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 on: Today at 08:25:52 AM 
Started by kanjaroo - Last post by Ǥɪғᴛᴇᴅ
I'm trying it, meow.
Let's hope it's better than Project M, where it doesn't have the lag before attacks.
Looks pretty interesting. I also have a bunch of my own PSA's I could put in, too. And costumes.

If not, I could always put in codes to take it out....

 on: Today at 08:15:40 AM 
Started by frozenfire - Last post by Ǥɪғᴛᴇᴅ
Knuckle joe is already in there. I took personal screen shots of it.
Grahim is already in there. Didn't do a Picture thing, yet. Didn't have the motivation to switch 3 times.
To do Chrom, Dark Samus, Grahim, Sephiroth.

 on: Today at 08:09:12 AM 
Started by Sammi Husky - Last post by Shinobu Nyan!
You never cease to amaze me. Well, you and all other developers. I would love to offer my help, but alas I'm only capable of supporting you guys with words.
Was that to much flattery, I think it was. So I'll end with what do you mean by "later on"?

 on: Today at 08:06:05 AM 
Started by Shulk - Last post by Shulk
Finished his dash attack

Gonna play Xenoblade for a bit and then work on the Forward Tilt, Down Tilt, and Up Tilt.

 on: Today at 07:40:21 AM 
Started by Vert092 - Last post by Shulk
Off topic, but isn't it called "Seppuku" or something like that?

It's a joke :V

 on: Today at 07:15:44 AM 
Started by Senketsu (Br3) - Last post by Senketsu (Br3)
My new stage was released!


I started this stage back in 2010. But from them until now, I had tried and tried to make it work the way I wanted to, but STPM is a total pain to figure out usually, and even more when the stage is coded to change within a certain number of frames.

I admit that I've tried and stopped many times, the long experimenting with STPM by trial-and-error, by myself, was mostly frustrating, STPM data research was mostly dead, so maybe waiting on for an improvement of the programming scene was nearly my only chance of making it possible...

However, after four years of trying for a while then giving it up, trying again then giving it up, then repeating this process over and over, now it's finally released! Stationary Delphino is a stage meant to fulfill your competitive needs.

The Top Gear stage looks great! I love the talking stereo and the ropes add a nice touch to the stage. I was secretly hoping to see a few cars driving by in the background but I can't have it all I guess Tongue Anyway, this is going right onto my sd card.

I'm glad you like the stage! Cheesy

 on: Today at 07:06:49 AM 
Started by StarStack - Last post by jjookkeekkiidd
through homebrew you can get it to work, another option is USB loading a US disc...

 on: Today at 07:03:34 AM 
Started by StarStack - Last post by StarStack
Thanks for the advice. But, a US disc wouldn't work on a PAL Console, will it?

 on: Today at 06:36:52 AM 
Started by Vert092 - Last post by Raikrom
Off topic, but isn't it called "Seppuku" or something like that?
That's the joke.
Just curious, is Lucina going to come with different swords beyond the 2 Falchions? The range of swords is something I like about the Marth model, I think it'd be neat to have the same options available for Lucy.

 on: Today at 06:32:58 AM 
Started by D 3 /\/\ 0 |\| - Last post by Raikrom
It's amazing and beautiful, but... The fact that Pikachu is striking nearly the exact same pose in each shot is kinda creeping me out.

Good work though m80, loving how accurate it is compared to a game that's in HD.

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