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Author Topic: Would you guys be wanting to download this?  (Read 9537 times)
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14fan
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    « on: October 11, 2010, 05:05:51 PM »


    My current PSA. It's Yumi from Code: Lyoko over Zelda

    Now, I remind you, my hack is in a VERY early state.

    It is so early, the Down B freezes you until someone grabs you or you die.
    This will be fixed.

    Currently, the only attacks completed are:
    A Attack
    A Attack
    Up Tilt
    Up Tilt
    Neutral B
    Grab (somewhat)
    Up Throw (mostly)
    Up Throw (mostly)
    Nair
    Uair
    Dair
    Grab Attack
    Grab Attack
    Dash Attack
    Up Smash (animation only, hitboxes are acting up)

    I think that's it.

    Yes, I've posted things twice.
    That is because this PSA has 2 separate movesets.

    Neutral B causes Yumi to bring out her fans.

    In this state, the
    Nair
    Dair
    Uair
    Up Throw (mostly)
    Up Smash (animation only, hitboxes are acting up)
    Neutral B
    A Attack
    Up Tilt
    Grab Attack
    and Grab (somewhat)

    are completed.

    I have added the fans into the standing animations, but not all of them.

    Some of them need work.

    As for when she doesn't have her fans, I have completed

    A Attack
    Up Tilt
    Grab Attack
    and Up Throw (mostly)

    so far.

    I still need to work on this a lot, but I feel as though I should give you guys a feel as to what is coming your way.

    DL: http://www.mediafire.com/?c9py1ciq7hnv9bi

    Please notify me if anything other than Down B goes wrong.
    « Last Edit: October 11, 2010, 05:13:06 PM by 14fanofanime » Logged


    songeflemy
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    « Reply #1 on: October 11, 2010, 05:07:52 PM »


    Sure, there's no good PSAs for Zelda anyways.
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    14fan
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    « Reply #2 on: October 11, 2010, 05:13:31 PM »


    Sure, there's no good PSAs for Zelda anyways.

    I do think Time Mage Zelda is in fact a pretty good PSA, and Echo Blade Zelda isn't that bad either.

    But sure I'll post a DL.

    No texture though =(

    EDIT: DL link is up.
    « Last Edit: October 11, 2010, 05:15:37 PM by 14fanofanime » Logged


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    « Reply #3 on: October 11, 2010, 05:26:37 PM »


    Sure, there's no good PSAs for Zelda anyways.

    I do think Time Mage Zelda is in fact a pretty good PSA, and Echo Blade Zelda isn't that bad either.

    But sure I'll post a DL.

    No texture though =(

    EDIT: DL link is up.

    They're both great, but they feel complicated.
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    14fan
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    « Reply #4 on: October 11, 2010, 05:31:50 PM »


    Sure, there's no good PSAs for Zelda anyways.

    I do think Time Mage Zelda is in fact a pretty good PSA, and Echo Blade Zelda isn't that bad either.

    But sure I'll post a DL.

    No texture though =(

    EDIT: DL link is up.

    They're both great, but they feel complicated.

    Ah, I see I see.

    Well, for my PSA, if the fans are out, she's going to be more agressive. If the fans aren't, she's going to be more hit-and-run type, using telekinesis most of the time.

    I've shown an example with the current up throw/grab attack.

    Her grab attack with the fans gives 5% damage. The throw doesn't throw the opponent very far.

    Her grab attack without the fans gives 1% damage, heals 4%, and throws the opponents a VERY large length away.

    I've tried something new on the Up Smash on the PSA I gave you, but I haven't tested it yet.

    It was supposed to include hitboxes on the fan.

    Please tell me if they work when you test her.
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    « Reply #5 on: October 11, 2010, 07:49:04 PM »


    Actually what about DivineOverlords goddess Zelda psa I thought that was a good one.

    I can't wait to see this psa pefected! Code lyoko was so awesome!!!!!!!!
    Also do u plan on making one for Ulrich, Odd and Aileta?
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    DivineOverlord
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    « Reply #6 on: October 12, 2010, 09:57:26 AM »


    Sure, there's no good PSAs for Zelda anyways.

    Its all based on preference. :3
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    14fan
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    « Reply #7 on: October 12, 2010, 03:51:55 PM »


    Actually what about DivineOverlords goddess Zelda psa I thought that was a good one.

    I can't wait to see this psa pefected! Code lyoko was so awesome!!!!!!!!
    Also do u plan on making one for Ulrich, Odd and Aileta?

    I don't know who to put them over. I knew Ike for Ulrich, but everyone has Cloud.

    Plus, Yumi was my favorite =D
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    « Reply #8 on: October 12, 2010, 05:25:17 PM »


    Well this seems good though i never heard of Code. Is it a movie or a game? Yet this''l probably be better than goddess no offense Divine. I'm just getting sick of all the flashy stuff.
    « Last Edit: October 12, 2010, 05:29:44 PM by Ct. OctaWeegee Norris » Logged


    14fan
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    « Reply #9 on: October 12, 2010, 05:39:56 PM »


    Well this seems good though i never heard of Code. Is it a movie or a game? Yet this''l probably be better than goddess no offense Divine. I'm just getting sick of all the flashy stuff.

    It was a French anime.

    There were kids at a boarding school who discovered an old factory, and found a virtual world that connected to the real world on it. The connection between worlds was through "towers" in Lyoko, the virtual place. Whenever a tower emitted blue gas, it was fine. If it emitted a red gas, it had been taken over by X.A.N.A., a computer virus that was originally made to help the C.I.A. but later failed. X.A.N.A. and Aelita, a young girl, lived in Lyoko, and Aelita was the only person who could stop X.A.N.A. in each tower.

    Three students from the boarding school, Ulrich, Odd, and Yumi, found chambers that sent them to Lyoko and allowed them to help fight the monster X.A.N.A. would send to Lyoko. X.A.N.A. sent monsters to stop Aelita from getting to the towers so that he could continue to take over earth. Whenever Ulrich, Odd, or Yumi went to Lyoko, they had 100 life points. Each monster could shoot a laser or fight hand to hand, and each shot or fight took away life points. Once they hit 0, they devirtualized, and were sent back to the real world.

    Aelita had 100 life points, but she was stuck in Lyoko, because X.A.N.A. had taken her past memory from real life, where she was the daughter of the creator of Lyoko and X.A.N.A. She regenerated life points by entering the towers and waiting.

    Each character would be sent to Lyoko based off of their personality. Yumi was Japanese and very elegant, but also very strong as she knew martial arts, so when she was sent to Lyoko, her persona was a geisha.

    She had the ability of telekinesis as well as 2 fans she could use as shields. These fans were metal and had sharp tips, so they were used as hand-to-hand fighting weapons. However, the fans served mainly as boomerangs. Whenever the fans failed to return because of being interrupted, she simply used telekinesis to bring them back. This was rare and she more commonly used materials around her, such as large boulders or shards.

    This is the persona I'm trying to replicate through Zelda. But I haven't gotten very far.
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    « Reply #10 on: October 12, 2010, 05:54:33 PM »


    Great description except u left out someone important.....
    Jeremy!!! The super nerd who figures out all the puzzles they find.
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    14fan
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    « Reply #11 on: October 12, 2010, 06:02:50 PM »


    Great description except u left out someone important.....
    Jeremy!!! The super nerd who figures out all the puzzles they find.

    Well I left him out because I thought he never was important.

    Aelita could just take them all to Lyoko, and they could find the monsters themselves.

    All he did was take them there when Aelita couldn't, and tell them if there was a monster.

    Please, that's not a job. That's watching a movie.
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    « Reply #12 on: October 12, 2010, 06:04:03 PM »


    Well the only anime I've seen was RahXephon.
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    « Reply #13 on: October 12, 2010, 06:12:55 PM »


    Wow someone hates Jeremy . My favorite character is Ulrich
    I like his triplicate move
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    « Reply #14 on: October 12, 2010, 06:21:19 PM »


    Wow someone hates Jeremy . My favorite character is Ulrich
    I like his triplicate move

    My favorite was Ulrich as well, but I always liked how Yumi could hit pretty much anywhere. Ulrich had to either be up close or he couldn't fight.
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