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Author Topic: USB Loader guide?  (Read 6718 times)
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hughie
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    « on: August 14, 2010, 05:26:49 PM »


    Can anyone give me a tutorial on how to install/use USB Loader?
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    msp26
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    « Reply #1 on: August 15, 2010, 02:24:57 PM »


    search on youtube
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    Segtendo
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    « Reply #2 on: August 15, 2010, 02:50:46 PM »


    Which USB loader?
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    hughie
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    « Reply #3 on: August 15, 2010, 03:35:00 PM »


    search on youtube
    And what if i have question to ask?
    Messaging the person wouldn't be so convenient, would it?
    Which USB loader?
    GX
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    Segtendo
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    « Reply #4 on: August 15, 2010, 03:44:20 PM »


    If you want to play with many codes, I recommend NeoGamma.  It has the gameconfig.txt. Check the BrawlVault resources.
    In NeoGamma, set it up like this:

    Hook type: VI (buggy)
    Ocarina On: SD(using cIOS)
    Altern. dol : No
    Save Config : yes

    Also, you'll need this to format your USB to WBFS and put the games on.
    « Last Edit: August 15, 2010, 03:46:35 PM by Segtendo » Logged

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    hughie
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    « Reply #5 on: August 15, 2010, 03:47:24 PM »


    If you want to play with many codes, I recommend NeoGamma. It's in the BrawlVault resources. It has the gameconfig.txt
    In NeoGamma, set it up like this:

    Hook type: VI (buggy)
    Ocarina On: SD(using cIOS)
    Altern. dol : No
    Save Config : yes
    Is there a version of USB loader that works with Gecko?
    I'd like too keep the stuff i have.
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    Segtendo
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    « Reply #6 on: August 15, 2010, 03:48:57 PM »


    If you want to play with many codes, I recommend NeoGamma. It's in the BrawlVault resources. It has the gameconfig.txt
    In NeoGamma, set it up like this:

    Hook type: VI (buggy)
    Ocarina On: SD(using cIOS)
    Altern. dol : No
    Save Config : yes
    Is there a version of USB loader that works with Gecko?
    I'd like too keep the stuff i have.
    Well, it reads .gct files. Just keep the .gct in "codes"
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    hughie
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    « Reply #7 on: August 15, 2010, 03:52:08 PM »


    If you want to play with many codes, I recommend NeoGamma. It's in the BrawlVault resources. It has the gameconfig.txt
    In NeoGamma, set it up like this:

    Hook type: VI (buggy)
    Ocarina On: SD(using cIOS)
    Altern. dol : No
    Save Config : yes
    Is there a version of USB loader that works with Gecko?
    I'd like too keep the stuff i have.
    Well, it reads .gct files. Just keep the .gct in "codes"
    Its pretty stupid, but will the file patch code work?
    And can you explain where the iso goes when you use USB loader?
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    Segtendo
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    « Reply #8 on: August 15, 2010, 03:53:39 PM »


    If you want to play with many codes, I recommend NeoGamma. It's in the BrawlVault resources. It has the gameconfig.txt
    In NeoGamma, set it up like this:

    Hook type: VI (buggy)
    Ocarina On: SD(using cIOS)
    Altern. dol : No
    Save Config : yes
    Is there a version of USB loader that works with Gecko?
    I'd like too keep the stuff i have.
    Well, it reads .gct files. Just keep the .gct in "codes"
    Its pretty stupid, but will the file patch code work?
    And can you explain where the iso goes when you use USB loader?

    1. Yes, File Patch works.
    2. Let WBFS Manager deal with that.
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    hughie
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    « Reply #9 on: August 15, 2010, 04:02:24 PM »


    If you want to play with many codes, I recommend NeoGamma. It's in the BrawlVault resources. It has the gameconfig.txt
    In NeoGamma, set it up like this:

    Hook type: VI (buggy)
    Ocarina On: SD(using cIOS)
    Altern. dol : No
    Save Config : yes
    Is there a version of USB loader that works with Gecko?
    I'd like too keep the stuff i have.
    Well, it reads .gct files. Just keep the .gct in "codes"
    Its pretty stupid, but will the file patch code work?
    And can you explain where the iso goes when you use USB loader?

    1. Yes, File Patch works.
    2. Let WBFS Manager deal with that.
    What do you mean by WBFS Manager?
    All i have is the homebrew app. D:
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    Segtendo
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    « Reply #10 on: August 15, 2010, 04:12:59 PM »


    Also, you'll need this to format your USB to WBFS and put the games on.
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    dRage
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    « Reply #11 on: August 16, 2010, 06:42:27 AM »


    Go for Configurable USB loader or cfg in short. The best one out there in my opinion, has a flashy interface, covers as well as updates can be downloaded directly from the app.

    It also has the latest version of the ocarina code handler so you won't have to change your setup at all. As long as you enable the ocarina on the games you want to use it with, it works exactly like gecko os.
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    hughie
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    « Reply #12 on: August 16, 2010, 06:57:30 AM »


    Ok, so i added the iso to the flash drive with WBFS Manager, and have a folder named
    "inSDroot" with all of the stuff in in at the root of my sd card.
    Am i done now?
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    dRage
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    « Reply #13 on: August 16, 2010, 07:04:28 AM »


    I'm assuming you didn't have a custom IOS installed before?

    What system menu are you on?

    And I'm fairly certain you need to put the content of the folder you mentioned at the root of your sd, not the folder itself.
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    hughie
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    « Reply #14 on: August 16, 2010, 07:08:57 AM »


    I have 4.2
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