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Poll
Question: wanted to do some time in the future a moveset not for my coming Codeset who you wanted most of these here(not sure i make them still so not a officel poll):
Luke Skywalker Moveset - 10 (26.3%)
Assassin's Creed Moveset - 10 (26.3%)
Megaman(SSBF2 Moveset) - 18 (47.4%)
Total Voters: 38

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Author Topic: Mariodk Projects: Some Mario Movesets WIP: SMBZ v4/Doctor mario  (Read 262070 times)
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AnImAiNe
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    « Reply #6795 on: May 30, 2012, 08:45:25 AM »


    i believe fallenking is about to do pervy sage with sage mode as final smash eyes so maybe that saves you a model that u were going to do
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    Mariodk
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    Let him join SSB4 and i die happy

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    « Reply #6796 on: May 30, 2012, 11:28:01 AM »


    i kinda got a date for then Gotenks is almost done(mainly the animations i dont think the PSA since that PC i will use in 2 the weeks where i am not home can´t use emulator only brawlbox)
    in about 5-6 weeks
    since i think i will work on him while i am gone so right now is he on hold again
    i anyway have to revamp my animations alot (mainly the "B" attack onces) thats why no preview yet since i wanted to preview the final result of all animations (so it will be a surprice how the moveset will be cuz i have replaned the moveset really much) but dont worry ghosts is going to be there xD and also buu buu volly ball(but without turn them to a ball cuz its not possible)
    so now i will work on the end of all shadows hacks:
    -this time it will not be a renamed port(but a real port like as goku over pit) so fixed 2nd. jump/run/possible more stuff
    -possible super shadow at FS(kinda same way i will do the hyper sonic with animted texture to change to use a other texture in the chaos blast animation)
    -not needing shadowkong safe sonic PSAs anymore
    -import with animted eyes/blinking/all faces and mouths
    -Classic shadow as alt. (also with animted eyes/all faces)
    -more baleced moveset and maybe some moves back from V1(like the F-air) or some new moves (i got afew ideas still)
    -Revamped Chaos spear(mainly at the charging up): so if you charged it up to 2nd lvl and wanted it to lvl 3 you dont have to do all over the whole charge animation you will start from the 2nd. lvl to 3rd
    -maybe i can do with next brawlbox a article for chaos spear

    all what i basely needing for get a .max of:
    Brawl sonic(deleted the old max i got of that by a mistake)(already rigged)
    Vertex of a good shadow(mainly for use to the mouths/maybe faces)
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24149
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25806 (will use that one if the .gen model fails cuz of filesize)

    a Fitdonkey.pac that works with Sonic bonesets(looking at southcraft)
    « Last Edit: May 30, 2012, 11:33:23 AM by Mariodk » Logged

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    « Reply #6797 on: May 30, 2012, 12:30:58 PM »


    finally. adn hopefulyl THIS shadowkong will wok with my shadow sfx
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    Loading,.,

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    « Reply #6798 on: May 30, 2012, 12:33:48 PM »


    i kinda got a date for then Gotenks is almost done(mainly the animations i dont think the PSA since that PC i will use in 2 the weeks where i am not home can´t use emulator only brawlbox)
    in about 5-6 weeks
    since i think i will work on him while i am gone so right now is he on hold again
    i anyway have to revamp my animations alot (mainly the "B" attack onces) thats why no preview yet since i wanted to preview the final result of all animations (so it will be a surprice how the moveset will be cuz i have replaned the moveset really much) but dont worry ghosts is going to be there xD and also buu buu volly ball(but without turn them to a ball cuz its not possible)
    so now i will work on the end of all shadows hacks:
    -this time it will not be a renamed port(but a real port like as goku over pit) so fixed 2nd. jump/run/possible more stuff
    -possible super shadow at FS(kinda same way i will do the hyper sonic with animted texture to change to use a other texture in the chaos blast animation)
    -not needing shadowkong safe sonic PSAs anymore
    -import with animted eyes/blinking/all faces and mouths
    -Classic shadow as alt. (also with animted eyes/all faces)
    -more baleced moveset and maybe some moves back from V1(like the F-air) or some new moves (i got afew ideas still)
    -Revamped Chaos spear(mainly at the charging up): so if you charged it up to 2nd lvl and wanted it to lvl 3 you dont have to do all over the whole charge animation you will start from the 2nd. lvl to 3rd
    -maybe i can do with next brawlbox a article for chaos spear

    all what i basely needing for get a .max of:
    Brawl sonic(deleted the old max i got of that by a mistake)(already rigged)
    Vertex of a good shadow(mainly for use to the mouths/maybe faces)
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24149
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25806 (will use that one if the .gen model fails cuz of filesize)

    a Fitdonkey.pac that works with Sonic bonesets(looking at southcraft)
    lol i was reading to fast in PM. I didn't saw "looking for southcraft". Im on it ASAP.
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    Mariodk
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    « Reply #6799 on: May 30, 2012, 12:34:45 PM »


    finally. adn hopefulyl THIS shadowkong will wok with my shadow sfx
    that idk it will be but since shadowkong use donkey kong´s SFX ids it will i think
    i will use the same SFX pack still

    Post Merge: May 30, 2012, 04:57:29 PM
    anyway:

    animted eyes works,all mouths works
    now just fix UVs/textures and vertex faces and then this shadow is almost done
    and this shadow is already the best model import of shadow with the rig xD
    « Last Edit: May 30, 2012, 04:57:31 PM by Mariodk » Logged

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    « Reply #6800 on: May 30, 2012, 06:21:53 PM »


    O_O Mother of god...another Shadow...
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    « Reply #6801 on: May 30, 2012, 07:01:58 PM »


    O_O Mother of god...another Shadow...
    MarioDK: Shadow released!
    Noobs: Oh hey look, a cooler shadow with faces and a mouth. *downloads and reuploads*
    Noob: I'll call this, TRUE SHADOW FINAL
    More Noobs: 200+ downloads. Im srs here
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    « Reply #6802 on: May 30, 2012, 07:03:04 PM »


    Nice Shadow, looks good. Once again, looks like I will have to update my current Shadow model lol.
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    AnImAiNe
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    « Reply #6803 on: May 30, 2012, 07:03:22 PM »


    if he says no one can edit or use without his permission might stop that from happening
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    « Reply #6804 on: May 30, 2012, 07:17:34 PM »


    MarioDK can put a logo on a texture somewhere where you won't see it like beyond does. If someone edits it, he can have it removed. Because just saying don't edit this isn't gonna stop them from doing so. That's why we have over 300 shadows on the vault now.
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    « Reply #6805 on: May 30, 2012, 07:34:46 PM »


    true
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    « Reply #6806 on: May 30, 2012, 07:53:47 PM »


    Finally an end to the Shadows. *thinks some random guy will make a recolor pack*
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    « Reply #6807 on: May 30, 2012, 07:58:26 PM »


    *thinks some random guy will make a recolor pack*
    You know it.
    Just like they did with his Young Naruto.
    Random pack, and its like he rushed it. :/
    « Last Edit: May 30, 2012, 08:00:06 PM by slayermarth101 » Logged


    Mariodk
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    « Reply #6808 on: May 30, 2012, 10:17:18 PM »


    Finally an end to the Shadows. *thinks some random guy will make a recolor pack*
    i make the recolours too then i make revamp PSA over DK
    You know it.
    Just like they did with his Young Naruto.
    Random pack, and its like he rushed it. :/
    yeah and he still not deleted it or added me+Dot+KTH to colab
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    « Reply #6809 on: May 30, 2012, 10:30:38 PM »


    If you want, I can make some recolors for it, then make the CSP's for them as well.
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