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Author Topic: Shiny & Non-Shiny Emerald Textures  (Read 765 times)
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Th-the cake, it's a lie!
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    « on: August 06, 2009, 05:08:58 AM »

    Some of you may have seen this awesome texture by plasma kirby:
    And I bet you've wondered, "Woah, how'd he get Kirby to be shiny and non-shiny?"  He posted a guide on Smashers' Inc. and now, with his permission, I bring you this guide.

    (Credit to PlasmaKirby for original guide)

    How to Make Partly Shiny Emerald Textures on Kirby (and maybe Lucas and Ness)

    This may work on Lucas and Ness but only has been tried with Kirby.  I'll experiment with Lucas and Ness later.

    (Click on the thumbnail for full image)

    Step 1: Open PlyKirby5kEye.1.

    Step 2: You'll notice everything but Kirby's eye is transparent.  Anything that you leave transparent will be shiny, anything not transparent will be like a normal texture.  Edit the eye as you wish with this in mind.  In my example I added black stars to Kirby.

    Step 3: Save and repeat the process with the other eyes.

    Step 4: Compile and load like normal and enjoy your new awesome Kirby texture!

    As usual, post if you have a question.
    « Last Edit: August 06, 2009, 05:10:14 AM by Gazoinks » Logged

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    « Reply #1 on: June 28, 2010, 04:12:15 AM »

    Did this only work with Adobe Photo shop or with something like Paint.net too?

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