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« Reply #15 on: November 30, 2010, 06:21:27 PM » |
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FC: 2191-7379-6272
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« Reply #16 on: November 30, 2010, 09:06:33 PM » |
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Excellent, the stage works now. Thanks a lot
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« Reply #17 on: December 01, 2010, 04:20:03 AM » |
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No prob. Your problem was the frames not being keyframes.
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FC: 2191-7379-6272
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« Reply #18 on: December 02, 2010, 07:09:12 AM » |
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Just out of curiosity, do you happen to have an octagonal model lying around somewhere?
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« Reply #19 on: December 02, 2010, 01:09:35 PM » |
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Hi, I have a problem with 2D models. They have way more bones then "normal blocks", and that's why I don't manage to make them appear in-game. Could you help me out please ? How do I make them work right ?
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« Reply #20 on: December 02, 2010, 01:56:07 PM » |
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I got the 2D model from WackaAlpaca's 2D stage template. Anyway, you have to make make all the bones have keyframes (see my post on the previous page) or it will be one 480th the size it shows up in Brawlbox, and positioned incorrectly, as well.
Video Tutorial may be coming......
EDIT: And no, I can't find a decent octagon model anywhere.
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« Last Edit: December 02, 2010, 06:24:24 PM by ForOhFor Error »
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« Reply #21 on: December 04, 2010, 11:35:39 AM » |
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Hi, I have a problem : when i import a mdl0, it goes in "model" in stade of "3Dmodel". In game, they aren't the mdl0.
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« Reply #22 on: December 04, 2010, 11:56:01 AM » |
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Um... I'm afraid I've never seen that happen...... err......maybe re-import them into modeldata 101? I'm honestly not sure.
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FC: 2191-7379-6272
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« Reply #23 on: December 04, 2010, 07:29:06 PM » |
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Update brawlbox to fix that problem
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« Reply #24 on: December 05, 2010, 03:00:00 AM » |
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Oh OK, it work now, thanks Chuy !
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« Reply #25 on: December 06, 2010, 07:58:27 PM » |
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Video Tutorial: Part 1:
Part 2:
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« Last Edit: December 07, 2010, 04:21:02 AM by ForOhFor Error »
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« Reply #26 on: January 31, 2011, 10:49:01 PM » |
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You should make a pack that comes with all the stage builder items.
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« Reply #27 on: February 02, 2011, 02:15:27 PM » |
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Ive done everything your doing in the video, but my backround image keeps coming out layered...
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« Reply #28 on: February 02, 2011, 04:00:53 PM » |
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so the problem was that my backround wasnt a perfect square. I adjusted it to 1024 1024 and it worked.
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« Reply #29 on: February 02, 2011, 04:07:26 PM » |
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So how do you get 3D floors, backgrounds, skies, etc. in there?
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