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Question: Useless poll is useless
Useless, just like Hollow. - 6 (6.5%)
^ This. - 1 (1.1%)
^ Those. - 0 (0%)
Whatever's over there. > - 4 (4.3%)
< Maybe that thing over there. - 2 (2.2%)
Maybe this is a complete waste of your time. - 2 (2.2%)
^ I bet that's right. - 1 (1.1%)
Why'd you vote for this option? - 6 (6.5%)
Option 12 is true. - 4 (4.3%)
V Tough. (does this mean I made option 11 first?) - 0 (0%)
My fingers are getting tired from typing all this... - 2 (2.2%)
Option 9 is false. - 5 (5.4%)
Why'd you vote for option 1? Hollow's a nice guy. - 13 (14%)
^ No. Just no. - 2 (2.2%)
- 45 (48.4%)
Total Voters: 93

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Author Topic: Hollow's PSAs: Summer PSAs on page 86  (Read 363072 times)
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Hollow
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    « on: July 10, 2010, 03:55:05 PM »




    My Brawlvault

    PSA Lessions


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ultimate Ganon Download HERE

    Standard

    A: Volcano Punch: punches the ground, and two pillars of light erupt on both sides of him.

    A>:  Exploding Sparta Kick

    AV: Ganon hurls a fireball with his throw animation.

    A^: He raises his hand, and a pillar of fire shoots up. A total of four hits.

    Dash: His running anim, but he accelerates forward very fast, and hits whoever touches him while he's running. 10% Medium KB.

    Specials

    B: Unchanged


    B>: Unchanged

    BV: Ganon dissappears, then an oppenent in front of him is hit 35 times, each doing 1 damage with no KB, then he reappears, doing 2 damage, and a moderate KB.

    B^: Unchanged


    Air

    A: Unchanged

    A>: Unchanged

    AV: Ganon spins around and punches down, resulting a a huge fire explosion.

    A^: Unchanged

    B:Unchanged

    B>: Unchanged

    BV: Had to steal this from Barbadorf, because the original move didn't work.
     
    B^: Unchanged


    Smashes

    >: He generates a beamsword, slashes with his Swing4 anim, then the beamsword vanishes. Pretty cool.

    V: He does a spin kick on his hands. (DownAttackU)  10%

    ^: Up taunt. The oppenent is hit 24 times, with 1 damage and no KB, then
    Ganon explodes, doing 3 damage and high KB.


    Throws

    A: He electricutes the opponent while standing still.

    >: Unchanged

    <: Unchanged

    V: Unchanged

    ^: Unchanged


    Taunts

    >: His Lose anim. He claps, and darkness appears around his hands when he claps.

    ^: Unchanged

    V: His Win3 laugh.

    Final Smash:

    Ultimate End
    Ganon turns invisible and intangible and the screen is hit with fire, electricity, ice, then a big darkness blast. Obviously, it kills everyone.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    Darth Vader Download HERE



    Specials:
    Neutral B - Force Wave: Vader extends both arms out and pushes his opponents away from him. 12%

    Side B - Force Push: Vader pushes his opponent in front of him away with high knockback. If the opponent is close enough, they also get stunned for a bit then pushed away. No Damage.


    Up B - Force Jump: Vader does a big jump, and a shockwave shoots out from wherever he jumps. 5%

    Down B - Force Pull: Vader draws whoever's in front of him towards him. With a 10% chance of making them dizzy. No Damage.


    Standard Attacks:
    A, A, A Combo - Two horizontal slashes (w/ electrical stun) and a final vertical slash with high horizontal knockback. 4%, 4%, 8% Damage


    Side Tilt - A piercing stab like attack. Electric hit stun. 10% Damage


    Up Tilt - Force Push. Kind of like GWs up air. He just sends the opponent flying back up. Good for juggling.


    Down Tilt - A quick slash to the feet. 5% Damage


    Side Smash - Vader swings his light saber up, knocking his opponent high into the air. 12% Damage


    Up Smash - Force Lightning. Vader shoots lightning above him from his hand. Leaves the opponent stunned for a second then sends them flying up. 15% Damage. Also has a Sweet Spot with really high knockback.


    Down Smash - Vader swings his saber around him at both sides. First in front, then in back. Both slashes do 10% damage.



    In Air:
    Neutral Air - Swings his saber around him in a big circle. 6% Damage


    Side Air - Jabs his saber quickly forward.  8% Damage


    Back Air - Force Push. Pushes the opponent away. No Damage.

    Up Air -  Sends the opponent back up. If the opponent is close to Vaders hand, then they receive 4% damage.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    Lord of the Dead Ganondorf Download HERE!!!!!


    A: His ThrowF, a punch that stuns the opponent, making them dizzy. Good set up for combos.


    AA: If A is held, he will swing a dark blade around.

    Side A: Dark Slash: Basically, he slashes the opponent with darkness.


    Up A: He raises his hand veeeeeeeeeeeerrrrrrrrrrrrrrrry sllllllllllllllooooooooooooowwwwwwwwwwwwly....... .....(394 frames, in fact)


    ...............then KABOOOOOOOOOOOOOM!!!!!!!!


    Down A: Just a normal kick..........


    .....followed up by a super high knockback kick!!!!


    Dash: I call it Dark Dash, it's his SpecialS anim, with a blast of darkness around him.


    Air A: He spins in a ball with darkness around him.



    Air F: A very strong darkness punch

    Air B: His ThrowB animation, he kicks behind him with fire.

    Air Up: Just the same animation with darkness around his feet.


    Air Down: A ounch of darkness downward, that spikes.

    Up Smash: He raises his hand, and shoots a flamethrower, hitting 20 times..........


    then a big explosion sends the opponent skyward.


    Down Smash: He jumps up, then slams the ground with darkness.

    Neutral B: He slashes ut in front of him at three levels. No charge is a regular slash, one change is a fireball blast, and full charge is a darkness blast.

    Side B: He performs the volcano kick at three levels. No charge is a regular kick, one charge is an explosion kick, full charge is a darkness kick.

    Down B: Darkness Wall. Probably the cheapest and funnest move ever made. Even the cpu spammed it.


    Up B: Fly. Yep, he flies. Very fast.

    Down Taunt: Custom Win1 animation, his sword is cloaked in darkness. Use it to put his sword away and take it out.


    Other tidbits:

    New run.

    Teleports for all dodges.

    He can float on top of water. (still working on how to stop him from drowning)


    His grab has HUGE range. And it's badass. He's also intangible while grabbing.


    New Grab Attack loops if you hold A.



    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    Hollow Ichigo (Me) Download HERE

    Well, we move on to the pinacle of my PSA skills.

    Standard
    AAA: Three slashes, first two have barely any KB, then the third sends them flying far.



    Side A: A very quick slash that does decent damage and great KB.

    Dash: He spins around multiple times, hitting anyone who comes near him.

    Up A: To be changed later.
    Down A: To be changed later.
    Smashes
    Side Smash: A powerhouse upward slash, dealing great damage an KB.

    Up Smash: Claws the air with darkness. Has bad range, but deals huge damage if it hits.

    Down Smash: Great Move; He slams his sword into the ground, impaling only anyone who is on the ground. Guaranteed to hit anyone on the ground.

    Aerials
    Neutral Air: A single powerful kick, with great damage and KB.

    Forward Air: A quick, powerful slash.

    Backward Air: To be changed later.
    Up Air: He does a powerful slash above his head.

    Down Air: He curls into a ball and shoots downward while spinning, with darkness around him.

    Specials
    B: Getsuga Tenshou: He charges the move up, then releases a red wave of energy that travels a great distance. When fully charged, he takes no damage.

    Side B: Cero Blast: (Thanks to DivineOverlord for his help with this move) He charges up the cero up to three times, with a fireball growing in his hand...... then unleashes the Cero, with huge range. B warned, if it's not charged up very much, he attacks with a weak fireball.
    Down B: Reiatsu Blast: He focuses his reiatsu, charging it up, then releases it all at one, throwing them backward far and doing lots of damage. Can be charged three times.

    Up B: A third jump, except he is invincible while doing it. Has great recovery distance.

    Final Smash: An enormous Cero Blast, killing anyoneit hits.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    Neo Download HERE

    (All of these moves are strong and very fast, being he is the One.)

    AAA: Punch, punch, then kick. (Ike's punches, CF's side kick)

    A>: Uppercut.  (CF's B side)

    A^: Double kick up.  (CF's Up Smash)

    AV: Sweeping Kick (ZSS's down A)

    UpSmash: Thrusts hand into the air imbued with electricity. Hits multiple times. (ItemAssist)

    FSmash: Thrusts hand out in front of him, and a lightning bolt shoots out.  (LightThrowF)

    DownSmash: He smashes the ground and emits a shockwave, hitting anyone close to him. (LandingAirF)

    NAir: Forward Kick with a sweet spot on the toe. (first kick of snake's NAir)

    FAir: Forward punch. (Ganon's FAir)

    BAir: Same

    DAir: Punch downward with a heavy spike. (Link's LightThrowLw)

    UAir: Upward Kick. (last kick of snake's Nair)

    B: Machine gun. Takes out a super scope, but no super scope bullets. Loops if you hold B. You'll see what I mean. Evil

    Side B: The Delete Attack. Snake conjures a delete program on him and explodes in a green ball of light. Sends opponents reeling. (ItemBig)

    DownB: Wouldn't be complete without a time stop. Chargable three times, third charge is a very long time stop.

    UpB: Couldn't pull off flying, so I gave him a third jump instead. Since he has no helpless fall, you can do it as many times as you need.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    Omega Download HERE!!!

    Finally, the god of destruction is awakened! Texture by me. Surprisingly, no animations swaps were used, this is all Link.



    Standard
    AAAAAAA: Yes, he has a seven slash A combo. Evil They all have a small hitstun effect, so the enemy can't escape.




    He does this twice, and all his slashes are extremely fast. Then this is the final hit:

    First six slashes do 2%, then he final hit does 8% Total of 20%

    A Side: A strong horizonal slash. Not very much KB. 10%


    A Up: I sharp vertical slash. Not very much KB. 8%


    A Down: A very, very strong electric slash. Has huge knockback. 9%


    Dash Attack: A rising slash that bringsyou upward. 2 hits total. 7%, 10%


    Aerials

    Nair: A spinning slash. Low KB. 8%


    Fair: A strong slash forward. Moderate-high KB. 9%


    Bair: A strong kick backwards with fire effects. Moderate-high KB. 8%


    Uair: A rising slash that brings you upwards. 2 hits total. Moderate KB. 7%, 11%


    Dair: A downward slash with a heavy spike. high KB. 7%


    Smashes-all charges are 2.5 times faster Evil

    Up Smash: A strong rising slash with a fire effect hit two times max. Moderate KB 7%, 15%


    Side Smash: One of his strongest moves, a powerful slash with an energy shock blast when the sword hits the ground. 2 Hits max. Big KB. 10%-slash 15%-shock blast


    Down Smash: He jumps up, then slams the ground. High KB. 14%



    Specials

    B: His Blaster. Chargeable three times. You can roll out of it. Took this from Zero, then sped it waaaaaay up.
    No charge fires three ray gun shots. Same in air.

    One charge fires a single duon beam shot. Same in air. 11%

    Full charge fires 2 duon beams in succession. Same in air. 11% per shot


    B Side: A dash. Also taken from Zero, but you can use it infinitely in air instead of just once.



    Up B: A third jump, also taken from Zero, but you can use it infinitely. Has a small fire hitbox by his feet. 3%


    Down B: Rekkoha, when he punches the ground. Did NOT take this from Zero. Chargeable three times, and you can roll out of it. You can also charge it in air.
    No charge, a ball of green energy appears. Moderate KB. 6%

    One charge, and 5 balls of blue energy appear. Moderate-high KB. 8%

    This one's my favorite. Full charge, and he generates 8 lasers around him and also heals 10 damage. 30 hits max, each do 2%


    Throws

    ThrowF: A strong forward slash. 7%


    ThrowB: An electric kick backwards. 7%


    ThrowU: I love his one. He burns he hell out of them, the rockets them upward. 11 hits total. 2%-first 10 hits 4-last hit



    ThrowD: he impales them with his saber and flings them up. 8%


    Final Smash: Ultimate Final Blaster: He charges up his blaster......


    Then fires a giant laser that obliterates everything it hits. 51 hits total. 4%-first 50 hits  50%-last hit
    If you look closely, you can see Zero getting fried. Evil


    Other

    Up Taunt: He flips himself up off the ground.


    Side Taunt: He yells and fully charges B and Down B.

    Down Taunt: He yanks his saber out of the ground.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    SEPHIROTH Download HERE!!!!!!

    The One Winged Angel has arrived.

    The sword can now hit anywhere on it, I extended the hitboxes.
    He has one wing. Only comes out on his Up B and his Final Smash and his Entry. (No, I didn't use BigBadBooya's.)
    Yes, he truely is in brawl now.

    Standard
    AAA: Just a simple three slash combo. 4%, 4%, 5%





    A>: A moderately strong slash forward. 7%

    A^: An upward slash that shoots a slow moving projectile. Slow, so you can't spam it. (except on the broken version Grin) Sword 6% projectile 8%


    AV: A sweep of his sword on the ground. Covers a lot of distance, and it's pretty strong. 9%


    Smashes

    Forward Smash: A great powerful slash, but is very slow to start up, making it less broken. (except in the broken version Grin) 16%


    Up Smash: A strong slash over his head. Pretty fast, but faster in the broken version. 13%


    Down Smash: Shadow Flare: Sephiroth conjures up three dark balls in front of him. Kinda slow, but strong. 15%

    Aerials

    Nair: A simple slash forward. Slowed down so you can't gimp it. (not in the broken one) 8%


    Fair: A strong slash forward. Very slow end lag. (not in broken one) 9%


    Bair: For lack of a better animation, I'm keeping the original, but I increased the damage. 9%


    Dair: Hell's Gate: He thrusts his sword downward, making for a huge fastfall, and if you land it, you perform Hell's Gate. Sword 8% Hell's Gate 14%



    Uair: He rapidly gabs his sword upward. A lot of hits total. 12% total


    Specials

    B: Meteor: Sephiroth conjures the black materia, charging, them one you let go, he releases the Meteor, which has more range the longer you charge it. Very easy to dodge, so he has super armor while performing it. The no charge, first and second charge damages, respectively. 10% 20% 30%




    B>: Blizzaga: Sephiroth charges, them freezes the opponent solid after a few hits. Three charges total. 8% 18% 25%




    B^: Sephiroth takes out his wing and flies. Yes, he flies. You can move him with the control stick, but only for a little while, he goes in to a normal fall, but you can't use it again. You can interrupt the flying with aerial attacks.


    BV: Sephiroth conjures a pillar of fire, while grows the longer you charge. 28% with each charge, but third charge has much more range.




    Throws

    Before I can show you throws, I have to show you his grab.
    Hehe.

    Grab Attack


    UThrow: He hurls his opponent off his sword upward. 8%


    FThrow: He kicks the opponent forward. 11%


    BThrow: He kicks the opponent backward. 11%


    DThrow: He swings his sword with the oponent still on it and smashes it into the ground. 9%


    Final Smash

    Supernova
    The great attack we all know and hate from FFVII versing Safer Sephiroth.

    I'll let the pictures talk for me.






    As you can see, nothing survives. Unless you do a rolling dodge exactly when it hits, which is pretty hard to tell.

    Other

    He has a walljump and wallcling, but only for a little time.

    If you hold the jump button on his second jump, he will glide forward  and gradually go down.

    Taunts

    Up: He crosses his arms for a little while.

    Side: He waves his hand behind him, as if to say "Leave me"

    Down: A deep bow, mocking the opponent.

    Glitches

    Just one. For some reason, if you have a smash ball and you do a wallcling, after you get down, the final smash disappears. No idea how to fix it.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    New Sephiroth
    This is the merging of PSAs of mine, DivineOverlord's, and BigBadBooya's.




    This Sephiroth PSA is basically the integral of the Sephiroth's from Kingdom Hearts 2, Final Fantasy 7, and Final Fantasy: Dissadia.



    PSA CREATORS: DIVINEOVERLORD, BIGBADBOOYA, AND HOLLOW.



    LATEST UPDATE: 4-30-2011 BY DO

    There are three versions this time in terms of pure power.

    -Balanced version = Limited Sephiroth

    -OverPowered Version = Unleashed Sephiroth

    -OverGod Version = Godly Sephiroth

    Use up taunt in the OP and OG versions for invinsibility

    and remember:

    Side Taunt = Release Sephiroth wings
    Down Taunt = Puts away Sephiroth wings


    -------------------------------------------
    4.30.2011 Updates applied to 2.9 BY DO

    New 4-30-2011 @ 9:00AM updates by DivineOverlord
    +some animations are Smoother
    +New Entry
    +New Down THrow
    +New Back Throw
    +Dont remember what else is edited.

    +Fixed A+B+Walk Glitch
    +Fixed Up B landing Glitch
    +Fixed other minor issues
    +new Side B in air animation
    +fixed side tilt attack
    +Fixed Up B landing glitch
    +among other things
    +Took out the jump glide.
    +edited Attack Air Lw animation
    +Improved AAA attack
    +Improved Side B Special
    +Improved Down B special
    +Added more balance
    +Adjusted attack 13 animation
    +Play to find out!
    - B Special In Air: Heartless Angel - Attacks the entire stage but only hits the ground. JUST JUMP TO EVADE IT.
    -new wait animation
    -new dash animation
    -new run turn animation
    -new guard on, off, N animations
    -changed his side tilt
    -new side taunt
    -changed win animations
    -new end animation for Down B special
    -new entry animation
    -added end lags to his smash attacks and side tilt.
    -More accurate Side B specialand it works like Zelda's Side B special.
    ---- New Side B Cast animation in air and on ground.
    AND I CANT REMEMBER WHAT ELSE I CHANGED SO ENJOY!!!


    DIVINEOVERLORD

    This Sephiroth PSA is basically the integral of my KH Seperioth, BigBadBooya's Seperioth, and Hollow's Seperioth. We're still planning on working on this XD  

    Run, Guard animations







    Normal Attacks:

    AAA - A miniature version of Octoslash
    ----Sephiroth performs a series of attacks with his sword combo. The last strike of this will be the only one with significant knockback.

    Up Tilt :
    Sephiroth swings his sword to shoot out some rather weak air blades diagonally up.

    Down Tilt: Low Horizontal Slash


    Side Tilt:Reaper (from Final Fantasy Dissida)
    First he slashes you, if you get hit, he will preform another slash that unleashes a shockwave.




    Smash Attacks:


    Forward Smash : OctoSlash - Kingdom Hearts 2 model -  Preforms a series of slashes over a long distance.
                                  It has a low killing Power since it reaches far.
    here is one pic lol

    Up Smash: Pretty much the same as Ike's except its slower and more deadly yet riskier to use.  Wink
    Charge animation



    Down Smash: Hells Gate Ground
    Sephiroth holds his sword up and stabs it into the ground. Very similar to Ike's Neutral B, even the animation can be the same. But instead of fire, there can be that green lifestream stuff, with bits of earth/rocks cracking up, kind of like this:



    AIR Attacks:


    FORWARD AIR


    DOWN AIR: HELL'S GATE




    UP AIR: MULTI THRUST



    Special Attacks:

    Neutral B in air: Heartless Angel


    Then he unleashes his power


    IT ONLY ATTACK THE GROUND -  JUST JUMP TO EVADE IT. HITS ENTIRE STAGE.

    Neutral B on ground
    Sephiroth summons a meteor that shoots diagonally down. The longer you charge, the greater distance the meteor travels. up to 3 charges, the more you charge the greater the meteor
    1ST CHARGE



    2ND CHARGE



    3RD CHARGE





    Forward B: Shadow Flare
    WORKS LIKE ZELDA'S SPECIAL EXCEPT ITS BETTER!!!



    ANIMATION IN AIR



    Down B on ground: FLARE
    Sephiroth summons a giant pillar of fire around him. The longer you charge, the more pillars there will be, with a maximum of three (the second pillar will be in front of him, the third will be in back). These pillars pull the opponent toward them and keep the opponent trapped for a second or two while burning him (like Ness' PK Fire).



    First charge: 1 pillar that lasts for 5 hits


    Second Charge: 2 pillars


    Third Charge: 6 Pillars



    UP B: Flight by Hollow

    Final Smash:
    If Damage is less than 100% Summons a giant meteor by BigBadBooya


    If Damage is greater than 100% Super Nova By Hollow


    Download link:

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16571


    BONUS Textures by Data_Drain and Wolfric
    Aeon Sephy

    http://www.mediafire.com/?olyrpkmrlajjeea


    here are pics of other textures in this zip file below:
    http://www.mediafire.com/?36s4mpzu5zptiyq








    « Last Edit: June 02, 2011, 05:05:46 AM by Hollow » Logged

    ShadowMarth
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    « Reply #1 on: July 10, 2010, 04:02:19 PM »


    Ok if i help u come up with ideas will u help me with my Ultimate ShadowMarth PSA?
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    « Reply #2 on: July 10, 2010, 04:03:14 PM »


    I'm sorry, but this is just giving me ideas for MY PSA.
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    « Reply #3 on: July 10, 2010, 04:12:21 PM »


    FINE THEN DONT HELP ME! Sad
    but im gonna help u anyway! Smiley
    Im not sure if this is possible but,for his up smash he can have his up taunt animation
    and a vortex of darkness surrounds him and the vortex gives a multiple hit effect
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    « Reply #4 on: July 10, 2010, 04:22:34 PM »


    Ugh...We already Barbadorf, Onslaught, and Dark Emperor Ganon.

    Do we REALLY need ANOTHER overpowered Ganon? >_>;
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    « Reply #5 on: July 10, 2010, 04:30:03 PM »


    Of course.
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    « Reply #6 on: July 10, 2010, 04:35:12 PM »


    There aren't to many overpowered marths now are there so how bout helping me with mine
    Link to thread: http://forums.kc-mm.com/index.php?topic=9471.0
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    « Reply #7 on: July 10, 2010, 05:11:13 PM »


    Of course.


    No, no we don't. >_>

    There aren't to many overpowered marths now are there so how bout helping me with mine
    Link to thread: http://forums.kc-mm.com/index.php?topic=9471.0


    F*ck yes there are. Marth HIMSELF included. XD
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    « Reply #8 on: July 10, 2010, 05:48:04 PM »


    vB: DK's down smash anim with different elemental/aura/dark effects exploding around him xD
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    Characters needed:
    Olimar, Fox(i Have one but its WAY TO POWERFUL), King Dedede, G&W, Lucas(CurrentMovesetConfusing)

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    « Reply #9 on: July 10, 2010, 05:54:53 PM »


    That's cool.
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    « Reply #10 on: July 10, 2010, 06:11:35 PM »


    >B(grounded): ganons side A smash with a strong blast of wind/fire to shoot enemys far Shocked
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    « Reply #11 on: July 10, 2010, 06:12:56 PM »


    You have good ideas. i could not come up with this by myself. Thank you for helping.
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    « Reply #12 on: July 11, 2010, 01:08:09 PM »


    Ty xD heres a few more:
    ^B: Ganons Up B but with more elements, and an invincibility/reflect factor Shocked
    B: OmegaFalc(G)anon Punch, Fire/Darkness enfused Punch effect with it covering a wider range
    FS: 2 ideas, 1 is he uses his sword and holds it infront of him, then  does a sudden slash and obliterates anyone infront of him
    idea 2 is he does the crazy thing where he spins and laughs or w/e and dark pillars appear all around causing continuous damage and a final knockback blow
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    « Reply #13 on: July 11, 2010, 07:25:42 PM »


    If you'll allow me.

    A>: Ganon does two Sparta kicks, one angled slightly low, and the other slightly high.
    or
    A>: Performs the Volcano Kick without charging.

    A^: Ganon shoves his hand into the air imbued with electricity.
    or
    A^: Ganon slams his fist into the ground, causing a piller of Darkness to rise up an above him a bit.

    AV:Ganon stomps the ground, causing electricity to flow on the ground a short range around him.
    or
    AV: Ganon piledrives the ground and causes a large quake around him to occur.
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    « Reply #14 on: July 12, 2010, 08:50:53 AM »


    Needs moar WARUDO DISUTUROIYA!
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