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556  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Fliptocat's PSA's! Banjo (Banjo Kazooie) In Progress! on: February 15, 2011, 05:07:48 PM
Jokekid: This is not a problem of having reasons to appear that I was talking about. It is just that a character like Banjo and Kazooie, I don't imagine them very well in a fighting game, even in ssbb, but be careful, I say this because I've only played the first on n64, I played one on gba, but I don't remember a lot. And with the movements, I don't really know what can be put for him, I don't really know all of his movements after all. This is why I don't imagine him well in Ssbb, for now, because I'm sure when the Psa will be completed that I will change of opinion! Laugh
557  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread (STILL NOW HIRING) (ACT NOW!) on: February 15, 2011, 12:01:43 AM
Oh! I see! No problem, if this is a MMX Zero, of course it can't involve the weapons I said. I fully understand don't worry!
558  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Renkaken Vertex Hacks: Kratos Aurion Preview on: February 14, 2011, 06:35:11 PM
Hum, no need to vertex the sheathe. All you need to do is simply to recolor it, or use the sheathe that was made by LookitsLink. You don't gave to change the form of the sheathe because kratos's sheathe is the same, but with just a different color, and it is simple. The only thing that is left to do after the sheathe, is to make the blade of the flamberge disappear if the sword is in the sheathe, but this is not your work.
559  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Renkaken Vertex Hacks: Kratos Aurion Preview on: February 14, 2011, 06:13:20 PM
Eh, Renkaken, why didn't you recolored the sheathe of Marth? Kratos has one normally, why didn't you recolored it and why do you ask me to make it disappear?
560  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Fliptocat's PSA's! Banjo (Banjo Kazooie) In Progress! on: February 14, 2011, 05:17:13 PM
As long as it is not like the frenesy of Shadows hacks, and I speak about the models edited, it will be fine! Laugh Anyway, a good character I think, even if I don't really imagine him in Brawl, it would be good!
561  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Renkaken Vertex Hacks: Kratos Aurion Preview on: February 14, 2011, 03:44:27 PM
Renkaken said it is a secret. In that case, we will know what this secret is in wanted times, no need to question about this secret project.

Renkaken: I received your message, I'm downloading it right now, and I'll do the work as soon as I can.
562  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread (STILL NOW HIRING) (ACT NOW!) on: February 14, 2011, 12:39:44 PM
Maybe you can make use him his other weapons too like his rod, his shield, or his double rod that are attached on his arms, I don't remember the name. I don't suggest the Z knuckle, it would probably be hard to have a true function with it. Of course, if you use these other weapons, there will be less moves that involve them than the buster or the saber.

It is a good thing that the saber is not involved all the time, it is one of Zero's favourite weapon of course, but it is not his only way to fight of course.
563  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Renkaken Vertex Hacks: Kratos Aurion Preview on: February 14, 2011, 10:57:33 AM
Hum wait just a minute! I invit all people who are active on this topic to express their opinion about the colors of Flamberge. Why are there two pictures of Flamberge? Are there two possibles colors? Because if it is the case, I prefer the first one.
564  Help & Tutorials / Help / Re: [Request/Help] Smashbox for 64bit on: February 13, 2011, 04:48:09 AM
I fully support your project to make it work on 64 bit, it would be really a good thing, even if thanks to Tcll, I know a way to test sounds in smashbros_sound.brsar with Brawlbox.
565  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Renkaken Vertex Hacks: Kratos Aurion Preview on: February 12, 2011, 07:34:16 PM
Ok, I see now. The guard is well done I think! So you plan on doing again the texture of Flamberge? If you desire to do so, then do it, but I hope the Flamberge texture has a texture that look like the one in game.

Edit: I looked at a Lloyd Psa but the colors are not so good compared to what I see now... This is only my opinion!

566  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Renkaken Vertex Hacks: Kratos Aurion Preview on: February 12, 2011, 06:33:35 PM
Hum, excuse me but, the yellow triangle, on flamberge, why is it so low? It is a little more upward if I recall correctly... Unless doing that provoked problems?

An automatic polygon deleter? If you desire, I can remove all polygons you want to remove. Interested? But if you're interested, make me a complete list of all polygons you want to be removed.


Edit: I give you an image of the flamberge, in game.



You will easily recognize it.


Edit: If this picture is used as a Csp, there is no need that we really see the guard, it is correct like this, I just said this because it would be good to see how the guard was modified. And when I speak of the guard, I sepak what is below the blade of this sword.
567  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Renkaken Vertex Hacks: Kratos Aurion Preview on: February 12, 2011, 06:29:08 PM
Waah! I'm really happy to see this. But I suppose you retouched the Flamberge I made, good thing because it was really needed. But, it is unfortunate, we don't really see the guard of the sword. Anyway, very good work! It was a great pleasure to help you make Flamberge sword, especially with a result like that!
568  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Cloud Strife v0.5 Released! - READ REPLY 1129 on: February 12, 2011, 06:25:05 PM
You're absolutely right SilentDoom. To be honest I'm not so interested by Cloud, even if I don't doubt it is a good Psa, and I prefer Deadpool. But you are the one who make Psa, so it is only up to you to decide what psa you want to work on among your projects and at what speed you want to work on it, if someone have any complaint, especially on the speed, maybe instead of complaining he sould try to help you, and it would be really good because he will probably see what is truly behind making a very good psa. And besides, it is not because I prefer Deadpool that other people doesn't prefer Cloud, it is something that have to be accepted, in order to not appear as a very selfish person. I really hope there won't be other people who try to make a pressure on you SilentDoom, because it is truly annoying... But I'm realist, I really doubt that nobody will make other remarks of the type you hate...
569  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.1.1 by DivineOverlord, Hollow, BigBadBooya on: February 11, 2011, 07:34:17 PM
Hollow: Do what you want but be careful, if you release it, I'm sure some people will say that this Sephiroth Psa is not at their taste.... Which is totally normal because it will be made for your taste.
570  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread (STILL NOW HIRING) (ACT NOW!) on: February 11, 2011, 05:34:06 PM
Progress at your time, you're the ones who make this Psa, so take all the time you want if you want to improve it or to work on it according your free time and besides if you feel well to work on it, it is useless to work on something when you don't feel you're going to do something. It will take time, sure, but if the Psa is good at the final, this is all that is important, this is the same thing for a video game that is in development and which will be sold when it is finished.

It is true for some persons it can be raging to wait too long, but I suppose we all have to be patient, like you, because it is matter of patience to make Psa too.
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