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Author Topic: Neon's Uber Overpowered Extreme God Tier Stuff  (Read 6893 times)
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Neon
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    « on: August 04, 2009, 05:00:12 PM »


    Current Project: Raiden
    <a href="http://www.youtube.com/watch?v=A8HKWQlPEbM" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=A8HKWQlPEbM</a>
    VERY BETA raiden in action (skip to 1:45 if you don't wanna see beta doc).
    Done So Far:
    UP B: Aerial Back Flip.
    Side B: A jab that does little damage, but much knockback. Works best with:
    Down B: A downwards slice that does much damage, but little knockback. Follow it up with Side B.
    A-A: Two sword slices.
    Up Smash and Up Tilt are switched.
    Faster
    Higher Jumps
    Fast-fall made as fast as Link's.
    For 1/4th of the animations/moves, 3/4th lag, but 3/4th damage as well.

    To Do:
    Give custom B that will allow raiden to go "super raiden"-all moves are faster and stronger, but have a pichu-like effect (give 2-3 damage to the user).
    Fix some glitches (Up B can be used forever if timed right, Side B and Down B move the user forward and than back when used in air, A-A is glitchy).
    Do the stat changes for the other 3/4ths of the moves.


    Planned Projects:
    Dr. Mario
    MJ Sonic
    « Last Edit: September 20, 2009, 09:00:26 PM by Neon » Logged

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    MaxThunder
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    « Reply #1 on: August 04, 2009, 05:03:49 PM »


    ... i know how to change animations... not that it really helps much...
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    FinalSoraRiku
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    « Reply #2 on: August 04, 2009, 05:07:28 PM »


    I could look at PMario tomorrow and look at how to keep effects while dodge rolling.

    EDIT: That's a little complicated...
    « Last Edit: August 04, 2009, 05:50:56 PM by finalsorariku » Logged

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    « Reply #3 on: August 04, 2009, 05:29:32 PM »


    where is the download link?
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    Neon
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    « Reply #4 on: August 04, 2009, 05:36:57 PM »


    where is the download link?
    It will be posted when I have the project finished.
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    Shaymin Sky Forme
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    « Reply #5 on: August 06, 2009, 08:36:20 AM »


    Those explosions are insane. Perhaps you can ask Jose Gallardo how to make the explosions do damage as he walks, as he made his CC Shadow do damage by walking.

    Also, replacing taunts with Victory Poses is simple. You see the 'Animation' form in the top-right corner? Replace the 'Appeal**' with 'Win#' and basically replace the Taunt's Main/SFX/GFX/Other attributes with the Victory poses.
    (**=Hi, S, Lw | # = 1, 2, 3)

    BTW, not to get off-topic, but do I see my Eladard texture in those pics? ;p
    « Last Edit: August 06, 2009, 08:38:47 AM by Midnite•Shaymin » Logged

    Neon
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    « Reply #6 on: August 06, 2009, 09:58:30 AM »


    Update Tiem:
    Make Forward air similar to Falcon's Knee [DONE]
    Make Downward air have a meteor smash effect [DONE]
    (btw those two are very lolsome)
    Make Down Special into a damaging version of his up taunt
    Make up taunt share animation, graffic, and sound effects with one of his victory things
    Make Faster
    Make Rolling, Sidestep, and Aerial Dodges cause explosions [DONE]
    @MidNightShaymin
    They aren't supposed to do damage.

    Also not that what's left to do I've simply been too lazy/busy to do, and will likely do soon.
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    Neon
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    « Reply #7 on: September 03, 2009, 08:51:06 PM »


    Currently working on Dr. Mario and Raiden PSAs. Did some psas for the clash team as well.
    Raiden progress:
    Minimal Changes: 95% done
    Original Attacks: 25% done

    Dr. Mario Progress:
    Different attacks from brawl mario: 60%
    Original New Attacks: 0% done
    Minimal Changes: 0% done

    Will post pics or video later.
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    xmanfit0
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    « Reply #8 on: September 03, 2009, 09:47:51 PM »


      To make Pikachu damage opponents when he runs, go to subaction F (Run) Add "Body Collision" and set the Parameter to 2. Then add a collision hitbox and whatever GFX and SFX you want
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    « Reply #9 on: September 04, 2009, 12:15:59 AM »


    cool cant wait
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    Neon
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    « Reply #10 on: September 04, 2009, 02:18:39 PM »


    To make Pikachu damage opponents when he runs, go to subaction F (Run) Add "Body Collision" and set the Parameter to 2. Then add a collision hitbox and whatever GFX and SFX you want
    I should mention i have quit super pikachu. I finished it, but by the time i did, it was terrible compared to what i can make now. Tongue
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    Neon
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    « Reply #11 on: September 20, 2009, 08:59:10 PM »


    <a href="http://www.youtube.com/watch?v=A8HKWQlPEbM" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=A8HKWQlPEbM</a>
    VERY BETA raiden in action (skip to 1:45 if you don't wanna see beta doc).
    Done So Far:
    UP B: Aerial Back Flip.
    Side B: A jab that does little damage, but much knockback. Works best with:
    Down B: A downwards slice that does much damage, but little knockback. Follow it up with Side B.
    A-A: Two sword slices.
    Up Smash and Up Tilt are switched.
    Faster
    Higher Jumps
    Fast-fall made as fast as Link's.
    For 1/4th of the animations/moves, 3/4th lag, but 3/4th damage as well.

    To Do:
    Give custom B that will allow raiden to go "super raiden"-all moves are faster and stronger, but have a pichu-like effect (give 2-3 damage to the user).
    Fix some glitches (Up B can be used forever if timed right, Side B and Down B move the user forward and than back when used in air, A-A is glitchy).
    Do the stat changes for the other 3/4ths of the moves.
    Logged

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    Neon
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    « Reply #12 on: September 21, 2009, 10:24:18 PM »


    Newest Footage:
    <a href="http://www.youtube.com/watch?v=3rZsaD9LJ8k" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=3rZsaD9LJ8k</a>

    About 75% done.
    To do: custom b, fix some stats, fix side smash, add more force to side b, add more damage to down b?, and fix any glitches.
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