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 1 
 on: Today at 07:07:30 PM 
Started by CaliKingz01 - Last post by secretchaos1
Just gave the brawl ex ver of megaman a run and he works like a charm! Really nice work as always, Calikingz. You really cleaned him up well and I love how you threw in a Sonic alt costume like with Zero and X (Nice touch on the final smash there too).
Not sure if it was intentional or forgotten, but there's no fake throwable blade version for the BrawlEx version. I think I might just get rid of the smokeball anyway though, it's honestly not that hard of a sacrifice to make. Awesome work!

 2 
 on: Today at 06:53:55 PM 
Started by Leon Exodio - Last post by Carnage
its a majin buu psa port over kirby and i may make him able to use the copy ability as well sense nobody has ever ported over kirby lol
making models,textures, animations and code for all his transforms seems to be a long, very long job ahead.

 3 
 on: Today at 06:34:32 PM 
Started by Leon Exodio - Last post by Alejandro MiddleCorn
its a majin buu psa port over kirby and i may make him able to use the copy ability as well sense nobody has ever ported over kirby lol

That's why he is over Kirby.

I had a wierd thought when I saw the Kirby icon.

 4 
 on: Today at 06:27:05 PM 
Started by KingJigglypuff - Last post by KingJigglypuff
Raptor already has a solid Down Air.

 5 
 on: Today at 06:25:00 PM 
Started by StarWaffle - Last post by Gamidame_K
@Pichi: Do it please,I have something in mind lol, please do Shocked

dude, its only 5 days left for christmas, nobody would have enough time to make something decent
 btw

 6 
 on: Today at 06:24:45 PM 
Started by Legacy Wolf - Last post by Scout
The game uses .brres, so you might have better luck porting it from there than using the OBJs I exported.

Really? I did not know the game used .brres format as well.

I would like to learn how to port a .bress files from a game then, I already got the ripping tools and such but I never learned how to use them. I made it far enough to rip the files into separate folders, but thats it, I could not gain access to the data inside them. The game was super mario galaxy.

I also would like to know the advantages of doing this method rather than doing the .obj importing.


I already pieced together the .obj and I successfully imported it to brawl box... but I know that those transparent plants will be an issue.

 7 
 on: Today at 06:20:04 PM 
Started by StarWaffle - Last post by Pichi-Hime
It's too late, Ashley.

 8 
 on: Today at 06:19:28 PM 
Started by Leon Exodio - Last post by Leon Exodio
Da fock?
its a majin buu psa port over kirby and i may make him able to use the copy ability as well sense nobody has ever ported over kirby lol

 9 
 on: Today at 06:13:56 PM 
Started by KingJigglypuff - Last post by Ultraxwing
Hm, i would keep the Neutral air the way it is, This is a lot more simple, and with some animation tweakeing (more or less angling the legs downard slightly more) it could make a good Down-air. (unless an animation has already been made for that)

 10 
 on: Today at 06:00:17 PM 
Started by Legacy Wolf - Last post by Peardian
This is the color's version.
Peardian ripped it, Im gonna import it.
The game uses .brres, so you might have better luck porting it from there than using the OBJs I exported.

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