Looking good! Here is the million dollar question: Since we do not have the perfect ganon port available yet, since it's not made, though of course we all hope it will be..will Ares maybe be portable using a marth.rel? I see a lot of PSAs are portable using the marth.rel method, like tabuu over fox that was originally made over ganondorf.
At this point I would assume I could do a port, although I personally am just going to have Ares take my Ganon slot because I hate the little tiny glitches with throws and other miscellaneous actions that come with ports. V2 should definitely be better than V1 I've already finished some animations for some more God Mode moves I think everyone will enjoy I'm going to finish some PSA work on them and post some screenshots! -Omni
I think you shoouulldd re-download it. Probably something happened afterwords. I will do the same if anything. But anyway, I would like to recommend something for the Down-B, if anything. Besides Hells Gate, XD. Unless you already have all of this planned. But I will say it anyway, the up B for Ikes move going down but for Ares. But he swings his two long chains while going down, and they're on fire.
I think you shoouulldd re-download it. Probably something happened afterwords. I will do the same if anything. But anyway, I would like to recommend something for the Down-B, if anything. Besides Hells Gate, XD. Unless you already have all of this planned. But I will say it anyway, the up B for Ikes move going down but for Ares. But he swings his two long chains while going down, and they're on fire.
My friend you have just got my attention, I love that attack concept so what to call that attack hmmm...I'm thinking somewhere along the lines of Scorching Shackles? I think that's rather fitting I will definitely make that move happen! If you have anymore ideas even if you feel as though they would replace current moves please feel free to share them I can use all the collaborative creativity I can get!
The only other chain move I have planned is the forward throw where Ares will throw the enemy into the air then shackle them with a chain and pull them either down to the ground or back to him where he'll punch them and send them flying. -Omni
The way the jump is when pressing aerial vB when he's trying to land will often float and and stays like that until he gets hit.
But anywhom, I was talking about Hells Gate as vB aerial for a recommendation, serious. xD But since you got rid of it's alright I guess... Lastly, awesome. Good luck on those other stuff though.
EDIT: For some reason the link won't confirm here. It attempts to show as a gif... Hopefully you know what I mean though. .__
Okay now I think I know what you're talking about but oddly enough I'm trying to get it to glitch but it won't? I'm not quite sure what's happening but there is no need to worry as I'm adding in a move for the Down-B although I haven't decided which one yet
yes down b in the air makes him stay still and floats for me as well. despite that im enjoying this a lot. its shaping up to be one of the best ganon psas.
Thanks man I'm glad you're enjoying it I apologize for the glitches I'll get those fixed for the next version as of now I'm just working on God Mode moves and the Final Smash there will definitely be a poll for the final smash! If you notice there are a couple animations I "rushed" towards the end of the completion of V1 and I'm already going back and revamping those to make them much more polished! I'll include new screenshots in the next couple days. -Omni
You've confused me are you talking about aerial Down-B? There shouldn't be one are you referring to neutral B? And Hell's Gate was scrapped I believe you're talking about No Escape it needs a revamp but i figured it was definitely worth releasing. As everything stands now we have a model import, CSPs, Recolors and a V2.0 revamp that I'm currently working on now with polished moves and a more expansive God Mode moveset. -Omni
Thanks bro he's on the Vault now and the link is in the OP so go ahead and give him a shot he's pretty fun to play as and I think I kept him pretty balanced. -Omni
Ares is now on the Vault! I included the updated moveset, playstyle and control list in the download as well so you can skim over those if you so wish Anyway it comes fully equip with God Mode and the Down-B is now perfect! Have fun everyone and the download link is on the OP! -Omni
Pretty good animation, as for thoughts on the moveset as a whole I'd like to see you expand on the abilities that have already been given to Primids in SSE. For example, Brawl established that Primids (at least Fire Primids) can breathe fire and so you could take it a step further and have him charge up and spew a fireball or a burst of flame. Just some food for thought, I do like the creativity that's exhibited in the moveset and this whole "elastic" concept. -Omni
Unfortunately, complications have arose and I'm forced to cancel Hell's Gate but I'm still doing the runner up: No Escape as the Down-B I'm going to alter it a little to make it more appealing though . Originally I was going to only allow this move to work on the ground, but now I'm adding in an extra feature for use in the air! Going to finish the PSA tonight then polish it off tmrw and release it! Feel free to get hyped!!! -Omni
Alright I just locked the poll and I'm working on Hell's Gate right now , anyway I really posted just for everyone out there who wanted me to make Ganondorf have a "sword mode"...you got your wish I'm giving him a "god mode" activated by Down Taunt to give him a new set of elemental and weapon based attacks, however this will not be available for the V1 release as I've only completed a couple moves for that "mode". Anyway I'm trying to get Hell's Gate done tmrw so I can release the V1.0 of Ares!! We'll just have to see what happens! -Omni
So I'm going to leave Ares' Down-B move up to you guys here are the options: -Hells’ Gate, Ares opens a portal to a fiery dimension, directly in front of him, which unleashes several chains which bind enemies caught in their path and drag them close to the portal. The portal negates all projectiles and deals 2% fire damage per second for 4 seconds and then 6% fire damage and medium-strong forward knockback. The portal stays open as long as you hold down the B button.
-No Escape, Ares engulfs his body in flames and unleashes chains in front and behind him that deal 7% slash damage and drag enemies towards him. Upon touching him they’ll be dealt 13% fire damage and strong forward/backward knockback depending on whether they are in front or back of Ares.
-Burning Hostility, Ares channels flames through his sword before slamming it into the ground and causing flames to erupt forth from the ground causing 9% fire damage and medium upward knockback.
-Firestorm, a hail of fireballs rain down from the sky dealing 2-3% fire damage and medium forward knockback this attack can be controlled to an extent with the control stick.
Keep in mind if you have a suggestion post a description here and I'll put it on the poll! -Omni
I'm really hoping that after this 1st release, I'll get evoke some interest in a capable rigger! I have plenty of models that would look so cool for this PSA but I'm not at all an experienced rigger. Thanks to Mariostar+ for making Nametags, symbols and CSPs for Ares I couldn't have done that without you bro!
I'll be updating this post later with Down-Special ideas (I believe I will have 4 conceptual ideas) then I will create a new poll and everyone can vote on them. After 1-2 days I'm locking the poll and creating the Down-B and I think I'll release the PSA without a changed Final Smash, though if I find time I'll do my best to create one! -Omni
Thank you Kashomaru I never would have noticed that! I will fix that when I return home tonight and I'm glad you're enjoying the progress on Ares! -Omni
Just a thought you could have the raptor spit acid/poison as I believe they do in Jurassic Park? I could be wrong there but I'm pretty sure it also does it in Primal Rage. -Omni
As of now I still have about 200kb+ of free space on the PSA so for those of you who don't know what that means, I still have a *censored*ton of space to use. Theoretically yes I'd love to give him a sword mode, but I'm not sure that suits him...so I'm going to add multiple weapons onto the single sword model and modify them with visibility bones so I can have him use them all. I'm trying to get someone to rig up these extra limbs, see here:
, which Ares has in God of War which would be what would actually be activated when I make his "God Mode". This is for a later version though, possibly v0.9, as it stands v0.6 will technically be complete once I'm done with the Side-Special. Then all that's left is for me to create a Down Special and edit the Forward-Air and I'm ready to throw that puppy on the Vault!
So I'd say 1-2 days tops before the initial release of Ares!! I'll do my best to follow along with that deadline! -Omni Post Merge: May 28, 2013, 03:09:52 AMIt's time for another...BUMPDATE!!
So I've got pretty much everything done, all that's left is the Down Special (still kinda brainstorming) and the Final Smash! I've got everything else done and the OP has the updated moveset, I think you're all going to like this PSA and if anyone wants to test the current version without the Down Special & Final Smash just shoot me a PM.
Here's some eye candy to keep you guys entertained in the meantime: