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 31 
 on: June 10, 2017, 11:34:44 AM 
Started by Vyse - Last post by windhunter7
Yes, we've mentioned it, and unless I'm mistaken, I believe they're working on it now

 32 
 on: June 10, 2017, 02:23:38 AM 
Started by Vyse - Last post by carbuncle700
Not sure if anyone's posted something like this, but I figured I'd post it in the feedback thread.

Have KC-MM's site operators considered the possibility of adding a "Sm4sh Vault" section? Specifically, something that's exactly like the Brawlvault, only pertaining to Sm4sh mods instead. I certainly think it would be a good idea, seeing as modding for the game has really been picking up traction as of late; I definitely prefer Brawlvault's functionality/organisation over sites like Gamebanana.

 33 
 on: June 09, 2017, 10:54:47 PM 
Started by Gamidame_K - Last post by Gamidame_K
as the title says, pls halp
here's what im talking about: I imported this model over Shulk and got it to work butthe cape object stops being visible out of the blue, how do I fix this?




 34 
 on: June 07, 2017, 01:42:58 PM 
Started by libertyernie - Last post by libertyernie
I posted a new test version of LoopingAudioConverter. This has everything in 1.3.3, plus:

* vgmstream, lame, and BrawlLib updated
* AAC encoding support added (requires Windows + iTunes)
* A couple of fixes for running under Mono

https://github.com/libertyernie/LoopingAudioConverter/releases/tag/v1.4.1rc1

 35 
 on: June 06, 2017, 02:09:08 PM 
Started by GoldCoreKid - Last post by GoldCoreKid
If anyone knows of a certain code or file I could use to change the logo next to winner on results screen, that'd be wonderful since I have already changed the name on the results screen thanks to ASFink code.

 36 
 on: June 06, 2017, 01:32:39 AM 
Started by CaliKingz01 - Last post by CaliKingz01
if your using Project M you will run into a lot of issues. Work Perfect in VBrawl

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