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« on: August 20, 2009, 01:31:57 PM » |
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I was messing around with diddy's B up and I found an event. I added it to his other attack and it created his Barrel jetpacks.
The event is 0B000200. Parameter 0 is the model part. Parameter 1 is create/destroy 0 = create, 1 = destroy
Anyone wanna mess around with this?
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« Last Edit: August 26, 2009, 05:17:48 PM by Untouch »
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« Reply #1 on: August 20, 2009, 01:42:34 PM » |
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It looks like the same event that puts Bowser in his fortress.
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« Reply #2 on: August 20, 2009, 01:48:00 PM » |
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Just managed to keep links shielf through his side taunt. SUCCESS Wonder what else I can do?
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« Last Edit: August 20, 2009, 02:02:47 PM by Untouch »
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« Reply #3 on: August 20, 2009, 02:35:44 PM » |
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I used the command when I made Lucario's eyes go yellow during Disable for DD's project Mewtwo. Apperantly FS eyes can be called without FS being active.
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« Reply #4 on: August 20, 2009, 03:01:19 PM » |
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METABLOB
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« Reply #5 on: August 20, 2009, 03:25:15 PM » |
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Nice find I used the command when I made Lucario's eyes go yellow during Disable for DD's project Mewtwo. Apperantly FS eyes can be called without FS being active.
Is that going well? I mean, is worth downloading at this point or should I wait?
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I've got a very simple question for you today: who's your favorite existing Super Smash Bros. character? Is it Captain Falcon, or one of the many inferior filler characters they put in so everyone wouldn't just pick Captain Falcon?
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« Reply #6 on: August 20, 2009, 03:27:50 PM » |
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Parameter 1 seems to be specific models. EG: Parameter 0 and 1 with a value of 1 for peach is her golf club. If Parameter 1 is 2, its the frying pan. EDIT: It's divided into body part.
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« Last Edit: August 20, 2009, 04:16:20 PM by Untouch »
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« Reply #7 on: August 20, 2009, 05:54:04 PM » |
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I wonder if this will mean anything for Ganondorf's sword...
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« Reply #8 on: August 25, 2009, 04:17:49 PM » |
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THAT. WOULD. BE. AWESOME.
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« Reply #9 on: August 26, 2009, 11:43:19 AM » |
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I was reluctant to add this command because it didn't seem correspond with the list that was created a while ago for all the body parts. But perhaps I was mistaken, so I'll post it here in case anyone wants to compare... Mario: 00 Body 01 Cap 02 FS Eyes 03 Face(Damage) 04 Face(Default) 05 Hair 06 Hair(Without Cap)
DK: 00 Body 01 FS Eyes 25 Teeth(lower) 29 Teeth(Upper)
Link: 00 Body 01 FS Eyes 02 Teeth 08 Pouch 1 0A Pouch 2 1C Sword(Hilt) 1E Sword(Blade) 31 Eyes 47 Shield 4A Sheath 4C Shield(On Back) 4E Sword(In Sheath)
Samus: 00 Body 01 FS Visor 14 Left Shoulder 26 Head 29 Right Shoulder 2C Arm Cannon 2E Morph Ball
Zamus: 00 Body 01 FS Eyes 03 Face(Eyes Half Closed) 04 Face(Eyes Closed) 05 Face(Default) 06 Face(Damage 1) 07 Face(Damage 2)
Kirby: 00 Arms/Legs 01 Body(Mouth Open) 02 Body(Default) 03 FS Eyes(Mouth Open Face) 04 FS Eyes(Default Face)
Fox: 00 Body 01 Blaster in Holster 02 FS Eyes 04 Face(Eyes Half Closed) 05 Face(Eyes Closed) 06 Face(Default)
Pikachu: 00 Body
Marth: 00 Body 01 FS Eyes 03 Face(Eyes Half Closed) 04 Face(Eyes Closed) 05 Face(Default) 06 Face(Damage 1) 07 Face(Damage 2) 15 Sheath 17 Sword in Sheath 43 Sword(Blade) 44 Sword(Hilt)
Mr. Game & Watch 00 Body 58 Head 59 Head(Mouth Open) 5A Arm(Back) 5B Hand(Back) Not Done
Luigi: 00 Body 01 Cap + hair 02 FS Eyes 03 Face(Damage) 04 Face(Default) 05 Hair(Without Cap)
Diddy Kong: Not Done
Metaknight: 00 = Body 01 = Cape 29 = Sword 4B = Dimensional Cape 4C = Wings
Zelda: 00 Body 01 FS Eyes 03 Face(Eyes Half Closed) 04 Face(Eyes Closed) 05 Face(Default) 06 Face(Damage)
Sheik: 00 Body 01 FS Eyes
Pit: 00 = Body 01 = FS Eyes 03 = Face(Brows Arched) 04 = Face(Eyes Half Closed) 05 = Face(Eyes Closed) 06 = Face(Default) 07 = Face(Damage 1) 08 = Face(Damage 2) 2D = Shield 2F = L Hand weapon 34 = Bracelet 1 36 = Bracelet 2 4A = R Hand Weapon 4C = Weapons Together 4E = Bow
Falco: 00 Body 01 Blaster in Holster 02 FS Eyes
Pokemon Trainer: 00 Body
Charzard: 00 Body 01 FS Eyes
Squirtle: 00 Body 01 FS Eyes
Ivysuar: 00 Body 01 FS Eyes
Ike: 00 Body 01 FS Eyes 03 Face(Eyes Half Closed) 04 Face(Eyes Closed) 05 Face(Default) 06 Face(Damage 1) 07 Face(Damage 2) 08 Teeth 47 Sword
Snake: 00 Body 01 FS Eyes 03 Face(Eyes Half Closed) 04 Face(Eyes Closed) 05 Face(Default) 06 Face(Damage 1) 07 Face(Damage 2) 08 Face(Shouting) 09 Teeth
Peach: 00 Body 01 Crown 02 FS Eyes 03 Skirt 49 Golf Club 4A Crown(In Hand) 4B Frying Pan 4C Tennis Racket
Yoshi: 00 Body 12 Tail Guard 2E Left Eye 37 Right Eye
Ganondorf: 00 Body 01 FS Eyes 02 Teeth
Ice Climber: 00 Body 01 FS Eyes 18 Hammer 1D Hair
Dedede: 00 Hands + Feet + Head 01 Body 02 FS Eyes 03 Hammer
Wolf: 00 Body 01 Blaster 02 FS Eyes 03 Face(Eyes Closed) 04 Face(Eyes Half Closed) 05 Face(Default) 06 Face(Damage 1) 07 Face(Damage 2)
Lucario: 00 Body 01 FS Eyes 03 Face(Eyes Closed) 04 Face(Eyes Half Closed) 05 Face(Default) 06 Face(Damage 1)
Ness: 00 Body 01 Head(Burnt) 02 FS Eyes 03 Head 3D Bat
Sonic: 00 Body 01 Eyes 02 FS Eyes 04 Upper Face(Default) 05 Lower Face(Half Grinning) 06 Eyes Closed 07 Eyes Half Closed 08 Upper Face(Grinning) 09 Lower Face(Grinning) 0A Upper Face(Smirking) 0B Lower Face(Smirking) 0C Lower Face(Default)
Bowser: 00 Body 01 FS Eyes 02 Left Horn 03 Right Horn 18 Body(While Jumping) 19 Shell(While Jumping)
Wario: 00 Body 01 FS Eyes
Toon Link: 00 Body 01 FS Eyes 18 Sword(Blade) 1A Sword(Hilt) 4A Shield 4D Sheath 4F Shield(On Back) 52 Sword(In Sheath)
ROB: Not Done
Olimar: Not Done
Capt. Falcon: 00 Body 01 ??(FS?) 2A Shoulder Guard
Jigglypuff: 00 Body 01 FS Eyes
Lucas: 00 Body 01 FS Eyes 3B Stick
Regardless, nice find Untouch.
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« Reply #10 on: August 26, 2009, 02:20:44 PM » |
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Thats a nice list and yeah im guessing not all IDs are the same, like Marths sword being 01 instead of 17
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« Reply #11 on: August 26, 2009, 03:41:37 PM » |
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WOOT
Found out how to remove/add the item forever.
0B010200
Same parameters.
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« Reply #12 on: August 26, 2009, 04:11:03 PM » |
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WOOT
Found out how to remove/add the item forever.
0B010200
Same parameters.
With this... could I say remove Mario's arms. But still have his body, legs, and everything else?
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« Reply #13 on: August 26, 2009, 04:43:42 PM » |
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Noones found the model number for his arms. If they are found, yes.
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« Reply #14 on: August 26, 2009, 04:58:27 PM » |
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Noones found the model number for his arms. If they are found, yes.
Well I'm kinda confused about the 2nd parameter. I changed it to 3 as a test and my game froze. Any clue what happens when it's at 0, 1, or 2?
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