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How to Fix Miscolor Shading glitch Without nulling the shaders! « 1 2 » | pikazz | 18 | 5724 |
December 15, 2011, 05:21:49 AM by KTH |
Adding Transparency to Textures - wh00t « 1 2 » | ramonM64 | 28 | 9048 |
August 23, 2012, 04:29:15 AM by BlueBrain |
How to work with lighting in the Smash Engine | Ryztiq | 0 | 3762 |
February 12, 2018, 06:10:38 PM by Ryztiq |
Easy Vertex Coloring for Extra Detail | Ryztiq | 2 | 4722 |
October 31, 2017, 03:10:14 PM by Ryztiq |
Does your model has ingame lag? Here are some tips on using Pro Optimizer! | Sanada | 0 | 1309 |
June 03, 2012, 11:20:17 AM by Sanada |
How to properly optimize your model (3dsmax) « 1 2 » | Segab | 20 | 6978 |
October 17, 2013, 10:10:54 AM by Linnom |
[Video]Reduce Rigging time(shout out to Naruto200Man) | Shinobu Nyan! | 5 | 2436 |
July 12, 2012, 09:36:56 AM by Shinobu Nyan! |
[Video] How to Rig Models in 3DS Max!! | Shinobu Nyan! | 1 | 1782 |
May 29, 2012, 12:53:00 PM by Leon Exodio |
How to Put Twilight Princess Models into Brawl | Shinobu Nyan! | 0 | 1374 |
May 26, 2012, 04:28:55 PM by Shinobu Nyan! |
lower teh polygon count | Sir Kirby the 4th | 4 | 2253 |
April 01, 2013, 01:17:45 PM by xbeton0l |
Give characters pre-set outline! :O | SmashClash | 6 | 3363 |
August 01, 2011, 09:52:30 PM by SmashClash |
Using bone edits with rigging models | Snoopy | 7 | 3007 |
August 28, 2012, 11:06:26 PM by DevMasters |
how to make polygons always show, even if they don't always show | Snoopy | 6 | 2950 |
December 07, 2011, 05:27:24 PM by Naruto200Man |
Noobs guide to model swapping and glitch fixing :Update 7-28: Re-write for BB.67 « 1 2 ... 25 26 » | Snoopy | 379 | 102221 |
April 25, 2018, 12:52:52 PM by Lasercraft32 |
Fixing "Blocky" importing of OBJ files (In 3DS Max) | sonicshuffle42 | 0 | 1253 |
December 30, 2012, 10:17:44 PM by sonicshuffle42 |
[BEGINNERS] Adding Transparency to your Imports! | Spex130 | 5 | 2685 |
February 24, 2014, 09:36:24 AM by Spex130 |
Fixing Differing Face Normals. « 1 2 » | Spex130 | 25 | 7034 |
February 16, 2012, 12:08:58 AM by Xiggah |
Adding Wind Waker Cell-Shading to your Import. « 1 2 3 4 » | Spex130 | 47 | 26396 |
October 19, 2016, 02:45:26 PM by Snivy |
Make non-Wii game models rips readable with BrawlBox!!! (but still can't export) | TokoyamiTheDark | 1 | 2135 |
November 10, 2011, 01:56:29 PM by Soneek |
Rigging and Importing in Autodesk Maya « 1 2 3 » | Vaanrose | 38 | 21513 |
July 09, 2016, 09:40:54 PM by Tyshy |
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