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 1 
 on: March 29, 2020, 10:37:08 PM 
Started by Ebola16 - Last post by Ebola16
Android: Add "Set as default ISO" to UI has finally been implemented!

 2 
 on: March 26, 2020, 05:32:49 AM 
Started by Giga Man - Last post by Ebola16
If you're using SDHC, you'll need SDHC Extension 1.1[Reinsertion support]

 3 
 on: March 25, 2020, 07:29:38 AM 
Started by baiselmareo6 - Last post by baiselmareo6
Was going through some old game soundtracks today and stumbled upon this track from the highly obscure Treasure Planet game for PS2. I remembered it having this super interesting percussion sound effect throughout that I could never quite pin down what exactly it was.

Just wondering if anyone out there knows what this effect is called and how to replicate it. I've been trawling the internet to find what it might be but haven't come up with anything.

If anyone out there knows what it is, pls let me know!10.0.0.0.1 192.168.1.254 hotmail.com



 4 
 on: March 22, 2020, 02:57:05 AM 
Started by DPSalt - Last post by DPSalt
I'm trying to replace Pit's voice with his current voice. I drag the 10.sawnd file into the sfx folder, but it's still Brawl Pit. Is there something else I need to do?

 5 
 on: March 21, 2020, 07:51:58 PM 
Started by Giga Man - Last post by Understudy
Mine is FAT32 too, I think that's the suggested format. I'm honestly clueless on what could it be.

 6 
 on: March 21, 2020, 07:02:13 PM 
Started by DPSalt - Last post by DPSalt
http://forums.kc-mm.com/index.php?topic=786.0

Anyone has the Malon skin from this post? I know it's old, but I still wanted to try asking.

 7 
 on: March 20, 2020, 07:39:21 PM 
Started by Giga Man - Last post by Giga Man
Glad to see it works now, but it's a bit weird. I use a 16GB SDHC card to play Project M, and it seems to work. I also use CFG USB Loader since my Wii can't read dual layered discs anymore, and as far as I can remember, I didn't have to make additional configurations to make that SD card work.

Could it be the SD card format?

I have no idea. My card format is FAT32. Is yours different? I am at a total lo ss here.

 8 
 on: March 19, 2020, 09:45:06 PM 
Started by Giga Man - Last post by Understudy
Glad to see it works now, but it's a bit weird. I use a 16GB SDHC card to play Project M, and it seems to work. I also use CFG USB Loader since my Wii can't read dual layered discs anymore, and as far as I can remember, I didn't have to make additional configurations to make that SD card work.

Could it be the SD card format?

 9 
 on: March 19, 2020, 08:07:22 PM 
Started by iwantgames - Last post by iwantgames
updated the shaders yet again lol. which each update they get closer and closer to looking similiar to Ultimates style.

This time i improved the rim lighting, made it a bit closer to Ultimate's. look closely at the edges to see the differences, below are some comparisons

old

new



old

new


old

new



here are more chars using the new rim






 10 
 on: March 18, 2020, 08:05:16 PM 
Started by vityd - Last post by vityd
I'm tryin to play the Bowser vs Bowser with my friend, but in my mod the costume slot besides 1 (default costume), freezes the game after Stage Select Screen.
I've Already tryied to check if the pcs and pac were the problem. So i switched the files FitKoopa01 to Fit Koopa00, and it worked fine.
So i think that the problem is the slot, but i dont know how to edit it or understand it.
Dos anyone have any idea?

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