Where is that? all I know is, when I took out the common5, it worked again.
info.pac is in your info2 folder, but if you haven't touched that and if you removed your common5.pac and it worked, maybe it was that then. But I've never heard of common5.pac being the cause for freezes after the game loads. That's usually the info.pac that does that. Common5.pac deals with the CSS and SSS.
Anyway, my game froze a few times on the CSS with my common5.pac, but sometimes it didn't freeze, too.
-Why do we need to index our CSPs and such? What happens if we don't?
-Is it ok if I start using TarGa files now instead of PNG? What is the RLE compression thing that GIMP asks me to do, and what should I have it set as? It's set to "Bottom Left" by default, but I have no idea what that is.
No R03 is the name of the .brstm file. Hanenbow's ID is 1F and could I do that though? Replace 1F with another stage ID to lend Hanenbow that stage's tracklist?
I remembered on the site Smash bros dojo before super smash bros brawl was released, that hanembow was a special stage, because we can't choose the musics of this stage... This is probably because of this that Hanembow musics doesn't appear in my musics in the game, and doesn't appear in the names we should give in order to replace a specific music.
Ok so would I just have to choose a different stage to port it over? Seems like it's impossible to add music to Hanenbow if it doesn't already have any, so I'll just find a different stage I guess.
I'm porting a Final Destination-based stage (Stone Tower) over to Hanenbow, but as I was looking through my tracklist, I couldn't find Hanenbow's tracklist anywhere. I even did a CTRL+F find, and still nothing. So how does one put custom music over Hanenbow? Or will I just have to choose a different stage to port this hack over?
You haven't done it before because that would freeze the game. Try it now with the wing and see what happens.
Yes I did do it before. Although I've never done it with this specific Zelda file, but I have done it with other .pac files when I needed a .pcs to assign it to a costume.
You're thinking of regular costume files that don't have a pcs. This is a moveset file which will freeze if you try to use it as a costume.
You haven't done it before because that would freeze the game. Try it now with the wing and see what happens.
Yes I did do it before. Although I've never done it with this specific Zelda file, but I have done it with other .pac files when I needed a .pcs to assign it to a costume.
The Zero color pack V2 by 2DaMax92 has a battle name for Zero already in it if that helps. As for Gray Fox I think you might just have to cut and paste the letters for the Gray and then just put Fox's name right after it.
Then how did 2DaMax92 make the Zero battle name? Or did he copy and paste each letter too?