Fixed electabuzz
http://www.mediafire.com/download.php?zd7q60c6qh9m3ztIt's really easy indeed. I've made it in 2 different ways, both really easy:
Darkrai: Old Dasdonkey Box (v1), exported the normal face vertex.ddf, created the 3ds file and re-imported it to the different offset for the other faces.
Electabuzz: Really the same, but not using dasdonkey, just an hex editor. Exported the vertex for the face, and both eyes, and re-imported them in the offsets for the ouch face and eyes.
The thing is, the number of vertices in the different vertex patterns for a same polygon, are the same, and the IDs for those vertices are the same too. So, copying the coordinates from a pattern to another is possible.
What I mean is, even without 3ds max, you can do these things (fixing unmodified faces in characters) only by having brawlbox, and dasdonkey box v1 (java needed) or an hex editor (there are even portable versions of these).