Just gonna come out and say it, I need help his Down B.
1. I'm not exactly sure how to get the lift off the ground code to work properly. I know where the event goes, but not clue how to implement it so it actually works.
2. I need to find out how to make the stun of an attack to go on longer so the follow-ups of the Down B can actually land.
That be all for now. Also, feedback for the latest version would be nice.
1) I believe if you increase the parameter of the event that moves the character upwards (Like the one found in Ness and Lucas' Bu) you can increase the vertical movement, although I've never tried it, I'm just taking the forum's word for it.
2) You can add a special collision hitbox that will do no damage, so you can increase the amount of damage to it so the stun effect lasts longer. Go to Fenox's thread on special collision hitboxes. that should have the info you're looking for. =)