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Author Topic: The Kirby Hat Challenge! [All Subactions Found!/Possible Actions?]  (Read 19756 times)
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LavaLatte [.Fade]
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    « Reply #30 on: August 14, 2009, 06:47:27 AM »


    It could, that's what I was thinking too...and you can't check their .pacs. =.=

    But then again, Lucario also has a 'Hold', meaning this might be Squirtle, since he can hold his water. The Light and Heavy would be his different water gun strengths.
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    « Reply #31 on: August 14, 2009, 07:21:05 AM »


    More speculation!

    Mystery Character
    Action: 148 - 14A
    Subaction: 233 - 23A
    Info: They have 'Start', 'Hold', 'Light' and 'Heavy' commands. Who could this be?

    I think this is Charizard.  He has animations for starting it and holding it, and the light could be used for the weakening which occurs if you hold it for too long.

    It could also be bowser or rob, but I don't think rob would have a hold command
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    « Reply #32 on: August 14, 2009, 07:48:16 AM »


    Bowser and ROB were already found.
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    « Reply #33 on: August 14, 2009, 09:10:44 AM »


    oh. Ok then.
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    « Reply #34 on: August 14, 2009, 03:27:44 PM »


    It could be ROB, he has a light and heavy attack.
    (the beams)
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    « Reply #35 on: August 14, 2009, 08:21:42 PM »


    It could be ROB, he has a light and heavy attack.
    (the beams)

    Thanks you guys, but I already found ROB and the rest of them =P If anything, someone could confirm Mario and Olimar's subactions for me.
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    « Reply #36 on: August 16, 2009, 11:31:14 AM »


    WOOT Finally Kirby Hats Here I  come

     IMFRNLZH Kirby Dance
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    « Reply #37 on: August 16, 2009, 01:32:36 PM »


    Kirby Hats are pretty touchy; they have invisible commands I can't seem to get rid of -.-
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    « Reply #38 on: August 25, 2009, 11:40:02 PM »


    Using Kirby's props is simple. While each article is shown as Article D, the props can still be loaded. For each article, there is a piece of code to go along with it, and using these codes along with the prop allow you to load them. The code is often an unlabeled action, and will be in either "Main" or "Other". An example of code is "100A0300: 0-B, 0-1B8, 0-2" which corresponds to Snakes grenade when Kirby is facing to the right. The animations however cannot be used, and it will always try to play the pieces of inhale. Figure it out guys.- Thunderspam

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    « Last Edit: August 25, 2009, 11:41:24 PM by pawnch » Logged

    thanyou
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    « Reply #39 on: September 04, 2009, 10:06:06 PM »


    Well what most of us want to know is what summons the Hats themselves, like I'm trying to find a way to summon a hat without having to actually swallow the character
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    « Reply #40 on: September 04, 2009, 10:09:18 PM »


    Well what most of us want to know is what summons the Hats themselves, like I'm trying to find a way to summon a hat without having to actually swallow the character

    thats what she said   >.>

    also imma look into this while i'm brainstorming. then maybe we can make a kirby that cycles through hats or somethin
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    « Reply #41 on: September 10, 2009, 02:31:37 PM »


    Well what most of us want to know is what summons the Hats themselves, like I'm trying to find a way to summon a hat without having to actually swallow the character

    thats what she said   >.>

    also imma look into this while i'm brainstorming. then maybe we can make a kirby that cycles through hats or somethin

    That'd be sick
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    « Reply #42 on: September 11, 2009, 08:43:08 PM »


    omg this is amazing! thank youuuu!!! im making a De Blob PSA outa Kirby. im having it where de blob changes color depending on who he eats (using stack smash's texture replacement for kirby hats). this will be beyond useful! thanks!!!
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