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« Reply #810 on: April 25, 2011, 05:32:01 PM » |
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(for you SSJCerious)
.... Nice to see you changed your mind. Welcome back, my friend!
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« Reply #812 on: April 26, 2011, 11:17:28 AM » |
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YAAAAAAAAAAAAAAAAAAAAAAAAAAAAY TO EVERYONE HAPPY ABOUT KTH'S RETURN: RAISE YOUR HANDS. \o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/_o_\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/
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« Last Edit: April 26, 2011, 11:20:19 AM by FirenLF2 »
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« Reply #813 on: April 26, 2011, 04:54:12 PM » |
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Excelent!! love your updates Melee marth FTW!
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« Reply #814 on: April 26, 2011, 07:39:36 PM » |
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Excelent!! love your updates Melee marth FTW!
You forgot to raise you hands, for KTH... Anyway, KTH, anything about melee .BRSAR? I really want the melee/n64 voices back :3
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« Reply #815 on: April 28, 2011, 08:27:27 AM » |
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I don't know how to do SFX.
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« Reply #816 on: April 28, 2011, 11:06:42 AM » |
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You forgot to raise you hands, for KTH... ok, here we go! \o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/
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« Reply #817 on: April 28, 2011, 11:13:40 AM » |
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Looks nice so far, but the collar seems off compared to melee marth.
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« Reply #818 on: April 28, 2011, 02:26:18 PM » |
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I don't know how to do SFX.
....ok.
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« Reply #819 on: April 28, 2011, 03:01:13 PM » |
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Hey guys. What the matter with Ness Melee, he have a problem?
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« Reply #820 on: April 28, 2011, 05:02:34 PM » |
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Hey guys. What the matter with Ness Melee, he have a problem?
....None that I can see. Don't let the trolls and haters get to you, man.
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« Reply #821 on: April 28, 2011, 05:28:20 PM » |
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Hey guys. What the matter with Ness Melee, he have a problem?
What would ItalianStallion says? Haters make me famous dont worry, I appreciate your job
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« Reply #822 on: April 30, 2011, 11:07:33 AM » |
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When you eventually plan to make the Melee Ganondorf pack, are you going to use MarioKart64N's model or are you going to start completely fresh? Also, I am pumped for that melee marth to be released
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« Last Edit: April 30, 2011, 11:08:28 AM by Sir Combee »
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« Reply #823 on: May 08, 2011, 03:18:00 PM » |
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Hmmm, this topic go down. I just need time for work into the project and :
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« Reply #824 on: May 09, 2011, 07:32:37 PM » |
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nice KTH. Hey, you saw ThatEarthBoundGuy's recolors? They are really melee like. Maybe we could use them as a base for the brawl characters to go melee. Like, Ike, for example. Get his texture and vertex the model. And it will be fine
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