawl Vault / Re: Board Suggestions and Updates on: August 15, 2012, 08:32:07 PM
How many people are in the GameWatching group?
Fixed.

Yeah I seen that group and why does it exist?
210  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: August 14, 2012, 07:58:39 PM
Invalid report: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13562

I use this and it doesn't freeze. Probably put the PSA in his PokeLizardon folder instead of his common5.

It's fixed. Thanks.
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