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« Reply #15 on: September 01, 2009, 10:22:12 AM » |
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Yeah, Side Smash has been annoyance in general, it's difficult finding a code that has him hold both blades forward, but I will try and fix the graphics.
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« Last Edit: September 01, 2009, 02:10:56 PM by Angelglory »
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« Reply #16 on: September 01, 2009, 09:10:47 PM » |
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Yeah, Side Smash has been annoyance in general, it's difficult finding a code that has him hold both blades forward, but I will try and fix the graphics.
i like this pit... but lemme be honest rite now. I feel like theres something missing for some reason... i dunno... lemme shaddap for now and wait for the next version. my pondering will most likely be quenched
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« Reply #17 on: September 01, 2009, 10:25:15 PM » |
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Well, I haven't implemented all of the features yet, so it's all good.
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« Reply #18 on: September 02, 2009, 01:11:06 PM » |
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This guy feels pretty cool! I love the Side-B; prolly my favorite move. =D An issue I have, tho, is that he loses all his recovery, even his jumps, when he uses it on the ground and slides off. He covers like half the stage, so that happens a lot. Also, he can't grab the ledge on his way down, which was kinda annoying. Your D-Tilt [I think] had A LOT of ending lag, kinda got annoying...
But your F-Smash and UAir are beautiful, save the backwards blade. =P I'm also not quite sure what B is supposed to do.
My two cents. - .Fade
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« Reply #19 on: September 02, 2009, 01:50:03 PM » |
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Well, you shouldn't have to worry too much longer, in the next release, which is almost ready, you can grab the ledge after Side B and the Neutral B is finished.
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« Reply #20 on: September 02, 2009, 09:02:51 PM » |
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What is the neutral B attack you made?
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« Reply #21 on: September 02, 2009, 09:15:01 PM » |
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Oh, it's meant to function as a keep away attack to swat enemies in front of you away. Just a way to relieve some pressure that the opponent might be dealing you.
But the more appealing feature that I'll be adding in soon is in his new Down B: Blast Off. It will have a bit of a start-up, but if it connects, it sends the enemy straight up which allows you to chase after them and execute a string of follow-up attacks to make an 'aerial rave'. (ala Marvel vs. Capcom style, if you need a better way to picture it.) Of course, this move entirely depends on if that code for getting off of the ground is figured out.
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« Reply #22 on: September 02, 2009, 09:41:18 PM » |
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That could be useful, I can wait ;=
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« Reply #23 on: September 03, 2009, 03:48:13 PM » |
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Oh, it's meant to function as a keep away attack to swat enemies in front of you away. Just a way to relieve some pressure that the opponent might be dealing you.
But the more appealing feature that I'll be adding in soon is in his new Down B: Blast Off. It will have a bit of a start-up, but if it connects, it sends the enemy straight up which allows you to chase after them and execute a string of follow-up attacks to make an 'aerial rave'. (ala Marvel vs. Capcom style, if you need a better way to picture it.) Of course, this move entirely depends on if that code for getting off of the ground is figured out.
It's been figured out =P Check out UMOP's Fighter Kirby, it's actually really simple.
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« Reply #24 on: September 20, 2009, 09:11:21 PM » |
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V.1.3 almost ready for download, here's what to expect: Changelog for V.1.3 -Finished Neutral B -Changed ground version of Neutral B's animation to Side Smash animation -New Changes/Fixes to Side B: --Added follow-up attack back into ground version (different from aerial version now) --Added an alternate follow-up to aerial version via pressing A instead of B (meteor smash) --Side B can now catch the ledge -Beta of new Down B: Blast Off, hits enemies straight with set knockback and allows the follow-up 'aerial rave' (Only initial set-up launch complete for now) -New Side Smash, a spinning slash
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« Last Edit: September 20, 2009, 10:06:38 PM by Angelglory »
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« Reply #25 on: September 21, 2009, 09:45:35 AM » |
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YAY, AN UPDATE!!!
*Joygasm*
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« Reply #26 on: September 21, 2009, 01:40:16 PM » |
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O FFFFFFFFFFFFFFFFFFFFFFF- i think i still have 0.8 X) owell ill wait for 1.3 and try that out. and even if its a beta, sexy resound blade has saved my butt tons of times.
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« Reply #27 on: September 21, 2009, 08:39:03 PM » |
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There we go, version 1.3 is up for download. The package now comes with the texture that goes with the moveset.
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« Reply #28 on: September 21, 2009, 09:47:22 PM » |
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I hate release threads with no screenshots or videos
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« Reply #29 on: September 21, 2009, 10:02:09 PM » |
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And they hate you.
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