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 1 
 on: Today at 05:26:26 PM 
Started by LiterallySmasher - Last post by LiterallySmasher
I found this page, but it's Modset 4.2 - is that close enough?
https://code.google.com/archive/p/brawldev/downloads
Yes, thank you for helping!

 2 
 on: December 11, 2017, 03:19:55 PM 
Started by tjmsrubegoldberg - Last post by Direact_N1
Is there any way to load Brawl mods without an SD card? I think my Wii stopped being able to read them properly, when I go to Homebrew, the loading symbol appears for about a second and doesn't load the mod channels.

 3 
 on: December 08, 2017, 10:21:24 AM 
Started by AlePoke64 - Last post by libertyernie
Try making a folder /private/wii/app/RSBE/pfmenu2 (note that there's no slash between pf and menu2.) This is just for mu_menumain, not any other files.

 4 
 on: December 06, 2017, 06:20:59 PM 
Started by AlePoke64 - Last post by AlePoke64
Hey guys, I have a new issue. And this time, is a big one (for me at least). Well, I wanted to chang the default menu of vBrawl to the Abstract Purple one, and with the files, there was an mu_menumain.pac file. I placed it in the right directory (pf/Menu2/mu_menumain.pac). However, when I start the game, it doesn't work; it just don't change anything. It's like normal. I searched in Google and I found that the File Patch Code cannot patch the mu_menumain.pac. However, I saw tons of videos in that the background of the menu is changed. So, I don't know what to do.

So, is there a way to change the menu, AKA get to work the FPC with that file?

PD: I tested with two codes (versions 3.5.1. and 3.5.1b), and still anything

 5 
 on: December 06, 2017, 04:10:34 PM 
Started by libertyernie - Last post by libertyernie
Quoting old versions 7.0 and 8.0 here in case anyone is looking for them later.

Classic Expansion Pack 8.0s - June 26, 2016 - for vBrawl



Downloads:

Classic Expansion Pack 8.0s - no ASRL.7z.exe (Gecko/Riivolution + Brawl. From Mediafire; 178 MB download / 209 MB when uncompressed)
Click here to see the documentation/stage list: http://www.lakora.us/brawl/cep/8.0s/with-asrl.html
Classic Expansion Pack 8.0s - with ASRL.7z.exe (Gecko/Riivolution + Brawl. From Mediafire; 274 MB download / 499 MB when uncompressed)
The download is also a 7-zip archive - you should be able to use 7-zip or WinRAR to extract it without opening it as an executable.
Click here to see the documentation/stage list: http://www.lakora.us/brawl/cep/8.0s/no-asrl.html

Differences between the two versions:
  • The "with ASRL" version contains alternate stages, which can be loaded by holding L, R, Z, or (on Battlefield) X. (These alternate stages don't work with Riivolution, so the Riivolution menu will give you the option to use just the default stages or just the omega stages.) The "no ASRL" version does not contain any alternate stages.
  • The "with ASRL" version uses versions of Castle Siege and Lylat Cruise ported to STGFINAL that do not include the phase shifts. The "no ASRL" version contains the regular versions.
  • The "with ASRL" version includes Target Smash, and has Venom as an alternate to Corneria. The "no ASRL" version gives Venom its own icon and excludes Target Smash.

Classic Expansion Pack 7.0s - August 30, 2015 - for vBrawl



Classic Expansion Pack 7.0.exe (Gecko + Brawl. From Mediafire; 188 MB download / 265 MB when uncompressed)
The download is also a 7-zip archive - you should be able to use 7-zip or WinRAR to extract it without opening it as an executable.

Updates since 6.0s:
  • The pack now uses sc_selmap.pac instead of common5.pac. If you want to use common5.pac, just replace the sc_selmap_en inside of it with this sc_selmap.pac.
  • All of the stages have been rearranged
  • Project M / Brawl- / fangame stages have been removed, to make room for 12 SSB4 stages by DSX8, Taigiry, and others
  • The alternate Stage Loader is now included, so every stage (except Flat Zone 2) can have an alternate by holding L+A. Battlefield and Final Destination have two alternates (R+A is the other.) See the documentation for details.

Click here to see the documentation/stage list: http://www.lakora.us/brawl/cep/7.0s/brawl.html

Or, if you want the framework to put your own stages in for PM 3.6 final, you can use this stage expansion template.

 6 
 on: December 06, 2017, 08:07:14 AM 
Started by Albafika - Last post by GamingOmega
Im trying just to load the fighter mods but doesn't works. ._.

 7 
 on: December 04, 2017, 07:22:56 PM 
Started by Lillith - Last post by Lillith
A number of things are, aye.

The Marth idle isn't though-- mostly just use imports where possible so I can actually get things done at all, haha.

 8 
 on: December 04, 2017, 07:21:49 PM 
Started by Lillith - Last post by Nao-chan
From what I've seen, they are ported.

 9 
 on: December 04, 2017, 07:20:24 PM 
Started by Lillith - Last post by Kono Ricky da!
Do you use ported Sm4sh animations?

 10 
 on: December 04, 2017, 07:15:37 PM 
Started by Lillith - Last post by Nao-chan
Okay.

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