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Author Topic: Importing Obj Into Brawl Is Now Possible! (Tutorial Up!)  (Read 2838 times)
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ShadowSnake
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    « on: July 01, 2010, 09:36:20 PM »


    I just thought this was awesome so i posted it, spreading the good news! I didnt discover it, its similar to imports. Because it cant go over characters... Yet. If people find a way to convert them to .DAEs brawl hacking will be on the news! Check the thread, someone imported Magikoopa and converted it to .OBJ, he says a guide is coming soon! :3

    Heres the thread: http://www.smashboards.com/showthread.php?t=260439&page=225

    Post news or updates on the topic and i will post it here. Hope you enjoy!  Awesome Face

    Keyblade.obj imported into brawl! (credit to ds22 for finding it)


    Tutorial:
    http://www.smashboards.com/showthread.php?p=10658520#post10658520

    needed to do it:

    SZS modifier
    fortwaffles mdl0 porting program
    « Last Edit: July 06, 2010, 10:09:09 AM by ShadowSnake » Logged

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    Segab
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    « Reply #1 on: July 01, 2010, 09:52:45 PM »


    awesome!

    and I found this on the thread
    http://www.mariokartwii.com/f7/official-mario-kart-wii-model-hacking-new-39114.html
    custom tracks in MKWii? loaded with SD? even more awesome! equally super awesome!

    can't wait to use my 3D skillz (that are not that good but still good) to make stuff in Brawl.
    « Last Edit: July 01, 2010, 09:55:53 PM by Segab » Logged

    ShadowSnake
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    « Reply #2 on: July 01, 2010, 11:00:19 PM »


    awesome!

    and I found this on the thread
    http://www.mariokartwii.com/f7/official-mario-kart-wii-model-hacking-new-39114.html
    custom tracks in MKWii? loaded with SD? even more awesome! equally super awesome!

    can't wait to use my 3D skillz (that are not that good but still good) to make stuff in Brawl.

    I saw that too, Nintendo must be pissed we dont buy there games to play them. We buy them to mod them. Smiley
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    « Reply #3 on: July 01, 2010, 11:13:39 PM »


    wut games uses .OBJ????
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    « Reply #4 on: July 02, 2010, 06:55:02 AM »


    wut games uses .OBJ????

    Dunno, but didn't the source engine (gmod, tf2, half-life2 (!)) use .obj? If so, that would be awesome Cheesy
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    ShadowSnake
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    « Reply #5 on: July 02, 2010, 06:59:44 AM »


    @ Both of you

    nope Obj can be any file from anything, as long as it gets converted which isnt that hard i hear. This means Master Chief, Mewtwo, Nightmare, Silver, all in brawl one slot, if they figure out how to convert them to a .DAE which idk how far that is but still this is awesome. ^^
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    ds22
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    « Reply #6 on: July 02, 2010, 07:03:02 AM »


    Quote of my post on Smashboards:
    Quote
    I got one to work in SZS Modifier:

    When I try to save it however:

    I tried many different ways of export settings in 3DSMAX, but all with the same result.
    So tell us Pikazz, how did you do it?

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    ShadowSnake
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    « Reply #7 on: July 02, 2010, 07:08:12 AM »


    @ ds22

    just saw that on the thread, lol. Yeah he needs to explain how he did it this cud change brawl modding forever. What i want them to figure out is making it possible to be added over a character one slot, similar to like how starwaffle put little mac over sheik.
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    « Reply #8 on: July 02, 2010, 07:19:25 AM »


    One slot imports aren't that hard. They just require a lot of vertex edits and bone restructuring.

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    « Reply #9 on: July 02, 2010, 07:23:19 AM »


    If I may ask, who are those 2?
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    « Reply #10 on: July 02, 2010, 07:29:17 AM »


    One slot Blue Eyes White Dragon on Charizard and one slot Hinata on Sheik.

    I have this too <.<


    One-slot Rukia on Marth.

    It's just a lot of vertex edits and hexing. I told you over at Smashboards that I have a one-slot Lloyd now too.
    « Last Edit: July 02, 2010, 07:31:07 AM by dingoberriz » Logged

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    « Reply #11 on: July 02, 2010, 07:48:00 AM »


    Could you try to do a one slot Naruto over Ike?
    And hurrah for one slot Lloyd.
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    « Reply #12 on: July 02, 2010, 07:52:36 AM »


    Yeah I already started one. He was my test subject for one slot imports. His body is just horribly disfigured.
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    « Reply #13 on: July 02, 2010, 07:56:10 AM »


    Yeah I already started one. He was my test subject for one slot imports. His body is just horribly disfigured.
    Ouch.
    But it is fixable, isn't it?

    Back on topic, I imported a crystal from Pokemon Soul Silver into SZS Modifier and it saves.
    It however didn't show up in BrawlBox after running the .brres through the hexers.
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    « Reply #14 on: July 02, 2010, 07:57:30 AM »


    @ Dingo

    O.o one slot? why arent they on brawlvault, i wants Lloyd Irving.
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