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Author Topic: SSBB "OverDrive" Clean Version Beta Release - (6-28-2011)  (Read 54996 times)
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PPXEXE
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    « Reply #105 on: February 14, 2011, 03:02:28 PM »


    I'm working on that, i was thinking the same thing, that despite toon link being an total different character they didn't really change much between them, i've done a few change to fix that but he still needs work.
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    Bat Tom
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    « Reply #106 on: February 14, 2011, 03:33:19 PM »


    I'm working on that, i was thinking the same thing, that despite toon link being an total different character they didn't really change much between them, i've done a few change to fix that but he still needs work.

    If Nintendo would stop being a bunch of lazyasses and just give him his own moves we wouldn't have to go through this. >:[
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    PPXEXE
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    « Reply #107 on: February 14, 2011, 03:51:11 PM »


    LOL, yeah they tried.
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    Bat Tom
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    « Reply #108 on: February 14, 2011, 06:28:04 PM »


    Nametags are gone!!!! SAKURAI!!!!!!!! YAR. Now the only problem is the layout, but the menu is in presentable condition now. Uploading new version...

    (edit: HAHA it changes the f-bomb into SAKURAI!!!!! XD)
    « Last Edit: February 14, 2011, 06:29:26 PM by Bat Tom » Logged

    PPXEXE
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    « Reply #109 on: February 14, 2011, 06:30:55 PM »


    LOL, Dude OverDrive isn't even in the Vault yet...

    Anyway get work, can't wait to see it. ^_^

    >_> Did you rid of the icons i told you about...
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    « Reply #110 on: February 14, 2011, 06:51:52 PM »


    LOL, Dude OverDrive isn't even in the Vault yet...

    Anyway get work, can't wait to see it. ^_^

    >_> Did you rid of the icons i told you about...

    XD I changed the Random and I fixed Ike's icon, but his and Mr. L's CSPs remain. I've been focusing on layout, sorry. lol

    edit: okay, CSS is [censored]in' DONE. Title to follow.
    « Last Edit: February 16, 2011, 02:25:52 PM by Bat Tom » Logged

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    « Reply #111 on: February 18, 2011, 01:47:00 PM »


    Im just doing some last touches before the update today, not much has changed but a few character should play better or a bit different
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    Bat Tom
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    « Reply #112 on: February 23, 2011, 02:03:03 PM »


    Any song in particular anybody wants to hear along with the next combo vid? Until further notice it will be "The Long Distance of Murder," from the F-Zero X arranged album.
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    « Reply #113 on: February 23, 2011, 06:16:19 PM »


    That will be fine, i hope your using more the just ganon, and luigi this time LOL
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    « Reply #114 on: February 23, 2011, 06:37:55 PM »


    oh this thread thread >.>"

    Sorry about the 'no video' thing, I had to...

    kinda...

    delete all my replays. ;_;
    so I could free up space for snapshots. :<
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    « Reply #115 on: February 24, 2011, 01:48:57 PM »


     I see what you did there ...
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    PPXEXE
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    « Reply #116 on: February 27, 2011, 08:47:09 PM »


    Well I'm looking for advice to improve Overdrive again, i've been told once to many times now that overdrive is an Brawl+ 2.0

    So I'm looking for ideas to improve overdrive to differ from brawl+
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    « Reply #117 on: February 28, 2011, 08:53:32 AM »


    Well I'm looking for advice to improve Overdrive again, i've been told once to many times now that overdrive is an Brawl+ 2.0

    So I'm looking for ideas to improve overdrive to differ from brawl+

    Oi vey... I don't even know if that's possible with the intent of Overdrive. All Overdrive aims to do is make a faster, more combo-friendly fighter, right? The only hack that exists today that doesn't do that is Balanced Brawl. All the changes we're making have already been made. We've got no hook. Overdrive is awesome, but it doesn't stand out as its own hack yet.
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    « Reply #118 on: February 28, 2011, 10:34:43 AM »


    I know, i might have followed my plan to the point, but now im being over shadowed.

    I'm might have to reboot again, this will also give me time to think about what has to be done to improve the mod.

    Im also going to remove the frame speed code, that will fix all the glitches that are messing up the game right now, i got a new plan to remove the lag this time around.

    I'm also going to change the physics around to make things move more smoothly and faster.

    The Next update will have the biggest changes to it, and will be put in the vault, i don't know when it will be ready. I'm try to stick to my plan and say the 12th of march, but it may be later then that. Im going to be pretty busy in March.
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    « Reply #119 on: February 28, 2011, 12:58:42 PM »


    Since you're thinking of getting rid of the frame speed mod code, you could use the following code to decrease aerial attack landing speed.

    Aerial Attack Landing Lag Speed Mod [Standardtoaster]
    04B8843C XXXXXXXX
    Default is 0.35 (3EB33333)

    80B8843C    514FDC    3232    0.35    Aerial attack landing lag speed mod
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