Pages: 1 [2] 3 |
|
Subject | Started by | Replies | Views | Last post ![]() |
||
0 Members and 1 Guest are viewing this board. |
![]() |
![]() |
[Novice] Character-Specific PSA Coding | KingJigglypuff | 4 | 2066 |
![]() by KingJigglypuff |
![]() |
![]() |
[Novice] Altering Hard-Coded Bone IDs, GFX, and SFX | KingJigglypuff | 0 | 1134 |
![]() by KingJigglypuff |
![]() |
![]() |
Using Model Changers | Strange Matter | 1 | 1182 |
![]() by Ricky (Br3) |
![]() |
![]() |
How to Add an External Graphic Effect (Model and/or Particle Effect) | KingJigglypuff | 1 | 1283 |
![]() by CraptainFalcon |
![]() |
![]() |
Particle Editing | Lawliet | 2 | 900 |
![]() by Lawliet |
![]() |
![]() |
[Easy] How to Make a Proper Healing Move | KingJigglypuff | 0 | 613 |
![]() by KingJigglypuff |
![]() |
![]() |
[Advanced] Aerial Taunting | KingJigglypuff | 3 | 993 |
![]() by Bush |
![]() |
![]() |
![]() |
KingJigglypuff | 0 | 540 |
![]() by KingJigglypuff |
![]() |
![]() |
Adding Extrernal Graphic Models To Characters' Effect.pac Files « 1 2 3 4 » | Eternal Yoshi | 57 | 7202 |
![]() by theniftytable |
![]() |
![]() |
How to Make a Counter | KingJigglypuff | 9 | 1520 |
![]() by KingJigglypuff |
![]() |
![]() |
[Advanced] How to Make a Pseudo Extreme Speed | KingJigglypuff | 3 | 940 |
![]() by SmashHero |
![]() |
![]() |
How to use Super Armor in attacks | TNT3530 | 4 | 927 |
![]() by TNT3530 |
![]() |
![]() |
How to make a 3 level charge (cancelable) attack in Brawlbox v0.68b | ThePhantomPsychic | 0 | 646 |
![]() by ThePhantomPsychic |
![]() |
![]() |
![]() |
KingJigglypuff | 0 | 503 |
![]() by KingJigglypuff |
![]() |
![]() |
How to add New Action Overrides Entry/Exit to those who dont have | pikazz | 0 | 1523 |
![]() by pikazz |
![]() |
![]() |
Making Costume Specific Movesets In Depth Guide | batman64 | 4 | 1468 |
![]() by SonicBrawler |
![]() |
![]() |
SonicBrawler's Tutorial Thread- One Slot PSAs/Animations | SonicBrawler | 4 | 1140 |
![]() by SonicBrawler |
![]() |
![]() |
how to generate random numbers for use in your PSAs (including as damage values) | somen00b | 1 | 834 |
![]() by kingsandro |
![]() |
![]() |
How to add Working SubActions | pikazz | 8 | 4724 |
![]() by pikazz |
![]() |
![]() |
How to use Defensive Collisions to Reflect Projectiles. « 1 2 3 » | Large Leader | 30 | 3604 |
![]() by KingJigglypuff |
Pages: 1 [2] 3 |
|
![]() ![]() ![]() ![]() |
![]() ![]() ![]() |