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Author Topic: Omega Falcon (video included)  (Read 11280 times)
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AwesomeTurtwig
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« on: August 06, 2009, 12:02:35 AM »


<a href="http://www.youtube.com/watch?v=hgdKjfl4wxg" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=hgdKjfl4wxg</a>


(btw the video is still processing... give it some time and it will be in HD)

This is my first project smash attacks hack. I call it "omega falcon". This is a beta I guess. So I'll call this "Omega Falcon beta 0.1". I mainly change his graphics. I changed the graphic a lot in his kick moves, and added an standing graphic.... and others. But What I am really proud of is his side special move. I completely changed it. It's instant kill so as a penalty for using captain falcon cannot move until someone attacks him back. The only problem is, when I was making him. Smash attacks deleted his falcon punch (action 118)... so now he doesn't have it anymore. If you try to use it, the game freezes. I'll fix it someday. I hope you like it. Cheesy

Download:

http://willhostforfood.com/dl.php?fileid=78235

btw I'd appreciate it if you subscribed Cheesy
« Last Edit: August 06, 2009, 12:16:46 AM by AwesomeTurtwig » Logged

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thanyou
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« Reply #1 on: August 06, 2009, 12:37:50 AM »


Dood, that is SOOO awesome, I'd like to see it what it would be when its completely finished :3

Ps: Tone down the damage a little, he's way too broken DX
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AwesomeTurtwig
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« Reply #2 on: August 06, 2009, 01:00:28 AM »


Dood, that is SOOO awesome, I'd like to see it what it would be when its completely finished :3

Ps: Tone down the damage a little, he's way too broken DX

But after his side B, he can't move. Whether he hit his target or not.
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dRage
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    « Reply #3 on: August 06, 2009, 03:11:28 AM »


    Captain Falcon is moving during that custom SideB of yours, do you happen to know what causes this?

    Anyway that burning leg effect looks pretty cool, kinda reminds of Sanji from One Piece xD
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    AwesomeTurtwig
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    « Reply #4 on: August 06, 2009, 03:14:07 AM »


    Captain Falcon is moving during that custom SideB of yours, do you happen to know what causes this?

    Anyway that burning leg effect looks pretty cool, kinda reminds of Sanji from One Piece xD

    You can move him left and right.... but that's about it.
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    AwesomeTurtwig
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    « Reply #5 on: August 06, 2009, 03:12:56 PM »


    kinda hurts that I have to bump.
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    Segab
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    « Reply #6 on: August 06, 2009, 03:25:51 PM »


    bump for what, your last post wasn't even half a day ago
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    CayZ5
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    « Reply #7 on: August 06, 2009, 03:58:23 PM »


    A very nice hack, but why did you stick the flame to his foot?
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    AwesomeTurtwig
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    « Reply #8 on: August 06, 2009, 07:15:22 PM »


    A very nice hack, but why did you stick the flame to his foot?

    I couldn't find an effect that worked on his body.
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    AwesomeTurtwig
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    « Reply #9 on: August 07, 2009, 05:13:39 AM »


    My topic was off the first page.
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    Unai
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    « Reply #10 on: August 07, 2009, 08:48:24 AM »


    I love the effect when charging down smash!! How did you do it?
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    Just2good
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    « Reply #11 on: August 07, 2009, 08:59:04 AM »


    Thats awesome! and the Effect looping on his right foot was what I was looking for lol. * cough* ima use your pac file as reference. TY =D

    *Edit*
    Gah from the video it looked like it stayed on his foot forever D: oh well ill have to figure it out somehow
    « Last Edit: August 07, 2009, 09:05:20 AM by Just2good » Logged

    AwesomeTurtwig
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    « Reply #12 on: August 07, 2009, 07:14:59 PM »


    Thats awesome! and the Effect looping on his right foot was what I was looking for lol. * cough* ima use your pac file as reference. TY =D

    *Edit*
    Gah from the video it looked like it stayed on his foot forever D: oh well ill have to figure it out somehow

    What do you mean stayed on the foot forever? I added the foot affect to many sub actions, including "wait1"
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    Just2good
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    « Reply #13 on: August 07, 2009, 10:46:57 PM »


    I thought the graphic effect stayed on his foot forever but it flashes like it does

    btw if you add an interval and then allow interrupt at the end of the side b subaction it wont t-stance your char
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    AwesomeTurtwig
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    « Reply #14 on: August 07, 2009, 11:00:20 PM »


    I thought the graphic effect stayed on his foot forever but it flashes like it does

    btw if you add an interval and then allow interrupt at the end of the side b subaction it wont t-stance your char

    I wanted CF to stop. Because the move is so darn powerful. Kinda like hyper beam from pokemon games. After you use it, you can't attack next turn.
    « Last Edit: August 07, 2009, 11:01:51 PM by AwesomeTurtwig » Logged

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