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Question: Megaman Moveset then you want me to start Making it?
screw all yours other Projects and work on Megaman Right now!!! - 22 (32.4%)
after yours WIPs (codeset,Naruto,Luffy,the others) - 39 (57.4%)
i dont care Megaman is anyway in SSB4 - 7 (10.3%)
Total Voters: 68

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Author Topic: Mariodk Projects: Finish WIPs or Start on New Megaman Moveset? vote now  (Read 272783 times)
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Exorcist
super cool title like all the cool kids
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sorry to keep you waiting

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    « Reply #7815 on: August 19, 2012, 01:35:08 PM »


    I'm not much of a DBZ fan but I am extremely excited for this PSA.
    The only thing I see is that I think donut/ring should have a bit more range. But eh, what do I know. Grin
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    rax189
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    « Reply #7816 on: August 19, 2012, 01:47:35 PM »


    I'm not much of a DBZ fan but I am extremely excited for this PSA.
    The only thing I see is that I think donut/ring should have a bit more range. But eh, what do I know. Grin
    i agree, but mariodk just trying to make it balanced...

    GOTENKS
    Gotenks short arms make some of his attacks look funny xD
    « Last Edit: August 19, 2012, 02:01:10 PM by rax189 » Logged


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    « Reply #7817 on: August 19, 2012, 02:03:44 PM »


    I think its great u put buu over gotenks. now we will have variety with ur custom moveset...
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    « Reply #7818 on: August 19, 2012, 03:25:57 PM »


    I think its great u put buu over gotenks. now we will have variety with ur custom moveset...
    i agree, i also can wait to see his new buu psa, i have been wanting one lol cause kid buu psa b attack is hard to explain to friends playing with u lol. MarioDK has ALOT planned though with his Buu psa, Nauto psa, bender psa, vegeta psa he helping make, his goku update, smbz sonic AND mario xD, kid goku, sasuke, and luffy....
    « Last Edit: August 19, 2012, 03:35:49 PM by rax189 » Logged


    Kagemaru
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    « Reply #7819 on: August 19, 2012, 04:19:23 PM »


    The video was good. Though some of his moves look stiff. When I get a chance to beta test I'll show you what I mean in detail.
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    « Reply #7820 on: August 19, 2012, 05:36:20 PM »


    those ghosts look kinda OP to me... maybe it just looks so because of the explosion...
    anyway, IMO if a projectile is pretty fast and controllable it shouldn't be too strong...
    i mean, not even snake's missile is all that strong, and it's slow as hell when you turn it around
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    Mr.MW
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    « Reply #7821 on: August 19, 2012, 05:40:28 PM »


    i believe  its only stromg on the final smash

    Post Merge: August 19, 2012, 06:21:35 PM
    I'm not much of a DBZ fan but I am extremely excited for this PSA.
    The only thing I see is that I think donut/ring should have a bit more range. But eh, what do I know. Grin
    wouldnt that be cheating?
    its suppose to be a grab attack...


    « Last Edit: August 20, 2012, 03:25:31 PM by mr.mugenwii » Logged

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    Mariodk
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    « Reply #7822 on: August 19, 2012, 10:34:53 PM »


    i agree, i also can wait to see his new buu psa, i have been wanting one lol cause kid buu psa b attack is hard to explain to friends playing with u lol. MarioDK has ALOT planned though with his Buu psa, Nauto psa, bender psa, vegeta psa he helping make, his goku update, smbz sonic AND mario xD, kid goku, sasuke, and luffy....
    this gotenks buu is only for gotenks
    i agree, but mariodk just trying to make it balanced...

    GOTENKS
    Gotenks short arms make some of his attacks look funny xD
    the i was thinking to make the arms alittle longer but too lazy to do a new rig on the arms so i just do it with the animations
    those ghosts look kinda OP to me... maybe it just looks so because of the explosion...
    anyway, IMO if a projectile is pretty fast and controllable it shouldn't be too strong...
    i mean, not even snake's missile is all that strong, and it's slow as hell when you turn it around
    i had problems with get it to only dmg 15% (middel knockback) at down-B and 30% alittle high knockback(so you can kill ppl at +75 on FD stage) at FS+ignore shield/refle/absorb at same time but thats like the only thing i needing to get done on gotenks and make time to less alittle longer(maybe unlimited on down-B version)
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    Kagemaru
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    « Reply #7823 on: August 19, 2012, 10:49:36 PM »


    The only animation I see with his arms being a huge problem us the side tilt. Add some horizontal movement to it and it should be ok.

    The grab looked a bit strange too. The distance he grabbed and the time it took to transition into the catch wait.

    volley ball could look better if it was speed up. Looks a bit stiff ATM.

    That's about all I got from that video. But I watched it in my phone so it may not be 100% accurate.
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    Mariodk
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    « Reply #7824 on: August 19, 2012, 11:11:21 PM »


    thanks for the feedback


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    Kagemaru
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    « Reply #7825 on: August 20, 2012, 12:35:12 AM »


    Nice. I assume you'll have a size modded version.

    Shouldn't be too long till it's time to beta test huh?

    Then you may have time to psa Luffy's specials. Just to get them to work... I could do the offensive collision stuff just fine. I should probably stop procrastinating and finish him though. My other projects keep getting in the way. Lol.
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    « Reply #7826 on: August 20, 2012, 01:27:47 AM »


    love having gotenks buu like an alt xD
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    Leon Exodio
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    Super Smash Bros 4!!!

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    « Reply #7827 on: August 20, 2012, 04:26:01 AM »


    dude that was awesome cant wait for this
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    Mariodk
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    « Reply #7828 on: August 20, 2012, 06:42:13 AM »


    and if ppl dont have see it/heard it:

    the aura/side-smash GFX is oneslot recolour
    and SSj1/3 gets yellow aura
    maybe i will do so blue gets blue aura/green gets green aura/red gets red aura too
    « Last Edit: August 20, 2012, 06:47:31 AM by Mariodk » Logged

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    kirbyboi :3
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    « Reply #7829 on: August 20, 2012, 07:34:26 AM »


    Will transforming work?? Tongue
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