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Author Topic: Guide To Stages  (Read 29112 times)
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Power Marshall
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    « Reply #75 on: January 29, 2011, 06:05:33 PM »


    There is no STDT in Corneria... so... Im srs here
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    Mewtwo2000
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    « Reply #76 on: February 01, 2011, 05:45:47 AM »


    I guess renaming the bones did make it... Or even changing the modeldata where the Great Fox is... And if you delete the effect file, you won't have any shooting ray appearing anymore.

    I had to figure all of this the day I ported venom to be played over corneria ^^U
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    Power Marshall
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    « Reply #77 on: February 01, 2011, 12:06:31 PM »


    I guess renaming the bones did make it... Or even changing the modeldata where the Great Fox is... And if you delete the effect file, you won't have any shooting ray appearing anymore.

    I had to figure all of this the day I ported venom to be played over corneria ^^U
    What is the effect file, and where is it?
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    Mewtwo2000
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    « Reply #78 on: February 02, 2011, 03:09:03 AM »


    The name should be ef_stgdxcorneria or something like that, it's the last item inside the stage pac.
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    « Reply #79 on: February 16, 2011, 04:07:52 PM »


    hey mewtwo or someone else who knows, how can I get a CLR0 to loop?
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    « Reply #80 on: February 16, 2011, 06:01:08 PM »


    It's one of the unknown values for them i don't remember which all i remember is it has to be a value of 1
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    « Reply #81 on: February 16, 2011, 09:38:44 PM »


    It's one of the unknown values for them i don't remember which all i remember is it has to be a value of 1
    k thx, I'll try all of them and edit this post when I find out
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    Mewtwo2000
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    « Reply #82 on: February 21, 2011, 09:08:25 AM »


    It was the same one as in CHR0s, the unknown2.
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    « Reply #83 on: January 30, 2012, 05:48:57 PM »


    What brawlbox did you use to make this hack?
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    « Reply #84 on: January 30, 2012, 11:10:42 PM »


    What brawlbox did you use to make this hack?

    latest should be fine
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    « Reply #85 on: May 30, 2012, 12:15:02 AM »


    how I can emulate 2 CHRO files in a model data?
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    Mewtwo2000
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    « Reply #86 on: May 30, 2012, 01:14:30 AM »


    You can't make 2 of them work in the same modeldata. You need to use 2 different modeldatas with an animation in each.
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    « Reply #87 on: August 13, 2012, 01:27:27 PM »


    What version of brawlbox are you using? because I am using the latest version and I cannot follow you on this.
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    « Reply #88 on: August 13, 2012, 01:51:54 PM »


    What version of brawlbox are you using? because I am using the latest version and I cannot follow you on this.
    The tutorial is outdated.
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