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Author Topic: removing/adding parts of a model found :o  (Read 14804 times)
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Untouch
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    « on: August 20, 2009, 01:31:57 PM »


    I was messing around with diddy's B up and I found an event.
    I added it to his other attack and it created his Barrel jetpacks.

    The event is 0B000200.
    Parameter 0 is the model part.
    Parameter 1 is create/destroy
    0 = create, 1 = destroy

    Anyone wanna mess around with this?
    « Last Edit: August 26, 2009, 05:17:48 PM by Untouch » Logged

    ¤TreK
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    « Reply #1 on: August 20, 2009, 01:42:34 PM »


    It looks like the same event that puts Bowser in his fortress.
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    Untouch
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    « Reply #2 on: August 20, 2009, 01:48:00 PM »


    Just managed to keep links shielf through his side taunt.

    SUCCESS

    Wonder what else I can do?

    « Last Edit: August 20, 2009, 02:02:47 PM by Untouch » Logged

    dRage
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    « Reply #3 on: August 20, 2009, 02:35:44 PM »


    I used the command when I made Lucario's eyes go yellow during Disable for DD's project Mewtwo. Apperantly FS eyes can be called without FS being active.
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    Untouch
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    « Reply #4 on: August 20, 2009, 03:01:19 PM »





    METABLOB
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    Finman702
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    « Reply #5 on: August 20, 2009, 03:25:15 PM »


    Nice find Awesome Face

    I used the command when I made Lucario's eyes go yellow during Disable for DD's project Mewtwo. Apperantly FS eyes can be called without FS being active.
    Is that going well? I mean, is worth downloading at this point or should I wait?
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    pick Captain Falcon?

    Untouch
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    « Reply #6 on: August 20, 2009, 03:27:50 PM »


    Parameter 1 seems to be specific models.

    EG:

    Parameter 0 and 1 with a value of 1 for peach is her golf club.
    If Parameter 1 is 2, its the frying pan.

    EDIT:
    It's divided into body part.
     


    <a href="http://www.youtube.com/watch?v=VaZ9PpPXLsc" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=VaZ9PpPXLsc</a>
    « Last Edit: August 20, 2009, 04:16:20 PM by Untouch » Logged

    Garuda
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    « Reply #7 on: August 20, 2009, 05:54:04 PM »


    I wonder if this will mean anything for Ganondorf's sword...
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    xSpartanLazerx
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    « Reply #8 on: August 25, 2009, 04:17:49 PM »


    THAT. WOULD. BE. AWESOME.
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    « Reply #9 on: August 26, 2009, 11:43:19 AM »


    I was reluctant to add this command because it didn't seem correspond with the list that was created a while ago for all the body parts. But perhaps I was mistaken, so I'll post it here in case anyone wants to compare...

    Code:
    Mario:
    00 Body
    01 Cap
    02 FS Eyes
    03 Face(Damage)
    04 Face(Default)
    05 Hair
    06 Hair(Without Cap)


    DK:
    00 Body
    01 FS Eyes
    25 Teeth(lower)
    29 Teeth(Upper)


    Link:
    00 Body
    01 FS Eyes
    02 Teeth
    08 Pouch 1
    0A Pouch 2
    1C Sword(Hilt)
    1E Sword(Blade)
    31 Eyes
    47 Shield
    4A Sheath
    4C Shield(On Back)
    4E Sword(In Sheath)


    Samus:
    00 Body
    01 FS Visor
    14 Left Shoulder
    26 Head
    29 Right Shoulder
    2C Arm Cannon
    2E Morph Ball


    Zamus:
    00 Body
    01 FS Eyes
    03 Face(Eyes Half Closed)
    04 Face(Eyes Closed)
    05 Face(Default)
    06 Face(Damage 1)
    07 Face(Damage 2)


    Kirby:
    00 Arms/Legs
    01 Body(Mouth Open)
    02 Body(Default)
    03 FS Eyes(Mouth Open Face)
    04 FS Eyes(Default Face)


    Fox:
    00 Body
    01 Blaster in Holster
    02 FS Eyes
    04 Face(Eyes Half Closed)
    05 Face(Eyes Closed)
    06 Face(Default)


    Pikachu:
    00 Body


    Marth:
    00 Body
    01 FS Eyes
    03 Face(Eyes Half Closed)
    04 Face(Eyes Closed)
    05 Face(Default)
    06 Face(Damage 1)
    07 Face(Damage 2)
    15 Sheath
    17 Sword in Sheath
    43 Sword(Blade)
    44 Sword(Hilt)


    Mr. Game & Watch
    00 Body
    58 Head
    59 Head(Mouth Open)
    5A Arm(Back)
    5B Hand(Back)
    Not Done


    Luigi:
    00 Body
    01 Cap + hair
    02 FS Eyes
    03 Face(Damage)
    04 Face(Default)
    05 Hair(Without Cap)


    Diddy Kong:
    Not Done


    Metaknight:
    00 = Body
    01 = Cape
    29 = Sword
    4B = Dimensional Cape
    4C = Wings


    Zelda:
    00 Body
    01 FS Eyes
    03 Face(Eyes Half Closed)
    04 Face(Eyes Closed)
    05 Face(Default)
    06 Face(Damage)


    Sheik:
    00 Body
    01 FS Eyes


    Pit:
    00 = Body
    01 = FS Eyes
    03 = Face(Brows Arched)
    04 = Face(Eyes Half Closed)
    05 = Face(Eyes Closed)
    06 = Face(Default)
    07 = Face(Damage 1)
    08 = Face(Damage 2)
    2D = Shield
    2F = L Hand weapon
    34 = Bracelet 1
    36 = Bracelet 2
    4A = R Hand Weapon
    4C = Weapons Together
    4E = Bow


    Falco:
    00 Body
    01 Blaster in Holster
    02 FS Eyes


    Pokemon Trainer:
    00 Body


    Charzard:
    00 Body
    01 FS Eyes


    Squirtle:
    00 Body
    01 FS Eyes


    Ivysuar:
    00 Body
    01 FS Eyes


    Ike:
    00 Body
    01 FS Eyes
    03 Face(Eyes Half Closed)
    04 Face(Eyes Closed)
    05 Face(Default)
    06 Face(Damage 1)
    07 Face(Damage 2)
    08 Teeth
    47 Sword


    Snake:
    00 Body
    01 FS Eyes
    03 Face(Eyes Half Closed)
    04 Face(Eyes Closed)
    05 Face(Default)
    06 Face(Damage 1)
    07 Face(Damage 2)
    08 Face(Shouting)
    09 Teeth


    Peach:
    00 Body
    01 Crown
    02 FS Eyes
    03 Skirt
    49 Golf Club
    4A Crown(In Hand)
    4B Frying Pan
    4C Tennis Racket


    Yoshi:
    00 Body
    12 Tail Guard
    2E Left Eye
    37 Right Eye


    Ganondorf:
    00 Body
    01 FS Eyes
    02 Teeth


    Ice Climber:
    00 Body
    01 FS Eyes
    18 Hammer
    1D Hair


    Dedede:
    00 Hands + Feet + Head
    01 Body
    02 FS Eyes
    03 Hammer


    Wolf:
    00 Body
    01 Blaster
    02 FS Eyes
    03 Face(Eyes Closed)
    04 Face(Eyes Half Closed)
    05 Face(Default)
    06 Face(Damage 1)
    07 Face(Damage 2)


    Lucario:
    00 Body
    01 FS Eyes
    03 Face(Eyes Closed)
    04 Face(Eyes Half Closed)
    05 Face(Default)
    06 Face(Damage 1)


    Ness:
    00 Body
    01 Head(Burnt)
    02 FS Eyes
    03 Head
    3D Bat


    Sonic:
    00 Body
    01 Eyes
    02 FS Eyes
    04 Upper Face(Default)
    05 Lower Face(Half Grinning)
    06 Eyes Closed
    07 Eyes Half Closed
    08 Upper Face(Grinning)
    09 Lower Face(Grinning)
    0A Upper Face(Smirking)
    0B Lower Face(Smirking)
    0C Lower Face(Default)


    Bowser:
    00 Body
    01 FS Eyes
    02 Left Horn
    03 Right Horn
    18 Body(While Jumping)
    19 Shell(While Jumping)


    Wario:
    00 Body
    01 FS Eyes


    Toon Link:
    00 Body
    01 FS Eyes
    18 Sword(Blade)
    1A Sword(Hilt)
    4A Shield
    4D Sheath
    4F Shield(On Back)
    52 Sword(In Sheath)


    ROB:
    Not Done


    Olimar:
    Not Done


    Capt. Falcon:
    00 Body
    01 ??(FS?)
    2A Shoulder Guard


    Jigglypuff:
    00 Body
    01 FS Eyes


    Lucas:
    00 Body
    01 FS Eyes
    3B Stick


    Regardless, nice find Untouch.
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    Just2good
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    « Reply #10 on: August 26, 2009, 02:20:44 PM »


    Thats a nice list and yeah im guessing not all IDs are the same, like Marths sword being 01 instead of 17
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    Untouch
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    « Reply #11 on: August 26, 2009, 03:41:37 PM »


    WOOT

    Found out how to remove/add the item forever.

    0B010200

    Same parameters.
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    AwesomeTurtwig
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    « Reply #12 on: August 26, 2009, 04:11:03 PM »


    WOOT

    Found out how to remove/add the item forever.

    0B010200

    Same parameters.

    With this... could I say remove Mario's arms. But still have his body, legs, and everything else?
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    Untouch
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    « Reply #13 on: August 26, 2009, 04:43:42 PM »


    Noones found the model number for his arms.
    If they are found, yes.
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    AwesomeTurtwig
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    « Reply #14 on: August 26, 2009, 04:58:27 PM »


    Noones found the model number for his arms.
    If they are found, yes.
    Well I'm kinda confused about the 2nd parameter. I changed it to 3 as a test and my game froze. Any clue what happens when it's at 0, 1, or 2?
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