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Author Topic: Brawlbox Resources & History  (Read 3814428 times)
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BlueBrain
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    « Reply #10275 on: May 17, 2012, 02:50:10 PM »


    omg this is epic, so articles aren't in the .rels??? AWUSOM
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    BlackJax96
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    « Reply #10276 on: May 17, 2012, 02:54:14 PM »


    So I see. How much file size do you think a complete true basic projectile would add to a character?

    It depends, really.
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    KnightMario
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    « Reply #10277 on: May 17, 2012, 02:55:24 PM »


    I have a few requests. hopefully these will be as easy or easier then my others.
    1. merge influences with import object.
    I think it would be cool and you could do a lot of things with this. It would check the bones names and if it wasn't in the model you were porting to it would ask to delete influences for that bone or to add those as extra bones.
    2. fix one-slot size modding.
    if a attack already scales a bone (sonic's punches) it gets noticeably bigger.
    I would also like import obj as for rigging to one bone and also for vertexing (if you need to vertex) but that may take a while.
    thanks, you've done a amazing job on brawlbox. can't wait! (unless you do my requests, lol)
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    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

    DSX8
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    « Reply #10278 on: May 17, 2012, 02:55:49 PM »



    y must u repeat urself? -.-
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    BlackJax96
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    « Reply #10279 on: May 17, 2012, 02:56:20 PM »


    Here, I'll give you what you expect:
    no
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    KnightMario
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    « Reply #10280 on: May 17, 2012, 02:59:35 PM »


    y must u repeat urself? -.-
    cause I don't think he wants to go through old pages looking at people's requests.
    and so that's never?
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    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

    BlackJax96
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    « Reply #10281 on: May 17, 2012, 03:00:06 PM »


    cause I don't think he wants to go through old pages looking at people's requests.
    and so that's never?

    yes it's absolutely forever.
    all eternity
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    Albafika
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    « Reply #10282 on: May 17, 2012, 03:03:09 PM »


    Reading the thread name on the index always makes me think you released it. Im srs here
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    BlackJax96
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    « Reply #10283 on: May 17, 2012, 03:05:41 PM »


    Reading the thread name on the index always makes me think you released it. Im srs here

    Oh yeah it does
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    KnightMario
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    « Reply #10284 on: May 17, 2012, 03:10:56 PM »


    I wish.
    oh well, good bye hopes Tongue
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    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

    DoctorFlux(Mariodk)
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    « Reply #10285 on: May 17, 2012, 03:15:44 PM »


    adding articles
    that will be awesome
    inb4beforeSomeoneMakeShadowWithChaosSpearAsATrueP rojectile
    also i hope it will be possible to add more model changers for PSAs with transfroms
    like add model changers like as the one that is used on Mario´s Side-taunt
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    I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

    BlackJax96
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    « Reply #10286 on: May 17, 2012, 03:19:39 PM »


    adding articles
    that will be awesome
    inb4beforeSomeoneMakeShadowWithChaosSpearAsATrueP rojectile
    also i hope it will be possible to add more model changers for PSAs with transfroms
    like add model changers like as the one that is used on Mario´s Side-taunt

    The model visibility event is fully supported. It displays in the previewer and you can change which bones you want it to change. It's like VIS0, but you can group bones together if you want.
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    KnightMario
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    « Reply #10287 on: May 17, 2012, 03:21:58 PM »


    ?
    so we can add visibility bones?
    f not, I have some info
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    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

    BlackJax96
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    « Reply #10288 on: May 17, 2012, 03:24:18 PM »


    ?
    so we can add visibility bones?
    f not, I have some info

    Your question is too vague, but the answer is yes anyway.
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    KnightMario
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    « Reply #10289 on: May 17, 2012, 03:25:25 PM »


    huh?
    I mean:
    can we add visibility bones (fire mario from smbz, for example)
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    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

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