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Author Topic: True knuckles the echidna v.2  (Read 2442 times)
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law_law
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    « on: August 24, 2010, 12:29:05 PM »


    here's the link pics and info in link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11388 Grin
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    hughie
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    « Reply #1 on: August 24, 2010, 12:40:54 PM »


    You fixed the hitboxes?
    How'd you do it?
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    Maverick-Pro
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    « Reply #2 on: August 24, 2010, 11:52:38 PM »


    "I downloaded it, and I love the improvements to the animations.
    Here's so far what I see needs to be fixed:

    - The digging attack when on the ground should inflict more damage than just 3%.
    - He needs better taunts because they kinda look retarded (lol) and do not look like taunts that would fit Knuckles.
    - Up-Smash and Forward-Smash should have a quicker execution.
    - A few changes to the aerials. 2 of them are exactly the same.
    - Up-Special needs to be more "Knuckles-like" (I know it's still a WIP, but still).
    - Final Smash (OBVIOUSLY! =P) Since Knuckles freezes after it finishes and can't move for the rest of the match.
    ...
    And some suggestions:
    - When digging on the ground, I think there should be a 1/3 chance that he spawns a random weapon once he comes back from underground, like how he does in the Sonic Adventure games.
    - An explosion effect when he uses his Neutral B (Like from Sonic Battle)
    - Maybe Side B should be him throwing a Rock instead, then give him the gliding ability from holding the jump button (like what Pit, Charizard, and Metaknight have). I heard it is possible to give the gliding ability to other characters.

    Well, that's mostly all I have to say. Good luck! ^_^ "

    [EDIT]: Another thing, his hurtboxes become glitchy in Training mode, but not Basic Brawl. That's strange...
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    law_law
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    « Reply #3 on: August 25, 2010, 04:06:26 AM »


    I kno he still need a little fixin but he gud 4 now
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