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SSJCerious
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    « on: December 12, 2010, 01:32:04 PM »


    Im trying to create a new CSS using CSS Organizer 2.0. for Project 64.I create this:
    But it freezes as soon as I try to enter the css.
    All I did is make the icons really tiny, then hide them under the player boxes.
    I dont understand what happened!
     
    Here is the link to the sc_selcharacter:
    http://www.mediafire.com/?ggtg1bcuhrtcmtk
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    SSJCerious
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    « Reply #1 on: December 13, 2010, 02:24:27 PM »


    i hate doing this, but Im srs here ly, I need help.

    *sigh* bump
    « Last Edit: December 13, 2010, 05:35:44 PM by SSJCerious » Logged


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    TheHatMan
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    « Reply #2 on: December 14, 2010, 06:14:56 AM »


    are you using any other code and or mod with this? Because that might be the cause of the problem
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    msp26
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    « Reply #3 on: December 14, 2010, 09:43:47 AM »


    Use the custom css code
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    SSJCerious
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    « Reply #4 on: December 14, 2010, 02:23:06 PM »


    Use the custom css code
    The custom css, or the css fix code? Because Im using the css fix code
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    « Reply #5 on: December 15, 2010, 06:35:49 AM »


    Use the custom css code
    The custom css, or the css fix code? Because Im using the css fix code

    try both
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    msp26
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    « Reply #6 on: December 15, 2010, 09:54:19 AM »


    Use the custom css code
    The custom css, or the css fix code? Because Im using the css fix code

    try both

    *sigh*

    the custom css code lets you decide what comes on the css. insted of shrinking it removes them:

    SSB64 CSS V3 [spunit262]
    0668310C 00000030
    387E006C 3B600000
    3C808068 38840DE0
    7CBB20AE 7CA50775
    41800014 94A30004
    3B7B0001 2C1B0032
    4180FFE8 48000038
    04690338 48000068
    066900d8 00000008
    2c170028 41820168
    02680DE0 0022FFFF
    06680DE0 0000000C
    09000102 030A0B05
    06070823 00000000

    Hope this helps!
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    « Reply #7 on: December 15, 2010, 12:47:23 PM »


    oh.....so i was wrong..oops...and i heard a romour tht someones doing a meowth import for project 64........is this true?
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    « Reply #8 on: December 15, 2010, 01:36:50 PM »


    oh.....so i was wrong..oops...and i heard a romour tht someones doing a meowth import for project 64........is this true?
    Meowth will hopefully be vertexed on to someone other than the charcters here, then the psa will pe picked up by me. If not, ill have to import the model from the game and work with that.

    EDIT: It turn out meowth isnt a pokeball pokemon anymore  Mario Facepalm
    Well, the model will have to come from pokepark wii then. IF no vertex is created, that is.

    EDIT 2: It turns out he is a pokeball pokemon, i just have NO idea where his data is Mario Facepalm

    EDIT 3: I found it...put i REALLY dont want to start a project meowth with it...
    « Last Edit: December 20, 2010, 06:58:38 PM by SSJCerious » Logged


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    « Reply #9 on: December 15, 2010, 04:12:07 PM »


    oh.....so i was wrong..oops...and i heard a romour tht someones doing a meowth import for project 64........is this true?
    Meowth will hopefully be vertexed on to someone other than the charcters here, then the psa will pe picked up by me. If not, ill have to import the model from the game and work with that.

    EDIT: It turn out meowth isnt a pokeball pokemon anymore  Mario Facepalm
    Well, the model will have to come from pokepark wii then. IF no vertex is created, that is.

    i can port him over pikachu from the pokepark model.....rename bones and stuff....he'll work with pika's animations.....
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    SSJCerious
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    « Reply #10 on: December 15, 2010, 05:24:33 PM »


    oh.....so i was wrong..oops...and i heard a romour tht someones doing a meowth import for project 64........is this true?
    Meowth will hopefully be vertexed on to someone other than the charcters here, then the psa will pe picked up by me. If not, ill have to import the model from the game and work with that.

    EDIT: It turn out meowth isnt a pokeball pokemon anymore  Mario Facepalm
    Well, the model will have to come from pokepark wii then. IF no vertex is created, that is.

    i can port him over pikachu from the pokepark model.....rename bones and stuff....he'll work with pika's animations.....
    i need pikachu, remember!? diddy kong is more sensical(i think thats how you spell it) imo
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    « Reply #11 on: December 15, 2010, 08:14:57 PM »


    oh.....so i was wrong..oops...and i heard a romour tht someones doing a meowth import for project 64........is this true?
    Meowth will hopefully be vertexed on to someone other than the charcters here, then the psa will pe picked up by me. If not, ill have to import the model from the game and work with that.

    EDIT: It turn out meowth isnt a pokeball pokemon anymore  Mario Facepalm
    Well, the model will have to come from pokepark wii then. IF no vertex is created, that is.

    i can port him over pikachu from the pokepark model.....rename bones and stuff....he'll work with pika's animations.....
    i need pikachu, remember!? diddy kong is more sensical(i think thats how you spell it) imo

    Oh crud....forgot bout tht prob.....well......yea, it'll work i guess...
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    SSJCerious
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    « Reply #12 on: December 16, 2010, 02:59:42 PM »


    @msp26
    I need a fix to MY css, not spunits css.

    @xxmasal22xx
    ....i dont know, i just wanted to adress you XD

    Please, can anyone find out whats wrong? Is it the filesize, if so how can I lower it?
    I NEED HELP!
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    « Reply #13 on: December 16, 2010, 04:07:53 PM »


    @msp26
    I need a fix to MY css, not spunits css.

    @xxmasal22xx
    ....i dont know, i just wanted to adress you XD

    Please, can anyone find out whats wrong? Is it the filesize, if so how can I lower it?
    I NEED HELP!


    use riivolution, no filesize limit....or make csps use the cmpr format
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    Tcll:  I <3 69
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    xxmasal22xx: Hey, you should probably go to the hop[censored]al
    Quote
    BlackJax96: everything is so ROUND

    [SPOILERED. Reason: Whole signature size must be under 250px.]

    Join my website, Brawl Imports, a gathering place for importers!
    http://brawlimports.proboards.com/index.cgi

    Support Project Darkrai? Put the official Project Darkrai banner in your siggy!
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    SSJCerious
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    « Reply #14 on: December 16, 2010, 04:26:00 PM »


    @msp26
    I need a fix to MY css, not spunits css.

    @xxmasal22xx
    ....i dont know, i just wanted to adress you XD

    Please, can anyone find out whats wrong? Is it the filesize, if so how can I lower it?
    I NEED HELP!


    use riivolution, no filesize limit....or make csps use the cmpr format
    I am using riivolution, and there are no csps...WHAT AM I DOING WRONG?!?!
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