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How to add True Glide/Multi Jump/Crawl [updated] « 1 2 » pikazz 20 1423 Last post May 17, 2018, 05:20:46 AM
by GodBarrierDjinn
Editing Death Cries, Ottoto, Crowd Chant, etc for PSAs. « 1 2 3 4 » KingJigglypuff 52 2027 Last post January 30, 2018, 04:37:34 PM
by Maydelcore
Animating in Maya with Control Rigs, Baking, and Exporting into Brawlbox « 1 2 ... 6 7 » Eternal Yoshi 93 4406 Last post June 13, 2017, 03:59:32 PM
by windhunter7
Creating Custom Control Rigs in Maya ABloodyCanadian 14 749 Last post June 04, 2015, 02:32:37 PM
by ABloodyCanadian
How to add New Action Overrides Entry/Exit to those who dont have pikazz 0 717 Last post March 06, 2015, 05:19:25 PM
by pikazz
[Tutorial] How to do a "Special Grab/Throw" with Module! (Experts Only! BetaTut) « 1 2 3 » pikazz 36 2247 Last post June 06, 2014, 01:39:50 PM
by DrunkRussian
HaloedHero's Animation Index & Guide HaloedHero 1 604 Last post October 18, 2013, 07:56:59 PM
by Gamma Ridley
[Advanced] How to Get a PM PSA to Work in Brawl KingJigglypuff 10 786 Last post August 07, 2019, 07:20:40 PM
by Blueblur22
[Advanced] How to Get a Brawl PSA to Work in PM KingJigglypuff 8 1467 Last post June 23, 2019, 09:31:53 AM
by KingJigglypuff
Separating Character Sound Effects (For BrawlEx, etc.) « 1 2 » Lillith 18 1453 Last post May 05, 2019, 01:43:59 AM
by Lillith
[Intermediate] Effect.pac Expansion Usage Tutorial KingJigglypuff 11 923 Last post January 14, 2019, 08:39:59 AM
by Lasercraft32
How to Nullify an Action Override or Exit and Save for Later Use (Brawlbox) SemiPsycho 4 266 Last post December 10, 2018, 04:14:56 PM
by SemiPsycho
Adding New Action Overrides and Exits Eternal Yoshi 6 590 Last post December 09, 2018, 06:00:35 AM
by KingJigglypuff
[Novice] How to Make an Aerial Special a One Time Use Move KingJigglypuff 3 504 Last post November 07, 2018, 10:52:16 AM
by KingJigglypuff
[Intermediate] How to Nullify an Action's Hard-Coding KingJigglypuff 1 378 Last post July 27, 2018, 12:51:53 AM
by Coolmanland
[Expert] How to Port Smash 3DS/Wii U Animations for use with Brawl Skeletons « 1 2 3 4 5 » KingJigglypuff 60 9938 Last post July 26, 2018, 06:28:27 PM
by KingJigglypuff
[Novice] Character-Specific PSA Coding KingJigglypuff 4 432 Last post April 04, 2018, 04:19:54 AM
by KingJigglypuff
[Novice] Adding Sub Actions (Revised) KingJigglypuff 1 415 Last post March 21, 2018, 05:55:37 PM
by Popthekirby
[Novice] Altering Hard-Coded Bone IDs, GFX, and SFX KingJigglypuff 0 349 Last post March 21, 2018, 08:22:30 AM
by KingJigglypuff
Using Model Changers Strange Matter 1 260 Last post March 04, 2018, 08:01:36 AM
by Ricardo­
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