yeah, don't mean to preach... but the new script is up to par with DDVB, to a point you dont need DDVB anymore.
like the script will import the vertex set as is. no conversion to *.3ds
you can edit the vert cloud(old method) and use the script to save the changes to the MDL0 as DDVB did.
the whole DDVB had one major flaw, which was the 3ds conversion. this script doesnt require this and is a more direct pipeline for max users.
here's a video I did to explain the new script to a blogger, but it shows the basic elements of what you seek.