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 1 
 on: Today at 03:23:58 AM 
Started by Smash Warrior™ - Last post by Wolfy76700
Hi! It's me again with another loop request! Could you please do this one:
https://www.youtube.com/watch?v=4SjlVevRy38

 2 
 on: Today at 02:35:49 AM 
Started by PlayingGames97 - Last post by PlayingGames97
Hey, I came up with a couple of ideas for Lucas:

Up Smash - PK Flash
Similar to his original Up Smash, but only hits above him instead of having hitboxes surrounding him

Neutral Special - PK Love
Extends his arms and legs outward while floating then slowly curls into a ball, then quickly extends his arms and legs again generating an explosion(similar to his Up Smash but with the GFX surrounding him)

Side Special - PSI Shield/PKI Counter
Points forward generating a shield, when the shield is hit by a melee attack it pulses and stuns the opponent then moves forward dealing half the dmg and kb that would have been taken(Lucas also receives half the dmg but not the kb)

Down Special - Defense Up
Similar to OffenseUp but instead decreases base dmg and kb taken while also increasing the dmg and kb output of PSI Shield/PSI Counter

Up Special - Offense Up
Increases the attack powers of his next attack(charge similar to PM version). When used in the air Lucas will propel himself upward, similar to the second part of PK Thunder, but only does dmg on startup
I added a few of your suggested abilities, Lucas already has a couple of those abilities Smiley

 3 
 on: Today at 01:11:17 AM 
Started by Hilmy091 - Last post by Hilmy091
yes, its 3.5 size, the non sweetspot's size is 6.2.
The sweetspot also has a different offset.

 4 
 on: Today at 12:05:21 AM 
Started by AlGeorgeRomo - Last post by E-scope12
Can you Melee Remastered Mewtwo with this Mewtwo import as a suggestion? http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206734

 5 
 on: February 11, 2016, 09:36:02 PM 
Started by Vyse - Last post by Segtendo
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=45045&Moderated=All

Its not the 15th yet, can these possibly get removed?

Thanks.

Holy [censored].
What an [censored].
I bet he totally ignored this thread.

 6 
 on: February 11, 2016, 09:34:25 PM 
Started by Smash Warrior™ - Last post by Bad Box Art Mega Man
i never thought id request a song from a FNAF game
at 1:32, there is a very brief pause before it loops to the beginning. basically, remove that pause for a seamless loop.

 7 
 on: February 11, 2016, 09:26:31 PM 
Started by Vyse - Last post by Nanobuds
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=45045&Moderated=All

Its not the 15th yet, can these possibly get removed?

Thanks.

EDIT: No I did not tell my fans to bombard this one with reports. Those are PMCC members who are mad because their content is also in there.

 8 
 on: February 11, 2016, 08:12:12 PM 
Started by SonicBrawler - Last post by SubZero2
we could remvamp tails. change sonic up a bit with the shadow boost side b and maybe port pm knuckles to ou knuckles or do a fusion psa
If you're gonna do that, then give tails brand new looking animations and a new model (pretty much new everything)  so he'll fit in well with the cast and will look polished(he looks very unpolished).
And giving sonic a overpowered side b from a horrible psa?
Why?
It's better to not change sonic up and keep him the same from brawl so he'll fit in well.
If you are gonna give him a side b boost, then don't give it such a [censored]ty recovery, make it like fox's, on ground he should have a cool down time at the end of the boost.
I'm just suggesting some ideas so you can make a better psa.


 9 
 on: February 11, 2016, 07:26:45 PM 
Started by libertyernie - Last post by ZephyrNidorino
I've used it before without any trouble, this is just a recent problem. I used to import custom track models for Mario Kart Wii with this method. Perhaps I'll have to go get COLLADAMaya and see if that works.

 10 
 on: February 11, 2016, 07:10:56 PM 
Started by PlayingGames97 - Last post by omegafalcon
Hey, I came up with a couple of ideas for Lucas:

Up Smash - PK Flash
Similar to his original Up Smash, but only hits above him instead of having hitboxes surrounding him

Neutral Special - PK Love
Extends his arms and legs outward while floating then slowly curls into a ball, then quickly extends his arms and legs again generating an explosion(similar to his Up Smash but with the GFX surrounding him)

Side Special - PSI Shield/PKI Counter
Points forward generating a shield, when the shield is hit by a melee attack it pulses and stuns the opponent then moves forward dealing half the dmg and kb that would have been taken(Lucas also receives half the dmg but not the kb)

Down Special - Defense Up
Similar to OffenseUp but instead decreases base dmg and kb taken while also increasing the dmg and kb output of PSI Shield/PSI Counter

Up Special - Offense Up
Increases the attack powers of his next attack(charge similar to PM version). When used in the air Lucas will propel himself upward, similar to the second part of PK Thunder, but only does dmg on startup

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