all im seeing is pics in Brawl Box...not in game...provide a screenshot of the texture in game.
Speaking of which...this looks more like a model hack, textures usually don't cause problems unless theres some sort of model involved, what I suggest is that you re-adjust the arms so that they match Kirby's arms in size and shape, that might help
make sure you have a photo editing software like PhotoShop or GIMP, my suggestion on making CSP's is to use the preview pics on Brawl Vault and edit them. The CSP's have to be 128 x 160 and they need to be in PNG file format. other then that...follow what Xaro said
make sure you are doing what your doing right (sounds wierd yes but) Hex, just like any code, requires you to do things the right way, not your way, once you master it, u can do almost anything with it.
I would suspect that this sort of thing is somewhere in BrawlBox's teams to-do-list. I wish they'd implement a 3ds-quality vertexing tool as well, but I don't see it ever happening lol.
I bet it is...I think it would be also easier to PM Kryal and tell him about your idea.
anyways...it would be very helpful but as said...making photo editing software takes time and huge skill, but it should be easier to get a source code from the web and inplant it into the BrawlBox data base...If you knew how to do it though
He's talking about the program: what scripting language it's based on. Anyways, I think it's written in C++, but I could be wrong (I usually am wrong).
ah...well then the closest answer would be Python I think...I don't know that language but I believe that Python works with Hex, which is the code lines you edit in a PSA