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 31 
 on: August 06, 2017, 10:45:48 AM 
Started by PlayingGames97 - Last post by windhunter7
Try the Atama material and Shader1; also, instead of directly replacing the material and shader, right click the mdl0 and add a new shader and a new material and replace the new ones with the exported ones, and delete the old ones (and reattach the new shader to the new material and the new material to the polygons; also make sure that the texture set to the material is the right texture

This should work, because I have only ever run into problems when directly replacing materials and shaders, but I have not yet had problems with replacing completely newly created ones

 32 
 on: August 06, 2017, 06:17:32 AM 
Started by PlayingGames97 - Last post by PlayingGames97
Hmm, maybe it's not maegami, then; I know one of them works on any model, though, because I've tested it; what's the material associated with the texture attached to her ponytail part of her hair?

Post Merge: August 05, 2017, 08:23:30 PM
AKA, can't really check right now, cause I'm on mobile atm
Right, I found it: It was called pony.
I extracted the pony file and the shader associated with it (Shader1), replaced Wolf's fur material and his shader2 with shader1, and I got the same result the same this time. What if I leave Wolf's shader alone?

 33 
 on: August 05, 2017, 10:29:53 PM 
Started by twindtrout9783 - Last post by twindtrout9783
I need to replace Sonic's voice with Shadow's Voice for this mod.
Mod Link: https://www.youtube.com/watch?v=LQCmLkHjkWII already have Shadow installed, I just need to add his voice.
Please help if you can.

Shadow's Sound Files

  • ShadowCallFIX.hex
  • ShadowCall.hex
  • Shadow.Hex

 34 
 on: August 05, 2017, 08:22:53 PM 
Started by PlayingGames97 - Last post by windhunter7
Hmm, maybe it's not maegami, then; I know one of them works on any model, though, because I've tested it; what's the material associated with the texture attached to her ponytail part of her hair?

Post Merge: August 05, 2017, 08:23:30 PM
AKA, can't really check right now, cause I'm on mobile atm

 35 
 on: August 05, 2017, 04:00:49 PM 
Started by PlayingGames97 - Last post by PlayingGames97
Open Zero Suit's pac/pcs file, expand the MDL0, expand the Materials folder, and there should be a material named that; click on the material, and in the right pane, scroll until you find "Shader" to see what shader is associated with it, and then export both the material and the shader, and then Replace the ones for Wolf's fur materials with those ones; You can check which polygons contain fur, and then if you expand the Objects folder and scroll to OpaMaterial and/or XluMaterial, you can check which materials are associated with those polygons

Ok, so I exported ZSSamus's maegami and Shader1 files from her MDL0 model in FitSZeroSuit00, and then replaced Wolf's fur file with her maegami file, followed by replacing Shader2 (which is the Shader the imported maegami file became assigned to automatically) with the expoted Shader1, and this is what I got:

 36 
 on: August 04, 2017, 07:43:00 PM 
Started by Ninten DS™ - Last post by Ninten DS™
I actually checked and everything is actually like the original, I tried doing everything again, and I saw that it dropped from 449 to 401kb for some reason, I still don't understand too how the existing Wario mods, or at least, most, have their pcs files empty, but when putting them without the pac the texture actually loads.

 37 
 on: August 04, 2017, 07:24:41 PM 
Started by Miacis - Last post by windhunter7
What if we had a forum
What if we had a forum

Lol Grin

 38 
 on: August 04, 2017, 07:22:43 PM 
Started by Ninten DS™ - Last post by windhunter7
 Although not all of the filesize is for this reason, most of it does come from the resolution of the textures, which you can reduce by exporting them, replacing them, and in the options when you're replacing them, change the numbers to a fraction of the original, but also make sure that it's a power of 2 (e.g. 1/2 The original, or 1/4, or 1/8, etc.

 39 
 on: August 04, 2017, 06:10:13 PM 
Started by Miacis - Last post by Oizen
What if we had a forum

 40 
 on: August 04, 2017, 04:56:17 PM 
Started by Ninten DS™ - Last post by Ninten DS™
What's the filesize of the original, unedited pcs file, and what's the filesize of the edited one?(AKA the Recolor)

The unedited one is 449kb, the edited one is 623kb, and as I searched in existing Wario skins files, the pcs seem to don't have anything at all, I thought it might be for an option of making them hidden, but there isn't an option, so what's the problem with the size?


Sorry for being late, I didn't got the notification.

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