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Author Topic: CC Shadow 3.0  (Read 14217 times)
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glasscitysd
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« Reply #15 on: August 19, 2009, 10:55:03 PM »


is there anyway you can make a version that doesnt make shadows neutral b bring him back to the stage no matter what? it makes him broken and i kinda had intention to use him to play with friends rather than for fun by myself.
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Jose Gallardo
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« Reply #16 on: August 20, 2009, 12:48:05 AM »


is there anyway you can make a version that doesnt make shadows neutral b bring him back to the stage no matter what? it makes him broken and i kinda had intention to use him to play with friends rather than for fun by myself.

I understand what you mean, but there are 2 options:

1)Don't use it at all and take the fall, since normally, you wouldn't use N-Special to recover in the first place

2)...He is left vulnerable when he reaches center stage. Use this to your advantage. I found it a major weakpoint when playing against CPUs. Baseball Bat, anyone?

Sorry for not posting a changelog yet, but as I said before, 3.0 has a few things that might not be seen just by playing with him. Slipping occurs often (prevents spam run), harder to break, turn-dash may result in delay (purposely), and a couple of other weakspots. I don't want this to go from a broken character to a TOO WEAK character, so the advantages and disadvantages balance out on 3.0, in my opinion. Makes for great CPU battles too.

But I might make his Stage Homing not loop infinitely, who knows...
« Last Edit: August 20, 2009, 12:51:07 AM by Jose_Gallardo » Logged

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Crazy-Mick
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« Reply #17 on: August 22, 2009, 04:06:09 PM »


Nice Version, I love it. But for my opinion, I think you should reduce the sliding effect, makes miss almost everything you do while running.
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    « Reply #18 on: August 22, 2009, 05:57:58 PM »


    I miss the abilitty too pull out pokeballs whenever you want....
    You should try too make  Air--->physical kcik thing have more damage if you can. And if you could change his --->B maybe you could make him pull out a superscope and have infinte ammo
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    chaos
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    « Reply #19 on: August 22, 2009, 07:47:27 PM »


    lol pinutk that would be a little too cheap don't ya think
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    Pinutk™
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    « Reply #20 on: August 24, 2009, 08:55:59 PM »


    That is true but thats how you murder!
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    Oizen
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    « Reply #21 on: August 24, 2009, 10:12:44 PM »


    *is secretly holding cc shadow 2.0 topic in a forum no one can see.

    MUAHAHAA.


    Nice move set btw.
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    Pinutk™
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    « Reply #22 on: August 25, 2009, 09:18:06 AM »


    I still have the pac file for 2.0 =P
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    Miacis
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    « Reply #23 on: August 25, 2009, 10:36:10 AM »


    *is secretly holding cc shadow 2.0 topic in a forum no one can see.

    MUAHAHAA.
    OizenX, I'd suggest you be more careful of your jokes. It will turn against you someday.
    It probably won't come from me but I'd suggest you to be a bit less "frivolous" on what you are talking about.

    (That was the piece of advice n°10 of Miacis)
    (And excuse me for the little Off-topic, Jose ...)
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    « Reply #24 on: August 28, 2009, 08:49:15 AM »


    His Side-B should be Chaos Spear!
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    thanyou
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    « Reply #25 on: August 28, 2009, 02:35:57 PM »


    Its a really awesome moveset, but its still really broken =p
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    TheGreenAlloy
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    « Reply #26 on: December 10, 2009, 09:53:48 AM »


    This is THE Sonic moveset. The only one to near it must be Metal-Sonic. But 3.0 of this is awesome. Thank you Jose, for making this. And thanks to Phantom Wings for making PSA.
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    « Reply #27 on: December 11, 2009, 07:03:06 AM »


    I think I have to say something to this PSA.

    Version 1 was the second PSA I had on my wii and now with version 3.0 it's my favourite Sonic hack again.
    PLEASE leave neutral B how it is. It's great.
    Perhaps you could change up B and side B.
    But this character is a verry good hack yet.
    There is one thing I complain since version 1.0:
    Why do you make him getting the gun if facing right and the bomb if facing left? Wouldn't it be better to give him a bomb if D-Pad pushed left and give him a gun if D-Pad pushed right, equal in which direction he's facing?

    In my oppinion the only problem of this character is the unchanged up B and side B. He is not too strong. Please dont make him too weak.
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    TheGreenAlloy
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    « Reply #28 on: December 11, 2009, 07:07:46 AM »


    Why do you make him getting the gun if facing right and the bomb if facing left? Wouldn't it be better to give him a bomb if D-Pad pushed left and give him a gun if D-Pad pushed right, equal in which direction he's facing?
    I believe his right and left taunt goes for the same. Wich means, not possible. I might be wrong though.
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    « Reply #29 on: December 11, 2009, 02:55:43 PM »


    It is possible. Trust me. I could do it, if you want. It would be verry easy. I made the D-Pad even in air usable.
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