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Author Topic: The Enslaved UPDATE V1.2  (Read 27713 times)
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Cocopuff
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    « Reply #45 on: June 19, 2010, 03:08:24 PM »


    Well, side B is just going to have less reaction to sideways momentum.
    As for side smash, it was way to fast and not very good, so I'm replacing it. If you want, you can keep it on your lucas. sorry, i've had alot of people (including mmyself) not like his side smash.
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    « Reply #46 on: June 19, 2010, 04:14:08 PM »


    wait, side smash, or side B? if side smash, then NOOOOOOOOOO!!!! if side B, then alright.

    The side smash is almost the same thing. It's slightly slower, but it has a bit more power. He changed the graphics on it more than anything else, you won't miss the old one, I promise.
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    « Reply #47 on: June 19, 2010, 04:18:01 PM »


    The moveset is fantastic.  I'm definately gonna use this over Neku (Neku is good but he's kinda strange to use, I'll feel more at home with this moveset since I play as Lucas fairly often).  Though I'll pass on the model.

    Don't mean to be offensive or anything I'm just not a huge fan of the glitchy sludge legs.  But like I said before great work on the moveset!
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    Cocopuff
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    « Reply #48 on: June 19, 2010, 07:34:16 PM »


    Yea, I really would love to fix the legs, but my trial of 3ds Max ran out. Thanks, by the way.
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    Polaris
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    « Reply #49 on: June 25, 2010, 10:25:43 PM »


    I love how you added that the final smash has a nice rumbling sound hahaha. I'm the one that wanted it anyways. absense of sound gives me a headache when something like that is going on.

    Anyways howd you get the umm "Black Light" Graphic?

    Do you know if you might be able to help me with a Lucas PSA? I was asking PK Master Lucas's creator but they r like gone.

    I just need animation swaps and some regular moves... I think.




    I'll organize any post for you! XD thats all I can do hahaha.
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    « Reply #50 on: June 25, 2010, 11:57:33 PM »


    wait, side smash, or side B? if side smash, then NOOOOOOOOOO!!!! if side B, then alright.

    The side smash is almost the same thing. It's slightly slower, but it has a bit more power. He changed the graphics on it more than anything else, you won't miss the old one, I promise.


    the graphics was the best part!

    and I still think aura would be better than fire.
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    Cocopuff
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    « Reply #51 on: June 26, 2010, 12:22:14 AM »


    @polaris
    I would be willing to help you with your moveset, I am currently available as far as hacking goes. What I need is a very specific list of every move you want edited and how you want them to be changed. If you do this, PM me so that we dont get to terribly off topic on this thread. Please be as specific as possible, If you do, the results will match your ideas much better

    @Dotz
    Thanks, I didn't know till recently that THAT'S what float variables are used for. Yea, the aura was a good idea, but I didn't want to throw that in there in the last minuet. I am going to make a moveset for ness after I do polaris's, so you'll see some sweet aura in that moveset i'm sure.

    So, Any glitches with 1.2?
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    « Reply #52 on: June 26, 2010, 07:19:12 AM »


    Thank you so much! Xie Xie Ne.
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    « Reply #53 on: June 26, 2010, 10:26:29 PM »


    @polaris
    I would be willing to help you with your moveset, I am currently available as far as hacking goes. What I need is a very specific list of every move you want edited and how you want them to be changed. If you do this, PM me so that we dont get to terribly off topic on this thread. Please be as specific as possible, If you do, the results will match your ideas much better

    @Dotz
    Thanks, I didn't know till recently that THAT'S what float variables are used for. Yea, the aura was a good idea, but I didn't want to throw that in there in the last minuet. I am going to make a moveset for ness after I do polaris's, so you'll see some sweet aura in that moveset i'm sure.

    So, Any glitches with 1.2?

    Down B is kinda glitchy. I don't get what it hits, and using it in air is a bit funky. A good concept though.
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    « Reply #54 on: June 27, 2010, 02:25:15 AM »


    Also, I noticed that with the Up B he doesn't go into his special fall but his regular fall.  This is kinda annoying especially when fighting against a CPU where they just use the move endlessly and never come back onto the stage o.O
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    « Reply #55 on: June 27, 2010, 06:15:04 AM »


    I never had that problem. I always spike before someone can get to me...
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    Cocopuff
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    « Reply #56 on: June 27, 2010, 05:13:15 PM »


    Yea, I plan to have a down B that does something completely different when used in air.
    Also, it hits a little bit wider than the graphics show, and it only hits on ground. It hurts ALOT, XD
    As for the up B, yea, that's an easy fix that'll be available with the next version.
    Thanks for the advice.
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    hero1771
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    « Reply #57 on: August 16, 2010, 02:45:12 PM »


    cocopuff, your images are expired. you should post new ones.
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