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 1 
 on: Today at 04:51:24 PM 
Started by StarWaffle - Last post by BraveDragonWolf
Guess who's clawing there way back into Brawl?





Currently working on some recolors.

 2 
 on: Today at 04:08:45 PM 
Started by Smash Warrior™ - Last post by Wolfy76700
Well, I guess we do have the same ideas sometime ^^ Anyways, thank you sir for uploading this.

 3 
 on: Today at 11:27:22 AM 
Started by 尺リЦズԾᄊムイԾノ - Last post by 尺リЦズԾᄊムイԾノ
I've also started porting animations, so progress is going faster.

 4 
 on: Today at 10:26:46 AM 
Started by Smash Warrior™ - Last post by Smash Warrior™
Hi there! Could you please make this song available in a looped version? Thanks in advance ;-) https://soundcloud.com/nicholaskarrmusic/super-mario-odyssey-trailer-music-transcription

How ironic, I did this a couple of days ago. It was as if by fate. D:

Here you go: https://www.dropbox.com/s/ku18uksaq4xm22h/Main%20Theme%20%28Super%20Mario%20Odyssey%29%20%28Arrange%29.brstm?dl=0

 5 
 on: January 19, 2017, 08:26:19 PM 
Started by LinkTahuterasuSpirit - Last post by windhunter7
Ok, so the sword and shield on his back are super-easy to fix. In BrawlBox, expand the MDL0, expand the Objects folder, and, should be at the end, under Visibility Bone for the objects on his back, set them to the right ones. Look at the original Link MDL0 to know which visibility bones to use.

As for the other problem, do a test, with a temporary file, where you replace each and every texture with a single color(So that you can figure out what texture, or polygon, is being used on the side of the gauntlet like that), and also preview the animations in BrawlBox.(Open up the Model Previewer, expand the left tab, and when choosing which file to open, choose FitLinkMotionEtc.pac, and then Wait1, Wait2, and Wait3 are good choices to see general movement/rigging patterns) Also, since you said that it happens when he gets his smash ball, look at all the polygons in the Objects folder, and see which ones are set to the EyeYellowM visibility bone.

 6 
 on: January 19, 2017, 08:17:10 PM 
Started by windhunter7 - Last post by windhunter7
Thanks! Smiley

 7 
 on: January 19, 2017, 06:01:47 PM 
Started by Meeper12346 - Last post by Meeper12346
hey man guess I'm sorta working on a similar thing? you still working on this? and does that ditto you have work the download disappeared off the vault long ago ...

Hi. It's been very hard to find time to work on it. I would say i'm no longer working on it, but I am still interested in the principle. As for the Ditto thing, I personally contacted the creator himself and he reuploaded it on the vault, with a new download link. Thanks for the message!

 8 
 on: January 19, 2017, 05:38:54 PM 
Started by windhunter7 - Last post by The Demon
I hope you get better Smiley

 9 
 on: January 19, 2017, 12:10:24 PM 
Started by Smash Warrior™ - Last post by Wolfy76700
Hi there! Could you please make this song available in a looped version? Thanks in advance ;-) https://soundcloud.com/nicholaskarrmusic/super-mario-odyssey-trailer-music-transcription

 10 
 on: January 19, 2017, 11:12:45 AM 
Started by LinkTahuterasuSpirit - Last post by LinkTahuterasuSpirit
yea here's what happened as you can see Link is holding the sword and shield whale the sword and shield are also on his back, and you see that weird thing on the side of his gauntlet yea that was the triforce not sure why its over there and has no textures. also just to clarify what you said is what i did, i only imported the Triforces polygon

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