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Author Topic: 3DS Max Object Picking Error  (Read 3572 times)
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Roo
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    « on: September 24, 2010, 05:39:34 PM »


    I'm not sure If it's an error exactly, but whatever. Anyways, with the vertexing method by Vishkugeta, I try one of the final steps, conforming the verticies of Ganondorf's head to the edits I made on the DAE. However, in the morpher action, I cant select Polygon9Node (Ganon's head) when morphing the verticies over it.

    I click "Pick from scene," and click "H" to select Polygon9Node, but it doesn't show up in the list...

    HELP!!  :'(
    « Last Edit: September 24, 2010, 05:46:26 PM by Roo525 » Logged

    DARKSHADEDX
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    « Reply #1 on: September 24, 2010, 06:22:05 PM »


    I'm not sure If it's an error exactly, but whatever. Anyways, with the vertexing method by Vishkugeta, I try one of the final steps, conforming the verticies of Ganondorf's head to the edits I made on the DAE. However, in the morpher action, I cant select Polygon9Node (Ganon's head) when morphing the verticies over it.

    I click "Pick from scene," and click "H" to select Polygon9Node, but it doesn't show up in the list...

    HELP!!  :'(

    Probably because you clicked "hide unselected" after importing your verts and clicking on the model part..
    meaning you hid the verts too
    just "unhide all" and it should be there.
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    Roo
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    « Reply #2 on: September 24, 2010, 06:44:43 PM »


    No no no no no no no no no NO!! Not that. When I try to morph the verticies to the model (AKA: the head) I cant find the head in the "Pick object" list when you select the first empty space on the morpher. The list is completely blank.
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    « Reply #3 on: September 24, 2010, 10:43:37 PM »


    Uhh, where'd you get polygon9node? Thats what the polygons r named when u first import the DAE model. Did you fix the model first?
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    « Reply #4 on: September 25, 2010, 10:10:43 PM »


    it means it doesn't recognize that both models are the same.
    you imported something the wrong way.
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