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Author Topic: BrawlBox and BrawlVault app for  (Read 9548 times)
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Bush
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    « on: February 10, 2011, 10:48:16 AM »


    It sure would be cool if I could take models from here and bring them on my phone to show other people. I am doing some research to see if it would be possible. So far, it is looking promising, but I really don't know how to do this. Anyone interested?
    « Last Edit: February 11, 2011, 08:41:24 AM by Nasoka_Kewe » Logged

    xxmasal22xx
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    « Reply #1 on: February 10, 2011, 12:51:50 PM »


    I sure would be cool if I could take models from here and bring them on my phone to show other people. I am doing some research to see if it would be possible. So far, it is looking promising, but I really don't know how to do this. Anyone interested?

    THAT, my freinds is full of epic win.
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    « Reply #2 on: February 11, 2011, 12:09:06 AM »


    Well, I knew of a basic Maya 3D moddler for Java phones...
    That doesn't sound too far fetched.
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    VILE
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    « Reply #3 on: February 11, 2011, 12:15:49 AM »


    I don't think the models would run to greatly (or at all) on any phone other than an iphone (or ipod touch).

    Also, would be annoying as hell to script if you didn't already use a base that can render 3d models.

    I would be able to script something small in unity to run on iphone (similar to the BrawlBox model previewer), but wouldn't be able to publish it for iphone unless i get a $2000 donation for a license.
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    « Reply #4 on: February 11, 2011, 06:52:59 AM »


    I don't think the models would run to greatly (or at all) on any phone other than an iphone (or ipod touch).

    Also, would be annoying as hell to script if you didn't already use a base that can render 3d models.

    I would be able to script something small in unity to run on iphone (similar to the BrawlBox model previewer), but wouldn't be able to publish it for iphone unless i get a $2000 donation for a license.

    It's pointless, like, come on, this'd be something that'd require a HUGE amount or work with useless benefits, and it's something you'd use once a month, and will show these models to just a few people, just get on a PC and show 'em the model.
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    Bush
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    « Reply #5 on: February 11, 2011, 08:38:18 AM »


    Thank you for your comments. Positive or negative. Because from reading your comments, I have gained knowledge.

    Vile, I have two 3d model viewers for my android phone. I could send them to you and you could fidlle with them to see how they work. And the app don't have to be on the market, it could just be something you could download from here at Brawl Vault.
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    « Reply #6 on: February 13, 2011, 03:45:06 PM »


    Im just going to do this on my own. Since no one want to help..
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    « Reply #7 on: February 13, 2011, 04:46:26 PM »


    Im just going to do this on my own. Since no one want to help..

    I would help.....just don't have any experience in coding.....sorry
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    « Reply #8 on: February 13, 2011, 07:59:15 PM »


    Quote
    MonoTouch

    MonoTouch is a software development kit for Mac* OS X users to create native apps for the Apple* iPhone* and Apple iPod* Touch devices with .NET programming languages. MonoTouch allows developers to use the .NET framework (along with more efficient programming languages, such as C#), to create iPhone apps that take advantage of native iPhone APIs. By allowing developers to reuse code and libraries that have been written for .NET, as well as leverage existing .NET skills, MonoTouch helps increase productivity and reduce time to market. Developers can test MonoTouch apps on the both iPhone Simulator and physical hardware, and can distribute MonoTouch apps via the Apple App Store.

    Professional Edition
    If you plan to develop iPhone or iPod Touch apps for distribution on the Apple App Store, and you are the only individual planning to use that license, then MonoTouch Professional Edition is right for you. Your non-transferable license entitles you to one year of MonoTouch updates, and distribution of apps built with MonoTouch on the Apple App Store.

    $399 USD


    http://www.go-mono.com/store/
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    « Reply #9 on: February 14, 2011, 04:47:42 AM »


    Thank you for your comments. Positive or negative. Because from reading your comments, I have gained knowledge.

    Vile, I have two 3d model viewers for my android phone. I could send them to you and you could fidlle with them to see how they work. And the app don't have to be on the market, it could just be something you could download from here at Brawl Vault.


    Thing is I have to pay $2000 to get the license to the program BUILD it, publishing it is free AND I know how model viewers work, I wouldn't have posted here if I didn't.

    Wait, you have 2 model viewers already? Export the MDL0 files to .dae, open them and save them as a compatible model format... no point in making a whole new model viewer just for yourself.

    Im just going to do this on my own. Since no one want to help..


    I offered help, but I was being realistic. Why such a big hassle just to show a few people some 3d models on your phone? Just show them on your computer.

    Quote
    MonoTouch

    MonoTouch is a software development kit for Mac* OS X users to create native apps for the Apple* iPhone* and Apple iPod* Touch devices with .NET programming languages. MonoTouch allows developers to use the .NET framework (along with more efficient programming languages, such as C#), to create iPhone apps that take advantage of native iPhone APIs. By allowing developers to reuse code and libraries that have been written for .NET, as well as leverage existing .NET skills, MonoTouch helps increase productivity and reduce time to market. Developers can test MonoTouch apps on the both iPhone Simulator and physical hardware, and can distribute MonoTouch apps via the Apple App Store.

    Professional Edition
    If you plan to develop iPhone or iPod Touch apps for distribution on the Apple App Store, and you are the only individual planning to use that license, then MonoTouch Professional Edition is right for you. Your non-transferable license entitles you to one year of MonoTouch updates, and distribution of apps built with MonoTouch on the Apple App Store.

    $399 USD


    http://www.go-mono.com/store/


    The engine I am using is WAY better than MonoTouch.
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    « Reply #10 on: February 14, 2011, 06:08:45 AM »


    I offered help, but I was being realistic. Why such a big hassle just to show a few people some 3d models on your phone? Just show them on your computer.

    This, exactly this, the time required to make this isn't worth it.
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    « Reply #11 on: February 14, 2011, 07:04:00 AM »


    Thank you for your comments. Positive or negative. Because from reading your comments, I have gained knowledge.

    This is the most profound thing ive read all day.

    Im gonna start saying this.
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    « Reply #12 on: February 14, 2011, 10:11:06 AM »


    The engine I am using is WAY better than MonoTouch.
    What is it?
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    Bush
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    « Reply #13 on: February 14, 2011, 04:01:40 PM »


    Quote from: VILE link=topic=20227.msg 375269#msg 375269 date=1297684062
    Thank you for your comments. Positive or negative. Because from reading your comments, I have gained knowledge.

    Vile, I have two 3d model viewers for my android phone. I could send them to you and you could fiddle with them to see how they work. And the app don't have to be on the market, it could just be something you could download from here at Brawl Vault.

    Thing is I have to pay $2000 to get the license to the program BUILD it, publishing it is free AND I know how model viewers work, I wouldn't have posted here if I didn't.

    Wait, you have 2 model viewers already? Export the MDL0 files today, open them and save them as a compatible model format... no point in making a whole new model viewer just for yourself.

    Well yes, I agree with you, no point in making a new one from scratch, but that is not all of what I had in mind. I was thinking of a model viewer that supports mdl0 files only.

    Basically, a portable BrawlBox. And along with that, a way for it to download files strait from brawl vault, so long as they are on mediafire, and then put it in the according folder with a prompt. So when you were to download say, a peach costume, you would get a prompt saying "Where would you like [said file] to go"? and you have to option of putting in the right folder and renaming it the correct file, so that it is ready to be put on brawl.
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    « Reply #14 on: February 14, 2011, 07:13:58 PM »


    a portable BrawlBox.
    Careful saying that, brawlbox is a "portable" app now because it doesn't need to be installed xD
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