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Author Topic: Just so we have a place for this...  (Read 72942 times)
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Untouch
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    « Reply #195 on: August 09, 2009, 01:27:26 PM »


    I'm trying to use variables again for Yoshi's DOWN B, but It's not switching them.
    Must be doing something wrong.
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    Gazoinks
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    « Reply #196 on: August 09, 2009, 05:13:05 PM »


    Somebody make Echo Blade Sheik Kirby Hat.  The fact that you need Sheik to be in the match shouldn't be problem, since she has to be there, you just swallowed her.
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    Untouch
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    « Reply #197 on: August 10, 2009, 09:41:04 AM »


    What are the offsets measured it?

    I'm experimenting trying to make attack like the flame wave but all my attacks are really close O_o

    They've mislabeled it, I think x offset is y offset  Mario Facepalm Mario Facepalm Mario Facepalm Mario Facepalm Mario Facepalm
    « Last Edit: August 10, 2009, 09:45:09 AM by Untouch » Logged

    dRage
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    « Reply #198 on: August 10, 2009, 10:42:20 AM »


    The offsets are fine, when I increase y the gfx/hitboxes rises and when I increase the x offset they get farther away from the chracter.

    I came across some gfx that were shifted on the z axis without me touching the z offset, which is kinda weird.
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    Finman702
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    « Reply #199 on: August 10, 2009, 10:51:22 AM »


    How can I make a projectile controllable? I can't figure it out =\
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    Untouch
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    « Reply #200 on: August 10, 2009, 11:16:13 AM »


    yea it v.02 x and z were switched.
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    dRage
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    « Reply #201 on: August 10, 2009, 11:19:46 AM »


    That explains it, I'm still using v1. Have you tried if 2.1 fixes it?
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    Segab
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    « Reply #202 on: August 10, 2009, 11:20:32 AM »


    I'm using 2.1 and x offset and z offset are switched.
    but only in GFX.
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    dRage
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    « Reply #203 on: August 10, 2009, 11:22:24 AM »


    Fine, I won't be updating for a while I guess.
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    Segab
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    « Reply #204 on: August 10, 2009, 11:28:16 AM »


    knockbacks are messed up in earlier versions ¬¬

    just use v0.21 and don't forget to switch x and z offsets in GFX.
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    Untouch
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    « Reply #205 on: August 10, 2009, 11:28:55 AM »


    THis is quite confusing.
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    dRage
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    « Reply #206 on: August 10, 2009, 11:30:11 AM »


    Ah yes the knockback thing, hm now do I want swapped knockback or swapped x and z.

    Hmmmm, I need to think about that one. xD
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    Kevinrus778
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    « Reply #207 on: August 10, 2009, 11:37:21 AM »


    yea it v.02 x and z were switched.

    You're kidding me?

    So z offset moves to the left/right now -_-?

    And, what's this about Version 2.1? I thought the latest was 0.2 or something like that? -_-
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    Untouch
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    « Reply #208 on: August 10, 2009, 11:41:31 AM »


    yea it v.02 x and z were switched.

    You're kidding me?

    So z offset moves to the left/right now -_-?

    And, what's this about Version 2.1? I thought the latest was 0.2 or something like that? -_-
    Yep.
    It's really confusing, it's just a label error, if PW can change it i'd be happy.
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    Segab
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    « Reply #209 on: August 10, 2009, 11:42:05 AM »


    there's a new 0.21 with fixed Knockback. look in the sticky.

    yeah, z offset moves the GFX left/right, and x offset moves the GFX backward/forward.
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