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Author Topic: Project RIDLEY PSA *VERSION 1.1 IS OUT*  (Read 75111 times)
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Thundaga_T2
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    « Reply #195 on: December 06, 2010, 06:54:51 PM »


    I always wanted-
    Upthrow: Brings opponent into the background, grinds them against the wall, then flys back to the stage.
    Forward: Tosses opponent over his back then launches them forward vvia a tail stab.
    Back: Throws opponent backward lightly, then slam his tail onto them. Good damage, low knockback.
    Down: Keep Charizard's.
    I have no idea how to work throws in psa, or I would have already attempted them.
    Would it even be possible to do an animation that is his Up throw?

    Yes, it's the same as some of Metaknight's/Kirby's throws where they move themselves and the opponent throughout the animation.  It would be basically the exact same as them, only you are moving through the x axis into the background before performing the meat of the animation.
    Not all stages have background walls, so basically he'd be just flying with them.

    Ya that has been discussed as well. Basically, he would just be going back a set distance. 99% of the time, it's not going to look like he's scraping them against a wall, but on the few stages where he would actually touch the wall in the process it would be epic.
    That is true, thats actually a really cool idea, mine would have been scraping the opponent on the floor in front of him. (Possibly a down throw?)
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    Thundaga_T2 & AwesomeCasey795
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    Weyard
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    « Reply #196 on: December 06, 2010, 07:05:48 PM »


    lol If we can get that other throw to work right, I'll make all of his throws move the opponent as well just for lulz.
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    Weyard
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    « Reply #197 on: December 12, 2010, 06:43:01 AM »


    bump, still looking for help with 2 special moves. I think I might be better off just making a topic for each move in the request section.
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    « Reply #198 on: December 12, 2010, 09:01:07 AM »


    I think tat would be too many topics. just make another one, requesting with both moves.
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    Weyard
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    « Reply #199 on: December 12, 2010, 10:09:03 AM »


    I meant one after another. The first topic would be for his ForwardB. Once it's done, I would make a new one.
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    fighter20brawler10
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    « Reply #200 on: December 12, 2010, 10:12:00 AM »


    Wow this looks great
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    Thundaga_T2
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    « Reply #201 on: December 12, 2010, 12:32:39 PM »


    Why dont you just rename the title of the thread and ask for help that way?
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    Weyard
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    « Reply #202 on: December 12, 2010, 12:33:18 PM »


    Why dont you just rename the title of the thread and ask for help that way?
    Aether did that before and no one came. I have my Saturos topic named in that way and not a single person has helped in it lol.
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    zetsame
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    « Reply #203 on: January 07, 2011, 11:19:59 AM »


    bump
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    SiLeNtDo0m
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    « Reply #204 on: January 07, 2011, 11:31:11 AM »


    bump

    Why?
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    Aether
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    « Reply #205 on: January 07, 2011, 11:22:22 PM »



    For great justice?
    lol I dont mind the bumps. This needs to stay on top until we get some assistance.

    Though at the moment it is still on hold. Im too busy to try anything radical myself so we just have to wait.
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    « Reply #206 on: January 08, 2011, 11:25:09 AM »


    I'd say, forward throw should slide them against the floor for a sec while flamin' their face lol then throw 'em forward.
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    Aether
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    « Reply #207 on: July 08, 2011, 01:06:31 AM »


    OH GOD A ZOMBIE. I just bumped this back out of its grave. With a two new SSB games on the way, im back interested. Anyone want to help me with this now?

    We still need:

    -Someone who can give him a pound similar to "Bowser's Down Special", as Ridley's Grounded Up Special Basically, make him jump up into the air then pound instead of Fire Spin. Keep the air version the same though
    -Someone who can make a dash attack (similar to Ike's) over Ridley's Neutral Special Its going to end up being his Side Special but I need it over his Neutral Special because i plan on swapping his fireballs with it once finished. Plus it gives you 3 animations to work with instead of 1 if you were building it on his Side Special
    -Someone who knows how to fix the glitch which causes him to shoot a second fireball when he hits the ground
    -Ideas for Down Special
    -Ideas for the rest of the unchanged attacks (Up smash, Up Tilt)
    -Testers. There arent any glitches or anything. I just need to know how to balance him.
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    Weyard
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    « Reply #208 on: July 08, 2011, 01:27:06 AM »


    The community is smaller than it was before. I really doubt you'd find anyone (other than the 3-4 of us who had been working on this) that would be willing to help with anything now, much less a difficult psa.
    « Last Edit: July 08, 2011, 01:28:04 AM by Weyard » Logged


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