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Author Topic: I broke Diddy  (Read 2153 times)
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Mewcario
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    « on: August 27, 2009, 06:44:48 PM »


    I recoloured Diddy's 01G_asi texture, adn nao it dun work. Step2 is giving me this:



    And yes, I am indexing.
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    VILE
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    « Reply #1 on: August 27, 2009, 06:49:23 PM »


    Re download ASH and re extract your texture. Its not handling the pallet file correctly (i had this once, i think ASH was corrupt).
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    Zephiel:
    You know what I really like on my stack smash?
    Texture updates.

    Androu1:
    @Zephiel: “your” Stack Smash?

    Mewcario
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    « Reply #2 on: August 27, 2009, 07:28:59 PM »


    Nope, I think it's the texture itself.
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    VILE
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    « Reply #3 on: August 27, 2009, 07:33:33 PM »


    Well its saying the pallet file cant be opened at line 1. Either the header is wrong, or something is [censored]ed up within line 115 of ASH's pl file.
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    Zephiel:
    You know what I really like on my stack smash?
    Texture updates.

    Androu1:
    @Zephiel: “your” Stack Smash?

    Mewcario
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    « Reply #4 on: August 27, 2009, 08:32:36 PM »


    Fixed it. Apparently I'm not allowed to colour the top left corner of that texture (the brown part not covered in fur). But now Diddy's body texture isn't really working. I'm creating the .pac/.pcs files, and after I select "y" to add his body texture, it skips the rest of the textures I haven't been able to add yet. So then I have incomplete .pac/.pcs files, plus 05.TEX0 and 08.TEX0 files.

    >_<
    « Last Edit: August 27, 2009, 08:33:35 PM by Mewcario » Logged

    Is it just me, or are the people of Unova extremely generous?


    Mewcario
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    « Reply #5 on: August 30, 2009, 02:28:32 PM »


    bump *sadface*
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