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241  Super Smash Bros. Brawl Hacking / Stages / Re: xxWutzMercyxx SSB UC Stages/Characters (Public Assembly V2 Preview!!) on: October 06, 2012, 02:39:48 PM
Bad news everyone, kinda. My laptop internal charger is messed up so until I get it fixed I can't hack right now, but that doesn't mean progress on the game is lost. I'll be doing work on the game outside of modding. I'm using my 3DS to write this so I'll be on the Vault daily sometimes checking in on hacks and everyone Grin
242  Super Smash Bros. Brawl Hacking / Stages / Re: xxWutzMercyxx SSBX Stages/Characters (Final Destination UC Early Preview!!) on: October 06, 2012, 12:15:12 AM
Awhile back I said I was gonna remake my Resident Evil 5 stage Public Assembly with better models, lighting, and animations and now I can show a decent preview of the newer version. The first pic you see is my first version already here on the Vault.
The second and third pics are the newer version. I made many mistakes with the first one as I was new to stage making but my skills have gotten way better now. Preview of Resident Evil 6 stage Lanshiang sometime later Grin
243  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02 on: October 05, 2012, 08:06:05 PM
That be witchcraft right there  I see what you did there ...
244  Super Smash Bros. Brawl Hacking / Stages / Re: xxWutzMercyxx SSBX Stages/Characters (Final Destination UC Early Preview!!) on: October 03, 2012, 01:55:19 PM
Yea Nah was generous enough to give a ton of stages for Ultimate Crossover. I've shown 2 here so far that came from him. Ordon Village from Twilight Princess and Tower of Salvation from Tales. As what I'm working on right now, I'm finalizing the textures on Mercy Hospital and working on the Resident Evil 5 and 6 stages Tongue
245  Super Smash Bros. Brawl Hacking / Stages / Re: xxWutzMercyxx SSBX Stages/Characters (Final Destination UC Early Preview!!) on: October 03, 2012, 01:09:08 PM
Quick preview of another Ultimate Crossover stage and yes Lloyd will be part of the roster. Tower of Salvation model thanks to Nah, still gotta tweak and add more to it, but it works fine ingame and that should matter more right? Also made the pine trees in Animal Crossing 3DS  Grin
246  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 02, 2012, 04:39:54 PM
Resident Evil 5 and 6 Chris Redfield. I can die happy now XD
247  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kingskull & Frusciante's Import Emporium (Nathan Drake and Dante!! and NEWS) on: October 01, 2012, 06:51:54 PM
I've been waiting for an actual RE 5 Chris import, I even started an RE 6 stage already playable, I just can't live with Chris doing somersaults and flips Xd
248  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kingskull & Frusciante's Import Emporium (Nathan Drake and Dante!! and NEWS) on: October 01, 2012, 06:33:49 PM
Why over Zero Suit? o_0 Just for the gun I'm guessing. It should be over Snake in my opinion. Chris shouldn't be speaking like a woman in game XD
249  Super Smash Bros. Brawl Hacking / Stages / Re: xxWutzMercyxx SSBX Stages/Characters (Final Destination UC Early Preview!!) on: September 29, 2012, 04:51:20 PM
Well Smashville 2....TOM NOOK!!! Afterall he has a sweet ass XD
Game Grumps Animated - Silly Voices - by Flannelson
250  Super Smash Bros. Brawl Hacking / Stages / Re: xxWutzMercyxx SSBX Stages/Characters (Final Destination UC Early Preview!!) on: September 29, 2012, 03:43:55 PM
Another preview of another Ultimate Crossover stage. I call it Smashville 2. Just started it today. I'm making all of the 3DS textures and porting them over the regular Smashville. The stage will move all around the village and I'll be replacing all the villagers with new ones Tongue
251  Super Smash Bros. Brawl Hacking / Stages / Re: xxWutzMercyxx SSBX Stages/Characters (Final Destination UC Early Preview!!) on: September 29, 2012, 02:33:18 AM
New preview of Good Egg Galaxy. Added a new sky and the textures I made works great ingame. I'll make em more high quality when more progress is farther along. Added the Yoshi Egg Planet, mini Planetoid, and Piranha Planet in the BG. Dino Piranha is animated, still need to add the Dino part. Still more models to add but progress is going good Grin
252  Super Smash Bros. Brawl Hacking / Stages / Re: xxWutzMercyxx SSBX Stages/Characters (Final Destination UC Early Preview!!) on: September 28, 2012, 02:04:01 AM
Alright Sora is a confirmed fighter for Ultimate Crossover. Also a preview of Ordon Village (a WIP). It goes from Day to Night thus far, but more work needs to be done. Also a a sneak peak for the Stage Profiles for the game, expect these and more on our website in the coming months when more progress is made. Made both of the Stage Profiles myself  Roll Eyes
253  Super Smash Bros. Brawl Hacking / Stages / Re: xxWutzMercyxx SSBX Stages/Characters (Final Destination UC Early Preview!!) on: September 27, 2012, 08:21:24 PM
Preview of Skyloft and Good Egg Galaxy. Skyloft just shows it works ingame along with the lighting I added, it fits fine with the stage and you can see the shadows. Also the waterfalls, flags, windmill blades, and trees are all animated thanks to DSX8's black magic XD
As for Good Egg Galaxy I made it more Smash Bros. appropriate, so I added 2 platforms on both sides cuz you can't grab round edges and expect it to look natural. Also added the two pipes on the top and bottom. Progress is coming along fine Grin
254  Super Smash Bros. Brawl Hacking / Stages / Re: xxWutzMercyxx SSBX Stages/Characters (Final Destination UC Early Preview!!) on: September 27, 2012, 05:30:41 PM
XD Ugh the vines aren't completely done yet at all. They'll look much better when the time comes you have my word. Also I'll post a preview of Skyloft and Good Egg Galaxy later today Tongue
255  Super Smash Bros. Brawl Hacking / Stages / Re: xxWutzMercyxx SSBX Stages/Characters (Final Destination UC Early Preview!!) on: September 27, 2012, 05:24:45 PM
I've been working on Skyloft. Gave it the perfect lighting, shadow system, and lowered the filesize a bit. For Battlefield I'm working on animating the BG, and I'm leaving Final D alone for a bit until I can finish the base model completely before we start doing the animating Tongue
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