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Author Topic: Vertexing with Anim8or!  (Read 8820 times)
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Lecapria
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    « on: December 18, 2010, 06:43:26 PM »


    UPDATED~


    I've discovered more things about Anim8or durring my usage of it and think i can clean up my thread a little

    Here's the rar file of everything you need to vertex. Note that Unrarx will just open the rar empty. Winrar will actually work better, plus you can find versions of it for free and its what I use.


    VIDEO!!

    Anim8or i have discovered doesnt work with all polygons. It also seems to have a problem with windows7. as i discover which ones can't be edited in anim8or ill add them to the list. there seems to be one for each character

    These are a list of polygons that anim8or will give you an error for and not open.

    Zamus' face
    Dedede's coat
    Sheik's arms
    Peach's crown
    Link's Hat

    These are alist of polygons that Anim8or seems to not want to move all the vertecies you move and require cleanup from someone with 3dsMax or similar.

    Sheik's body
    Zelda's legs




    For those of you who cant watch the video, ill reinstate the readable version.
    1st steps : Preparation
    2nd Step : Editing

    « Last Edit: July 17, 2011, 11:15:43 AM by Ms Spinda » Logged


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    ADJSonic
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    « Reply #1 on: December 19, 2010, 06:52:59 AM »


    How do you get the model to show up.....?
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    http://forums.kc-mm.com/index.php?topic=12143.0

    ya want extra moves on ya psa check out my tutorial.

    Best used with riivolution.

    Lecapria
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    « Reply #2 on: December 19, 2010, 11:55:20 AM »


    If you mean in Anim8or, this tool
    But be sure you've either imported the DDV or drag-n-dropped it in Anim8or. Look at the VERY top of the first picture I have and make sure it says Object: DDV
    « Last Edit: December 19, 2010, 12:23:27 PM by Lecapria » Logged


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    Not A Frog
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    « Reply #3 on: December 19, 2010, 12:15:26 PM »


    Wow! I'mma get vertexing right away now! Happy Face
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    Help contrubute to the Hacking Starter Guide here: http://forums.kc-mm.com/index.php?topic=15199.0

    Check out my topic: http://forums.kc-mm.com/index.php?topic=16844.msg292461#msg292461

    WOOH! I GOTS A LAPTOP!!!

    ADJSonic
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    « Reply #4 on: December 19, 2010, 01:18:50 PM »


    how do you patch in Anim8or and i meant to get the .3ds file....

    I already know just think you should say as there isn't a good tut for it..... OHH nvm you already did.. XD

    « Last Edit: December 19, 2010, 01:20:21 PM by ADJSonic (the rock) » Logged

    http://forums.kc-mm.com/index.php?topic=12143.0

    ya want extra moves on ya psa check out my tutorial.

    Best used with riivolution.

    Lecapria
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    « Reply #5 on: December 19, 2010, 01:20:14 PM »


    not exactly sure what you mean by patch. i elaborated this morning and included every single step needed as well as the programs
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    ADJSonic
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    « Reply #6 on: December 19, 2010, 01:21:05 PM »


    certain things need to be patched.... Trust me. Look at my help thread....
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    http://forums.kc-mm.com/index.php?topic=12143.0

    ya want extra moves on ya psa check out my tutorial.

    Best used with riivolution.

    Quickman
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    « Reply #7 on: December 20, 2010, 08:47:44 PM »


    I've seen people have an actual colored, fully rendered model while vertex editing, is that what you mean by clicking the button with the 3 squares on it?
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    Lecapria
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    « Reply #8 on: December 21, 2010, 01:32:26 PM »


    @ADJSonic (the rock)
    I have never needed this so called patching for nay hack that ive ever done


    SpacePirateOverlord
    Anim8or is a free program that doesnt display the actual model, but ther vertices that make up that model. Most people use 3DSMax which DOES cost money, making it a better program. Anim8or is the alternative for people who want to vertex, but cant get 3DSMax


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    Quickman
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    « Reply #9 on: December 21, 2010, 01:38:06 PM »


    Well technically theres also Blender, but this seems much better.
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    Lecapria
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    « Reply #10 on: December 21, 2010, 01:40:43 PM »


    personally blender is confusing XD and even with stepp by step instructions, i cant figure it out
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    Lecapria
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    « Reply #11 on: December 22, 2010, 01:43:27 PM »


    what happened is some of the data became corrupt. this happens from time to time; especially if you're making big changes. What you have to do is create a new DDV and move the vertices again. like i said, sometimes the programs will crash. you just gotta be patient and keep on goin! if you leave that DDV as is and replace it with the model in brawl box, it'll cause brawl box to also crash. be sure you save early and save often, go slow, and be gently. its a very sensative program.
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    Lecapria
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    « Reply #12 on: December 22, 2010, 02:22:58 PM »


    re-export the model and vertex. then remake the DDV. try that
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    Lecapria
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    « Reply #13 on: December 22, 2010, 02:57:13 PM »


    yeah thats because the file is corrupt. did you already try yo put the new model back into the one on brawl box?
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    Lecapria
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    « Reply #14 on: December 22, 2010, 04:04:16 PM »


    yus. the MDL0 Offset is the number you copy and paste into the das donkey box
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