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Author Topic: Guide to Stage Builder Block Based Stages  (Read 6596 times)
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ForOhFor Error
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    « Reply #60 on: April 04, 2011, 07:17:04 AM »


    I may be making a guide on editing the stage builder parts themselves eventually.
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    « Reply #61 on: May 12, 2011, 11:06:01 PM »


    very useful guide.  Shocked i might retire from vertexes for awhile and make some stages. sounds fun and i have some good ideas.
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    Segab
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    « Reply #62 on: June 22, 2011, 01:40:43 PM »


    Bumping this because it's one of the only good stage tutorials I've found.

    Also, you give a few models with it, but I can never get the 2D model to work..
    Doesn't really matter, I'm using the cube model and make it less wide so that it looks flat.
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    ForOhFor Error
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    « Reply #63 on: June 22, 2011, 02:44:26 PM »


    I included a 'bad' 2D model. It's very confusing to use, and has too many bones.
    If anyone finds a better one, let me know.
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    « Reply #64 on: June 22, 2011, 02:46:29 PM »


    Really? The 2D model seems to work fine for me. /:

    Unless you recently changed the model for something else and I'm unaware of it.
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    ForOhFor Error
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    « Reply #65 on: June 22, 2011, 02:56:52 PM »


    No, I haven't. It's just, well, harder to get to position correctly.
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    Segab
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    « Reply #66 on: June 22, 2011, 03:27:05 PM »


    -fixed, removed-

    Also, do you know where I could get a skybox model? Every time I try to extract one from a stage, it's not separated from the stage itself.
    « Last Edit: June 25, 2011, 10:41:32 AM by Segab » Logged

    ShinySpiritSeer
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    « Reply #67 on: July 10, 2012, 10:50:00 AM »


    I have a question
    When I added another modeldata, the stage freezes
    is there too many modeldata's?
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    « Reply #68 on: July 27, 2012, 01:53:02 PM »


    A stage only works with a fixed amount of modeldata brres files. If you add or remove any, the stage won't work.
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    Mewtwo2000
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    « Reply #69 on: July 27, 2012, 05:04:39 PM »


    If you add one, it doesn't stop working. Only the removal causes freezing.

    I make my stages work over many slots by including lots of empty modeldatas. If adding them was bad, they wouldn't work over final destination.
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    « Reply #70 on: September 02, 2012, 02:13:27 PM »


    ok, well ill try that.
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    « Reply #71 on: October 12, 2012, 06:58:40 PM »


    May you post a demonstration of your stage?
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    Mudkip97
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    « Reply #72 on: August 18, 2013, 06:04:28 AM »


    For some reason when I downloaded this it did not come with any block models?
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    « Reply #73 on: October 25, 2014, 10:05:44 PM »


    Ok, so I made my stage with models, textures, collisions, and all that jazz, following your instructions, and the result of me finishing and trying to save the stage, and I get an error that says, "Object reference not set to an instance of an object." Can anybody fill me in on what the heck I just did wrong?! I can't close the program because IT WON'T SAVE!!!!!


    Post Merge: October 25, 2014, 10:14:59 PM
    Never mind..... I just lost all of the work I had........
    « Last Edit: October 25, 2014, 10:14:59 PM by SUPAHSAWNIK99 » Logged


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